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Why wouldn't you logically choose the destroy ending?


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#676
Iakus

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The peace was actually forged because one of those individuals happened to be an Admiral, another Admiral wanted peace anyway, and most importantly, the Quarians were under threat of their own extinction because the Geth were now militarily superior because of the Reaper upgrades. Their choices were peace or die. This, not that the Geth programs are in the suits, is actually the best argument for the idea that the Quarians are now slaves to the Geth. Garrel wanted to keep fighting and is only stops because the Quarians will die. Psychologically, it's the same as if the Quarians were surrendering to an invading army. There could be a lot of pent up resentment that would one day end up in a "rebellion".

 

By the paragon route, the peace can also be forged because the geth side of the Morning War also comes out.  Shepard can declare "the geth don't want to fight you"  

 

Without the upgrades, I'd say that the liklihood of the geth 'enslaving" the quarians is close to zero.  The quarians have nothing the geth want.  And the geth themselves just want to become "whole" and while away the centuries in their megastructure calculating pi, or whatever.  Picking the quarian home system to be where said megastructure is located was the writers forcing the geth to hold the Idiot Ball, though.

 

With the upgrades?  The geth are now Real Boys and I guess don't need to be brought together.  I guess the want to help the quarians get back on their feet.  And then, who knows?



#677
Quarian Master Race

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Actually it's far more complicated than that. Had the Rannoch Reaper or the Catalyst looked at the specifics of that situation, he could have made a far more compelling argument for why the peace wouldn't last than "because", though as with the first Morning War, it would have been on the Quarians.

 

The peace was actually forged because one of those individuals happened to be an Admiral, another Admiral wanted peace anyway, and most importantly, the Quarians were under threat of their own extinction because the Geth were now militarily superior because of the Reaper upgrades. Their choices were peace or die. This, not that the Geth programs are in the suits, is actually the best argument for the idea that the Quarians are now slaves to the Geth. Garrel wanted to keep fighting and is only stops because the Quarians will die. Psychologically, it's the same as if the Quarians were surrendering to an invading army. There could be a lot of pent up resentment that would one day end up in a "rebellion".

I actually made a similar argument when asked a couple of pages ago, but it wouldn't surprise me if people just ignore me at this point because they assume I'm trolling. With the Reaper code thrown into the equations the quarians have to either die or surrender, submit to the geth and allow them complete control of their planet (and by extension their lives, given their symbiotic biology). Even if you take the rosy propagandized presentation at face value, the quarians are at best now an animal in a gilded cage post "peace". The suits are just a potential avenue of the geth exploiting and controlling their creators, and pretty much the only in universe manner in which you can express any skepticism at the sustainability of the whole situation (you get an option to tell Tali, "that sounds dangerous" when she talks about the uploads). Ultimately it's subjugation and slavery either way, a relationship unsustainable without continuous violence and repression.
 

To be honest, I'm surprised the Admirals telling their people to stand down and submit, to the things they've been psychologically conditioned to hate for more than 10 generations for stealing their planet and forcing them and their children to live in horrendously inhumane conditions, didn't immediately result in a civil war or coup attempt within the Fleet. The common quarian isn't privy to the rosy presentation of the geth that Legion provides for Shepard and the Admirals. You can see this quite clearly if you bring the platform to Tali's trial (though honestly the reactions are far too subdued, given that we know quarian pilgrims bringing trouble like pirates/slavers back to the Fleet with them are voluntarily blown out of the sky, nevermind an alien literally sneaking a geth onto one of their ships). 

I know its a racial/cultural trait that quarians are disciplined and defferant to authority, but for all they know of the geth, their leaders are Stella Kübler esque collaborators with the enemy who have just literally thrown them in the labor camps and gas chambers. There should be a significant number who refuse to acquiesce to what they see as a patently insane demand and would rather die fighting. Tali gaining a robot "friend" shouldn't make one iota of difference considering it was not at all public knowledge (she'd have been labeled a traitor). Legion can share feely memories with its consensus and get them to change their judgement of organics all it wants, the quarians are still going to hate them.

However, I don't agree that the Catalyst could use the situation as an argument (apart from in regard to the "created will always rebel against their creators" part of its logic). The only Reason the geth can even survive to enslave their Creators is because of technology the Reapers gave them that is far more advanced than their own or anyone else's in the cycle. At the same time, the converse is not a counterargument to its logic though. The geth simply weren't advanced enough creations without Reaper tech, comparable to the rebellion of malfunctioning mechs Shepard & Co. put down at the Hahne-Kedar Facility in an ME2 sidequest, though obviously on a much larger scale. That they failed doesn't mean the cycle's species won't build more advanced ones that finish the job, as they always have.

 

Maybe so, but I would ask the thing why not use the collectors as well as the geth? Or just use the collectors without the geth?

It does use them. The ME3 Multiplayer has been described by developers as canon, and the Collectors are an enemy faction, said to have been brought in on "black arks". They seem to essentially serve as a sort of "special forces" under Harbinger in relation to the standard Reaper troops. There's even a playable "ally" Collector that is one of the Leviathan's thralls. 

It's just a shame they weren't in the Singleplayer game considering they are a much greater gameplay challenge than they typical Reaper troops. Would have been cool if Priority: Earth had Harbinger specifically roll out the Collectors to try and stop Shepard & Co. (4th time's the charm?)


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#678
line_genrou

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I agree that that the ending that fits with the rest of the games is the destroy ending. That was the main objective since the beginning. There is not working with them.

Since the beginning you talk about destroying them; hell, that is one of the conversations you can have with the indoctrinated Illusive Man to convince him he's nuts for wanting to control them.

So why get to the end and just...not destroy the reapers? And really, choosing synthesis just because Edi will die in Destroy is even more stupid.

 

Don't even get me started on controlling them.


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#679
themikefest

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It does use them. The ME3 Multiplayer has been described by developers as canon, and the Collectors are an enemy faction, said to have been brought in on "black arks". They seem to essentially serve as a sort of "special forces" under Harbinger in relation to the standard Reaper troops. There's even a playable "ally" Collector that is one of the Leviathan's thralls.

Who said anything about ME3 multiplayer?  I'm referring to why it didn't use them instead of the geth in ME1



#680
Quarian Master Race

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Who said anything about ME3 multiplayer?  I'm referring to why it didn't use them instead of the geth in ME1

ahh, bad writing theory. The Collectors are a result of poorly thought out SequelEscalation. The writers clearly weren't thinking of ME1's plot when they wrote the Collectors and their abilities. Yeah, the geth were never necessary.

In the Collector's case, I suppose they could handwave this plothole with "they can only be controlled by Harbinger" or something (though why it still isn't doing anything considering it can seemingly control them from Dark Space is still a question), which would've helped to give the Reapers some of their agency back instead of seemingly just being rendered into the Catalyst's mindless puppets in the 3rd game, but they didn't.



#681
Elhanan

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Destroy leaves too many unanswered issues for my tastes (eg; Krogan overpopulation); much prefer Synthesis.

#682
Dantriges

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Existing Human ships are able to detect and lock onto other ships from miles away in space. A Reaper like wise would be able to detect and lock onto ships at least the same distance though probably even further.  Coming though a relay should count as FTL flight. Which would mean for the instant the Normandy popped out it's stealth system's shouldn't have stopped the ability for Sovereign to be aware of the Normandy.

 

Entering and exiting an atmosphere would have created some friction and heat on the hull. Once back in space that effect should have lit the ship up like a Christmas tree against the background of space. As their stealth systems only absorb the heat they produce internally.

 

Is there a "thousands" missing? We are talking about the whole star system as eligible destinations. But well doesn´t matter, because we see this stupid relay exit again. Someone should have clobbered the cinematic designers with a sledgehammer.

 

Seems that their sensors aren´t good enough. If the Normandy wasn´t just FTling somewhere behind a large object close to Ilos and sneaked the rest, the signal should have reached the geth fleet orbiting Ilos, but they seemed to be pretty unaware..

 

Congratulations, you´ve found another instance of "BW has no clue about orbital reentry." Perhaps they just flew very fast and escaped the rays of Doom. perhaps they also waited until the geth fleet orbited to the other side, so they weren´t in position to hammer them..

 

Doesn´t matter anyway unless Sovereign unlocked the ability to be in two places at once. He wasn´t there. There were a few geth ships around Ilos, probably some kind of transport and escorts.

 

And if we go after cinematics, the Reapers can´t see the Normandy anyways even when it hovers right in front of their cannons. :lol: No, not a serious argument.

 

So if Sovereign was there and we just didn´t see it, and it saw the Normandy exiting hours ago, because there aren´t FTL sensors and it was in position to fire at the Normandy and hit, yes then the Normandy would have been toast.



#683
Natureguy85

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And Prothean data, Leviathan, etc. Lots of intel before the Star Child came around to visit.

 

What Prothean data? If you mean anything from Javik, that and the Leviathan are DLCs and therefore optional. Where is there intel in the main plot?

 

 

There is also no reason they would need to. The cat is out of the bag they hit the Batarians first creating the initial wave of ground troops then started in on other races converting them as needed. By every intelligent measure the galaxy should have been ready and waiting for them. Sadly not everyone is as smart as the Geth. So a convenient left alone with no ally race like the Batarian creates perfect front line troops.

 

There is no story reason for them to need to take the Citadel. They seem to be doing fairly well without it.

 

Yes, the galaxy should have been ready but that's a separate issue. The story reason for the Reapers to take the Citadel is because that's how the Cycle works. Vigil tells us all about it.

 

 

 

 


Citadel isn't needed to lock down all relays.  The only thing so far shown the Citadel has the ability to shut down is the relays that connect to it.  Which was something already known by the Council races. Other wise they would have shut down the Relays during the Rachnii Wars cutting them off. Opening them only long enough to send troops into the battle zones. 

 

Vigil describes the Reapers shutting down the network to isolate the Prothean systems.

 

 

 

 


No the conventional victory would require the Reapers stubbornly sticking to the existing tactics while never adapting. Something in game they are shown to do. Meeting the Turians who fight with head on strength with even more strength. Learning the Asari hit and run moves and adding more troops to the point the hit and runs could no longer be maintained forcing them to create a defensive perimeter to the planet. Which because it wasn't how the Asari or their ships were build for they were run over by Reapers.

 

It would require such sacrifices it would pretty much be a Pyrrhic victory.

 

There is no such thing as a Pyrrhic Victory when the alternative is extinction.

 

 

 


Look if you want to bring realistic play into this series Shepard shouldn't have gotten to Ilos to start with. Sovergin should have been waiting at the relay an in orbit. Even if they got to the planet without trouble the second Joker air drops them in Sovereign should have found them and blew the hell out of Joker. No Joker then no human fleet. No human fleet then Sovergin would be free to sit there on the Citadel until he regained control without worry of any ship or ships shooting at him. Shep would have delayed his plan ever so slightly but ultimately Sovergin would have won and the Reapers would have appeared.

 

You do know why the Reapers blow up ships right? It really isn't because they want to. More because they need to destroy all defenses before they can start harvesting. Kind of the equivalent of swatting annoying flies before you start to BBQ outside. Destroying those fleets would make it so much easier to harvest planets with 90% of anything that could get in their way destroyed already.

 

Who said anything about being realistic? I'm questioning why the Reapers don't do what they've always done when it is not only within their power to do so, but is the smartest course of action. Yeah, Sovereign could have been guarding the exit relay from the Mu jump or guarding Ilos itself, but that can be handwaved. He didn't destroy the Normandy at Virmire. I just figure he dropped Saren on Ilos and then went to stage with the Geth fleet for the jump to the Citadel. You can say that's silly, but it doesn't violate a plot point.

 

And yet the Reapers always do the divide and conquer strategy, except for this cycle. Well I suppose it's nice to actually have them acknowledge that this cycle is different, though the Catalyst ignores it. Seriously though, the fact that they divide and conquer rather than herd the galaxy's forces together as you're describing was something that made me wonder if Sovereign was posturing and the Reapers, while powerful, weren't as invincible as he let on. Things Vigil says could support that as well. However it could just be that isolating systems lets them send fewer Reapers to each place and thus hit more places at once.

 

 

 

It also deals with multiple synthetic creations over thousands of years. You have 1 example over 200 years.  Multiple examples over a long time period vs 1 example over short time period.

 

Oh but that is right AI never showed it's work. You know it is really odd how people choose to disable their suspension of belief. A single team is able to wade though enough corpses you could build another great wall out of them. No one bats an eye lash.

 

How ever an AI claims synthetics will create chaos and kill off organics. Even though this information is backed up by the decedents of the AI's creator. You know pointing out how dozens of Thrall species were killed off by their own synthetic creations. Because said AI didn't show his work. Everyone loses their mind.

 

My one example is the one relevant to the current cycle. The Catalyst makes claims but presents no data, forcing us to trust it as an authority. While the Catalyst may be right about the past, it is wrong here.

 

That Shepard and Co. can take out so many enemies is something we accept as viewers, or players in this case, of action media. It's common and is, in fact, something we expect going into the fiction. This is not comparable to a character being introduced at the ending spewing ideas that were at best not presented and were at worse countered by the story.

 

The Leviathan DLC is optional and is an argument after the fact. The main plot, not side content, needs to back up the Catalyst. It does not do so.

 

 

 

 

By the paragon route, the peace can also be forged because the geth side of the Morning War also comes out.  Shepard can declare "the geth don't want to fight you"  

 

Without the upgrades, I'd say that the liklihood of the geth 'enslaving" the quarians is close to zero.  The quarians have nothing the geth want.  And the geth themselves just want to become "whole" and while away the centuries in their megastructure calculating pi, or whatever.  Picking the quarian home system to be where said megastructure is located was the writers forcing the geth to hold the Idiot Ball, though.

 

With the upgrades?  The geth are now Real Boys and I guess don't need to be brought together.  I guess the want to help the quarians get back on their feet.  And then, who knows?

 

That's the tone of the writing, but I'm talking about what might be running through the minds of the Quarians.

 

 

 

 


However, I don't agree that the Catalyst could use the situation as an argument (apart from in regard to the "created will always rebel against their creators" part of its logic). The only Reason the geth can even survive to enslave their Creators is because of technology the Reapers gave them that is far more advanced than their own or anyone else's in the cycle. At the same time, the converse is not a counterargument to its logic though. The geth simply weren't advanced enough creations without Reaper tech, comparable to the rebellion of malfunctioning mechs Shepard & Co. put down at the Hahne-Kedar Facility in an ME2 sidequest, though obviously on a much larger scale. That they failed doesn't mean the cycle's species won't build more advanced ones that finish the job, as they always have.

 

It does use them. The ME3 Multiplayer has been described by developers as canon, and the Collectors are an enemy faction, said to have been brought in on "black arks". They seem to essentially serve as a sort of "special forces" under Harbinger in relation to the standard Reaper troops. There's even a playable "ally" Collector that is one of the Leviathan's thralls. 

It's just a shame they weren't in the Singleplayer game considering they are a much greater gameplay challenge than they typical Reaper troops. Would have been cool if Priority: Earth had Harbinger specifically roll out the Collectors to try and stop Shepard & Co. (4th time's the charm?)

 

 

I meant the claim that the peace won't last, not it's initial premise for creating the Reapers.

 

Also, I know it was in reply to someone else, but the Collectors being in multiplayer was added later so I consider that an argument after the fact. It was shoved in to provide some more variety/ new content. However I must strongly disagree on their inclusion in the single player. They were silly in the last game and I didn't need more of them.

 

 

 

Destroy leaves too many unanswered issues for my tastes (eg; Krogan overpopulation); much prefer Synthesis.

 

How does Synthesis solve that problem? And you have no problem with forcing that massive change on the Galaxy?



#684
Elhanan

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What Prothean data? If you mean anything from Javik, that and the Leviathan are DLCs and therefore optional. Where is there intel in the main plot?


The Prothean Beacon in ME1 and other like repositories of intel. And while the leviathan DLC may be optional, they still remain the creators of the Catalyst. LotSB is also optional, but Liara still remains the Shadow Broker.

How does Synthesis solve that problem? And you have no problem with forcing that massive change on the Galaxy?


According to the narrative, past intel gained from older advanced civilizations, and the symbiosis between organic and synthetic life solve these and other like problems.

And No; no problem at all.

#685
Natureguy85

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The Prothean Beacon in ME1 and other like repositories of intel. And while the leviathan DLC may be optional, they still remain the creators of the Catalyst. LotSB is also optional, but Liara still remains the Shadow Broker.


According to the narrative, past intel gained from older advanced civilizations, and the symbiosis between organic and synthetic life solve these and other like problems.

And No; no problem at all.

 

The Beacon in ME1 just says the Reapers killed the Protheans. That does nothing for what the Catalyst says.

 

Nothing in LotSB is plot integral. Liara becomes the Shadow Broker even if you don't do LotSB and the game acknowledges the difference, however slight and unimportant. Actually, I don't recall how Liara being the Shadow Broker is plot integral. However, if you don't do Leviathan, does Shepard bring it up? Yes, the Leviathans made the Catalyst, but so what?



#686
Dani86

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We don´t know much about this cycle and what happened there. For all we know the Leviathans were pulling the strings,  they couldn´t bear to let anything exist that isn´t under their control and ordered their subjects to subjugate or destroy which failed. it´s not unlikely that their subjects were also inexperienced in warfare (with whom, everyone is a contributing tributary for the Leviathans). 

 

 

That comes directly from the codex. For the purposes of this discussion and all others here, I use canon. If you use something else then we have no basis with which to discuss anything because it is all just personal conjecture ie the indoctrination theory. 



#687
Bowlcuts

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Destroy > Control > Synthesis > Refusal.


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#688
Dani86

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So for the record, organics managed to survive just once as an advanced civilization during that time; the creators of the Star Child. Would not exactly bet based on that history.

 

Which is why it is best just to blow all the reapers out of the sky, imo. Anything else is just too risky. What we were talking about is the original premise by the Catalyst that synthetics will ALWAYS destroy organics. If that premise is incorrect, then it's conclusion (the reapers are necessary to prevent all organics from being wiped out) is inherently logically wrong. 



#689
Natureguy85

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Which is why it is best just to blow all the reapers out of the sky, imo. Anything else is just too risky. What we were talking about is the original premise by the Catalyst that synthetics will ALWAYS destroy organics. If that premise is incorrect, then it's conclusion (the reapers are necessary to prevent all organics from being wiped out) is inherently logically wrong. 

 

The outcome is at least unknown, and survival is worth rolling those dice.



#690
sjsharp2011

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But not at any cost. Synthesis is a more viable option. Both organics and synthetics can continue their existence while unlocking unlimited potential for both.

For me it depends on the playthrough and the type of Shep I'm RP'ing but the majority of my Shep's do tend to pick Synthesis. Although my last Shep picked control though. Only my renegade Shep's tend to go down the destroy route



#691
Elhanan

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Which is why it is best just to blow all the reapers out of the sky, imo. Anything else is just too risky. What we were talking about is the original premise by the Catalyst that synthetics will ALWAYS destroy organics. If that premise is incorrect, then it's conclusion (the reapers are necessary to prevent all organics from being wiped out) is inherently logically wrong.


Destroy leaves everyone without synthetics to help repair the ruins, keeps folks stranded away from each other until the Mass Relays can be repaired, and leaves all of the organic problems in place. Toss in the eventual repeated cycle of events, and it is not worth it.

Symbiosis FTW
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#692
themikefest

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Destroy leaves everyone without synthetics to help repair the ruins, keeps folks stranded away from each other until the Mass Relays can be repaired, and leaves all of the organic problems in place. Toss in the eventual repeated cycle of events, and it is not worth it.

Symbiosis FTW

 Synthesis turns everyone into glow-in-the-dark night sticks. Everyone sings kumbaya. Toss in the fact the reapers are still around, and its not worth it

 

Destroy FTW


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#693
Natureguy85

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Destroy leaves everyone without synthetics to help repair the ruins, keeps folks stranded away from each other until the Mass Relays can be repaired, and leaves all of the organic problems in place. Toss in the eventual repeated cycle of events, and it is not worth it.

Symbiosis FTW

 

What Organic problems? Conflict? Yeah that happens when people are different. No forced homogenization, thanks. There is no guarantee of a repeated cycle of events either. Synthesis "is not something that can be forced," but Shepard can force it on everyone. No thanks.

 

I wish I had a clip of the scene from Equilibrium where he's rearranging his desk after noticing that everyone has the exact same set up as a voice says "allowing all citizens to lead identical lives."



#694
Dantriges

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That comes directly from the codex. For the purposes of this discussion and all others here, I use canon. If you use something else then we have no basis with which to discuss anything because it is all just personal conjecture ie the indoctrination theory.

 
Which entry please? <_<
I looked through the Leviathan entry and the reaper ones.
Hm, let´s see what I found.

Essentially nothing was known of the aquatic species dubbed Leviathans before Commander Shepard's report to Task Force Aurora. No record of their species' true name exists, no ruins are attributed to their civilization, and no influence on other races has been recorded. The task force can only conjecture based on the limited information provided by Shepard.


If you refer to the wiki entry, the entry uses the information provided by the Leviathans as source.
And I labeled it as speculation, I just said that we have no idea, if the Leviathans told us the truth or if they actually know the truth or they took the Leviathan equivalent of the Arthus saga as gospel truth.
I don´t know why you want to call it IT.

#695
Elhanan

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Synthesis turns everyone into glow-in-the-dark night sticks. Everyone sings kumbaya. Toss in the fact the reapers are still around, and its not worth it
 
Destroy FTW


Everyone becomes blind to race and color, love singling (or used to), and the Reapers are mobile museums of historical intel,

Synthesis FTW

#696
themikefest

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Everyone becomes blind to race and color, love singling (or used to), and the Reapers are mobile museums of historical intel,

Synthesis FTW

Everyone is able to have a future without having the threat of the reapers

 

Destroy FTW



#697
Natureguy85

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Everyone becomes blind to race and color, love singling (or used to), and the Reapers are mobile museums of historical intel,

Synthesis FTW

 

Only because everyone is the same now. Boring. Seriously, this is why Synthesis is the worst. Control is not set up properly but only violates one of the themes of the series, not both. Self determination and Strength through diversity.



#698
Elhanan

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Everyone is able to have a future without having the threat of the reapers
 
Destroy FTW


The Reaper threat is removed by eliminating conflict.

Synthesis FTW

#699
themikefest

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The Reaper threat is removed by eliminating conflict.

Synthesis FTW

evolution of life will continue

 

Destroy FTW



#700
Dantriges

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Watching the world burn.

 

Low EMS Destroy FTW.


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