Why wouldn't you logically choose the destroy ending?
#1276
Posté 13 mars 2016 - 10:01
- Natureguy85 aime ceci
#1277
Posté 14 mars 2016 - 01:08
But it restored Spock, and made for great film sequels; so worth it.
So are you saying maybe that jumping into the Synthesis beam ultimately restores Shepard, but in the Andromeda galaxy, thus making it all worth it? Because if you're not, you're making even less sense then you were a few posts ago.
#1278
Posté 14 mars 2016 - 01:34
- Natureguy85 et Tonymac aiment ceci
#1279
Posté 14 mars 2016 - 03:44
But it restored Spock, and made for great film sequels; so worth it.
True. But it also made Star Trek 5 possible, along with such horrors as Spock's hippie-dippy, happy-clappy brother, and Nichel Nicol's naked fan-dance. So a very mixed blessing overall.
Modifié par Eryri, 14 mars 2016 - 04:51 .
#1280
Posté 14 mars 2016 - 03:52
True. But it also made Star Trek 5 possible, along with Spock's hippie-dippy, happy-clappy brother, and Nichel Nicol's naked fan-dance. So a very mixed blessing overall.
Yeah, Wrath of Khan was pretty much the high point of Star Trek movies. I could have lived with Spock's permanent death.
- Tyrannosaurus Rex et Eryri aiment ceci
#1281
Posté 14 mars 2016 - 04:03
True. But it also made Star Trek 5 possible, along with Spock's hippie-dippy, happy-clappy brother, and Nichel Nicol's naked fan-dance. So a very mixed blessing overall.
But that film also had David Warner, and using a Klingon Bird of Prey. Personally, I liked it much better than the one allowing Kirk to die.
#1282
Posté 14 mars 2016 - 04:27
But that film also had David Warner, and using a Klingon Bird of Prey. Personally, I liked it much better than the one allowing Kirk to die.
But Undiscovered Country also has David Warner - actually playing a Klingon! And that film has the advantage of not sucking out loud. I agree with you about Generations being lacklustre though. Let's face it, Star Trek movies have only ever hit their mark 50% of the time. A trend that has continued in the J.J. Abrams era - Zachary Quinto shrieking "Khaaaaan" made me literally laugh out loud.
Anyway, back on topic. Destroy FTW!
- dorktainian aime ceci
#1283
Posté 14 mars 2016 - 12:48
Nope i didn´t ignore mixed species planets or offworlders, I upped the number to a billion which is several times the number of people in all colonies. As i said 8% of all humans would live offworld then. Humans are active in interstellar space for around 35 years, the first colony plopped down in 2152, first cointact war was 2157. That´s 28 years ago. Do you really think that a billion people left in 28 years? Or 2 or 3? If 20% of all humans now lived off Earth, that would be 2.85 billion people and the vast majority is living on alien worlds. Hm yeah, sure. Even if the first humans left Earth for alien world directly after the First Contact War, the second generation hasn´t even really reached breeding age.
Considering during Colonial times thousands of people would migrate away from their place of origin. Yes I do think billions would have left Earth. The fact in ME2 a politician is campaigning as anti Human because of how much it seems the newly arrived race has taken over the Citadel. Kind of shows the influx is larger then you think.
But beyond that point you have no hard data facts to make that claim. Earth is the majority population no question. But I'd put that number at 70-80% of all humans.
#1284
Posté 14 mars 2016 - 12:50
None of it is logical, none of the endings made any sense. Upon reaching the final section of the game, I didn't even know which ending I had chosen because it made no sense. I had to look online to find out what ending I had chosen. There should have been an option to kill the stupid hologram character at the end. Introducing a new character in the final five minutes of the game yeaahhhh....no. In the end, none of the endings make any sense so you might as well flip a coin (though you'll need a three-sided coin).
Yet all of it made logical sense to me. Any particular reason why you seemed confused?
#1285
Posté 14 mars 2016 - 01:51
Considering during Colonial times thousands of people would migrate away from their place of origin. Yes I do think billions would have left Earth. The fact in ME2 a politician is campaigning as anti Human because of how much it seems the newly arrived race has taken over the Citadel. Kind of shows the influx is larger then you think.
But beyond that point you have no hard data facts to make that claim. Earth is the majority population no question. But I'd put that number at 70-80% of all humans.
Colonial times?
The Citadel is the most cosmopolitan and mixed place in the galaxy with a population of 13.4 million. You don´t need a billion immigrants all over the galaxy for a local hotspot. And you don´t don´t need a place overrun by humans to make an anti human camapign especially after the humans grabbed a council seat or even used the death of the old council to force their way in.
So in less than 28 years, 2.5 up to 4.8 billion humans left Earth? And the vast majority ignored their own colonies and settled on asari and salarian worlds? Because other species worlds pretty much suck for humans.
Actually who cares anyways, we were talking about lightly defended human only colonies targeted by Collectors.
- Iakus aime ceci
#1286
Posté 14 mars 2016 - 01:59
Colonial times?Can you be more unspecific? Depending on what colonies we talk about thats a four digit number starting with a 15 with an end point in the 20th century.
The Citadel is the most cosmopolitan and mixed place in the galaxy with a population of 13.4 million. You don´t need a billion immigrants all over the galaxy for a local hotspot. And you don´t don´t need a place overrun by humans to make an anti human camapign especially after the humans grabbed a council seat or even used the death of the old council to force their way in.
So in less than 28 years, 2.5 up to 4.8 billion humans left Earth? And the vast majority ignored their own colonies and settled on asari and salarian worlds? Because other species worlds pretty much suck for humans.
Actually who cares anyways, we were talking about lightly defended human only colonies targeted by Collectors.
Because the point you were making is that they would have to target Earth to gain any significant numbers of humans. Which you lack the data to prove. The game lacks the data to prove.
#1287
Posté 14 mars 2016 - 03:29
Yeah in Gothpunk world where more than a hundred million people managed to emigrate into council space per year for the last 28 years since humanity knew of other species and settled in sizable numbers on colonies of other species who don´t care when millions of humans suddenly showed up on their worlds, the Collectors could send their glorified transports to these colonies and get shot down there.
Yeah, this sounds like a typical reaper plan.
#1288
Posté 14 mars 2016 - 08:27
Yeah in Gothpunk world where more than a hundred million people managed to emigrate into council space per year for the last 28 years since humanity knew of other species and settled in sizable numbers on colonies of other species who don´t care when millions of humans suddenly showed up on their worlds, the Collectors could send their glorified transports to these colonies and get shot down there.
Yeah, this sounds like a typical reaper plan.
I repeat your statements lacks any real data to back it up. Batarian Raids were considered viable threats to Alliance colonies. Enough that they continually were setting up spy stations and other such stuff to defend against them.
If they were enough of a threat to colonies to cause the Alliance to respond as such. The Collectors would be able to do more then what you give them credit for.
#1289
Posté 14 mars 2016 - 11:03
The fact in ME2 a politician is campaigning as anti Human because of how much it seems the newly arrived race has taken over the Citadel. Kind of shows the influx is larger then you think.
That had less to do with total numbers and more to do with their positions of authority, such as over-representation in C-Sec.
#1290
Posté 14 mars 2016 - 11:53
I repeat your statements lacks any real data to back it up. Batarian Raids were considered viable threats to Alliance colonies. Enough that they continually were setting up spy stations and other such stuff to defend against them.
If they were enough of a threat to colonies to cause the Alliance to respond as such. The Collectors would be able to do more then what you give them credit for.
The Collector ship isn't build for War. It is a transport ship. The weapon is deadly but is not created to stand a ship to ship combat. Hence why the anti ship cannons were able to drive it off.
Collectors are only a small population of troops. Good for maybe an initial invasion of an un/lightly defended colony. But completely inadequate for going against heavily defended areas. This is kind of backed up by in game were they only target colonies in areas were they are lightly defended if not undefended.
Collectors were not a military force. They were there to test species to find out which were capable of being transformed into a Reaper and which couldn't be. The Collectors were scientists set up to inform Harbinger ahead of time which species are viable and which are not. They are armed but are not created specifically for war. That´s why James Vega and his unit were able to take out a Collector ship and it's crew at a cost.
#1291
Posté 14 mars 2016 - 11:53
Shepard: Why did you save me? You know I came here to Destroy you.
Catalyst: You earned the chance to choose. And here are the choices before you, including one of peace. But it requires sacrifice, as opposed to personal power or survival. It is a difficult choice, but it is one that is better for all life; not only your own.
Hey, that's pretty good. Too bad none of that was in the game.
Shepard has the free will to choose like with every other choice. And like every other choice, Shepard selects for everyone.
The other choices violate the right to freedom (ie; Control), or the right to live (eg; Destroy); Synthesis allows for all life to exist, FTW.
This is on a far greater level than any other choice. There are also two significant problems.
1) Like the choice with the Rachni Queen in the first game, there is no reason this choice needs to be made now. There is time to figure out next steps or weigh the options.
2) Other major choices are presented when doing something unrelated. Shepard didn't go in with a clear goal and change that goal at the end. The two exceptions I can think of would be the Collector base and Rannoch. Those are pretty major decisions though.
3. How do you know Sovereign didn't inform Harbinger of the fact the Keeper's didn't open the relay? It seems fairly obvious the delay was years if not a decade or after the signal was suppose to be sent.
For near immortal beings time has no meaning. Waiting an extra 100 years is like watching a 30 second commercial for us.
7. Reapers are immortal for all intents and purposes. Unless destroyed in a fight they can and will last forever. 6 months, 6 years, 6 centuries mean nothing to them. 50,000 year cycle was created for a reason. To intercept advanced life before it developed enough to create synthetic beings capable of advancing beyond them and killing them. An extra 2 or 3 centuries would mean nothing to Reapers. 50,300 years and the species of the galaxy were still out classed in every way by the Reapers.
Thank you for detailing why the Reapers' sudden arrival and the galaxy's lack of preparation in the extra time make the Reapers' actions in the first two games senseless. All of this is true, so why bother with Sovereign's plan? If Sovereign told Harbinger "Dude, the gate won't open," why wouldn't Harbinger tell him to chill out while they fly in? It takes less than 3 years. Heck, why use the Citadel Relay at all? Why use a divide and conquer strategy?
According to Mass Effect: Incursion,
Books don't count. Any information relevant to the games should be in the games or they are doing it wrong.
5. Were does it say 90% of Humans still live on Earth? According to Mass Effect: Incursion, the population of Horizon was 643,315 in 2183. There were numerous colonies in the Terminus System. Freedom's Progress had a population of 912,810 in 2183. Ceryne had roughly 5,000 colonist on it. Eden Prime had 4.4 Million. They could have harvested enough people to create the Reaper without the need to head to Earth. It would be slow granted but possible.
Eden Prime is not in the Terminus Systems. Anything in Citadel space is far better protected, particularly by the time Shepard is resurrected.The Collectors were harvesting out there because any real fight would result in their destruction.
6. What do you think the Citadel Relay was connected to? All relays operate on a point A to B function. Point A and B is always another relay. In theory the Citadel acting as a relay could propel something into dark space. But couldn't pull something from dark space into it. Because that isn't how relays work. Entering from the Alpha Relay to the Citadel allows them to capture that first. That would include population data which would be used to more effectively target population centers. Raster then having to do the scouting themselves. When Sovergin fails and when the Collectors fail they attempt to do just that. How ever Shepard causes problems by destroying the Relay thus closing the door to them. Forcing them to travel to the next system and use the standard relay system.
8. They reason they attack the citadel first is because it is normally the first major point of entry into the galaxy. They attempted to do the same but were stopped 2 times. 3 if you want to count the Reaper embryo. The citadel is never shown to do more then lock relays around the Citadel. The invasion of the Citadel was already well in hand before Joker arrived at the Atreus Relay. If it offered a galaxy wide lock down Joker should have never been able to reach the 5th Fleet in the first place. Vigil mentions communications and transportation across the empire was crippled. Each star system was crippled and isolated from each other. This is also seen in ME3. Communication is crippled besides QEC. Systems are isolated as the Reapers gain ground on them. Thessia is lost because the Reapers eventually gain complete control of the system when the Asari resistance finally crumbles. Only ships already in space manage to get away from the Reapers. For everyone on the ground there is no escape.
The most logical answer is that there is another relay out in Dark Space. After meeting Vigil, I thought the next games would lead to the further exploration of all the hidden areas of the Citadel. I thought we'd end up taking the fight to the Reapers while they were sleeping in Dark Space or maybe the Citadel would be destroyed, locking the Reapers out for centuries, giving the galaxy time to become strong enough to defeat them conventionally.
So Alpha relay or not, why don't the Reapers take the Citadel immediately? Not only would they have the information you mentioned, but they also control the relay network, allowing them to keep the galaxy from uniting. Vigil tells us that the Citadel controls the relays, not just the ones around the Citadel. Why would it be so limited?
"The Reapers seized control of the Citadel and through it, the Mass Relays." "Each star system was isolated, cut off from the others."
Joker had already linked up with the 5th fleet by the time Sovereign jumped onto the Presidium Tower.
Just because the AI is housed on the Citadel doesn't mean it is in complete control of it. Why would it need to be in complete control of the citadel?
What? Why wouldn't it remain in complete control, particularly given how important the Citadel and it's Relay function are to the invasion and harvest?
#1292
Posté 14 mars 2016 - 11:53
The choice for synthesis being for everyone is the same as choosing the others; none are uniformly accepted. But Shepard is placed to choose, so I choose synthesis for a better solution to the problems of the Galaxy.
No, it is a solution to the problems of the Reapers. The galaxy is not currently faced with these supposed problems and therefore do not need the "solution."
But choose we must. As for those that may exist that oppose this choice, as Hawkeye Pierce once said, "Let's hope it's a long and healthy hate."
Well thank you, Overlord, for choosing what's in the best interests of the dumb sheep. You clearly know better.
Conjecture on universal belief. We have folks on these forums that complain about free content, let alone agree to one single way of thought. Destroy ruins, regresses cultures, kills synthetic and some organic life, does not fix extant problems and creates new ones, etc; is not safe.
Not with high EMS. Like it or not, the EC pretty much white-washes it.
4. Why call the Reapers in the old way? Wait it out till the time and settings are perfect and strike. Open the relay and send the signal to the Reapers to flood in. You act as if the Reapers are desperate to attack. They really aren't.
Why bother with the relay then? If they aren't desperate to attack, then Sovereign's actions don't make any sense.
Then was reanimated thanks to the Genesis device; new tech.
This is analogous to the Lazarus project, not Synthesis.
#1293
Posté 15 mars 2016 - 12:10
That had less to do with total numbers and more to do with their positions of authority, such as over-representation in C-Sec.
You can't over represent C Sec without a fairly substantial population to back it up.
The Collector ship isn't build for War. It is a transport ship. The weapon is deadly but is not created to stand a ship to ship combat. Hence why the anti ship cannons were able to drive it off.
Collectors are only a small population of troops. Good for maybe an initial invasion of an un/lightly defended colony. But completely inadequate for going against heavily defended areas. This is kind of backed up by in game were they only target colonies in areas were they are lightly defended if not undefended.
Collectors were not a military force. They were there to test species to find out which were capable of being transformed into a Reaper and which couldn't be. The Collectors were scientists set up to inform Harbinger ahead of time which species are viable and which are not. They are armed but are not created specifically for war. That´s why James Vega and his unit were able to take out a Collector ship and it's crew at a cost.
And nothing you state contradicts what I said. The game lacks the population and colony data for you to with 100% certainty say that Earth contains 90% of all humans. Or that there aren't colonies open for the Collector's to attack. If Batarian slavers (IE not a full military) can made raids against Alliance colonies and is enough of a threat for the Alliance to constantly be on the look out for them. The Collectors could do the same.
#1294
Posté 15 mars 2016 - 12:56
Thank you for detailing why the Reapers' sudden arrival and the galaxy's lack of preparation in the extra time make the Reapers' actions in the first two games senseless. All of this is true, so why bother with Sovereign's plan? If Sovereign told Harbinger "Dude, the gate won't open," why wouldn't Harbinger tell him to chill out while they fly in? It takes less than 3 years. Heck, why use the Citadel Relay at all? Why use a divide and conquer strategy?
Books don't count. Any information relevant to the games should be in the games or they are doing it wrong.
Eden Prime is not in the Terminus Systems. Anything in Citadel space is far better protected, particularly by the time Shepard is resurrected.The Collectors were harvesting out there because any real fight would result in their destruction.
The most logical answer is that there is another relay out in Dark Space. After meeting Vigil, I thought the next games would lead to the further exploration of all the hidden areas of the Citadel. I thought we'd end up taking the fight to the Reapers while they were sleeping in Dark Space or maybe the Citadel would be destroyed, locking the Reapers out for centuries, giving the galaxy time to become strong enough to defeat them conventionally.
So Alpha relay or not, why don't the Reapers take the Citadel immediately? Not only would they have the information you mentioned, but they also control the relay network, allowing them to keep the galaxy from uniting. Vigil tells us that the Citadel controls the relays, not just the ones around the Citadel. Why would it be so limited?
"The Reapers seized control of the Citadel and through it, the Mass Relays." "Each star system was isolated, cut off from the others."
Joker had already linked up with the 5th fleet by the time Sovereign jumped onto the Presidium Tower.
What? Why wouldn't it remain in complete control, particularly given how important the Citadel and it's Relay function are to the invasion and harvest?
1. Because they can afford to wait. The data on the Citadel is worth the wait. There is this odd feeling of urgency or if one thing goes wrong then everything is **** completely and utterly in your logic which is interesting. I don't think you would make a very good military commander. If you had to wait an extra 3 weeks to have the opportunity to gain access to data that showed exactly were every colony and planet as well as population amounts. Basically giving away all data the enemy had. You would wait those 3 weeks to get it. Attacking right away would give them time to delete the information. Making your job of finding them all that much more work to do.
2.Books only gave a population number to a colony. In game it was already shown they had harvested a large sum of humans to create the Reaper as we saw it in game.
3. No it isn't. I never said Eden Prime was in the Terminus system. I mentioned Eden Prime to counter the claim that 90% of humans exist on Earth. That there were areas they could attack without needing to go into the hornets nest. As for Eden Prime's protection Legion was able to make it there and escape. It got a hole in it's chest but was still functioning.
4.Relay in dark space would be incredibly stupid. One species who figures out how to activate the Citadel and their fleets could flood in attacking the Reapers while they are powered down. Hiding a dangerous weapon in plain sight has it's advantages. But turning a phone booth into a missile launch site can hurt as much as help. It makes no sense for that. How ever the Alpha Relay makes a bit more sense. It is within the relay network. It is the ass end of no were with no real good resources to harvest. And it is on the edge of the galaxy.
5. Vigil is again a VI created shortly AFTER the Reapers invaded. The entire planet of Ilos went dark as soon as the Reapers invaded. There is no way to support this statement. Reapers show no interest in following up with this. So Vigil's statement about that seems flawed. He said communication and transportation was destroyed. That in effect isolates each system. This is further backed up by Javik a real first hand experience stating they would let the Reapers harvest entire planets. To give them a chance to regroup. Reapers and Javik are both first hand experience. Vigil is 3rd party experience.
6. Even traversing though Relays takes time. Particularly since Joker would have to take a long way to get to the Arcturus sector to link up with 5th fleet.
7. Because it still studies life looking for new and different ways it evolves to see if a new solution to it's problem presents itself to it. It only harvests because it must not because it wants to. As that is the only current working solution to it's problem.
#1295
Posté 15 mars 2016 - 12:58
Why bother with the relay then? If they aren't desperate to attack, then Sovereign's actions don't make any sense.
His actions do make sense. They still have the harvest to complete before live advances to far. With Saren and the Geth Heritics under his control as well as finding the Conduit giving him and his forces a back door to the Citadel. That would be the perfect time to strike. And in deed without Shepard's interference it would have went off without a hitch.
#1296
Posté 15 mars 2016 - 02:22
You can't over represent C Sec without a fairly substantial population to back it up.
That would only be true if C-Sec represented a large portion of the Citadel population. The Wiki says the population of the Citadel is 13.2 million and there are 200,000 C-Sec constables. Now, we don't know exact numbers but just to throw some out, humans could be 30%, or 60,000. If they represent 10% of the humans on the Citadel, that's 600,000 humans. Bailey says "the other Wards are dominated by Asari, Turians, or Salarians. I don't know if he means each is dominated by one of them or if all are dominated by a mix of the three. The word "or" suggests to me that it's the latter. Either way, even if the entire Citadel population were human, that isn't many compared to the total.
#1297
Posté 15 mars 2016 - 02:45
And nothing you state contradicts what I said. The game lacks the population and colony data for you to with 100% certainty say that Earth contains 90% of all humans. Or that there aren't colonies open for the Collector's to attack. If Batarian slavers (IE not a full military) can made raids against Alliance colonies and is enough of a threat for the Alliance to constantly be on the look out for them. The Collectors could do the same.
It has enough for an educated guess. The reliable numbers we have is somewhere around 200-300 million. Some mixed worlds are also included. I actually inflated the numbers up to ridiculous proportions. As I said, if humans had a 100 colonies, which they don´t* and each one had a population of 4 million which they certainly don´t have** we would have a total off world population of 400 million colonists. If we triple that number because everyone loves asari or hanging out in asteroid mining posts, we still have around 1.2 billion humans. If 10% of all humans left Earth this would mean that there are 12.6 billions in the galaxy, 1.2 billion off world.
As I said I already added a ton on top of the numbers we have.
Your proposal means that we somehow were able to start the biggest mass migration ever with a tech we had no real clue about within the timespan of 28 years or even less as humanity got an embassy on the Citadel in 2165 and every other race has an immigration policy of "we don´t give a sh*t."
*because that would mean that the Alliance was able to start three colony projects per year over the last 33 years when we plopped down the first colony.
** we have population numbers for many colonies and a lot of them were below that, like nearly all of them, with the exception of Eden Prime, Terra Nova, Bekenstein which actually exceeds that number and Elysium with 6 million +, half alien.
4.Relay in dark space would be incredibly stupid. One species who figures out how to activate the Citadel and their fleets could flood in attacking the Reapers while they are powered down. Hiding a dangerous weapon in plain sight has it's advantages. But turning a phone booth into a missile launch site can hurt as much as help. It makes no sense for that. How ever the Alpha Relay makes a bit more sense. It is within the relay network. It is the ass end of no were with no real good resources to harvest. And it is on the edge of the galaxy.
Every mass relay we have ever seen establishes a corridor from one relay to a corresponding one in another system. Differences arein numbers of possible connections. Each one worked like that, from the bog standard relay in the network, the conduit, t the Omega 4 relay. As far as we know, the Reapers used the Citadel relay to come from dark space and go back into dark space.
But let´s ignore that we have even the slightest trace of evidence of the possibility that there can be mass relays without a sister relay and say that yes the Citadel Relay can create a one way tunnel to dark space and you can only use it to fly from dark space to the Citadel.
Why isn´t the miracle relay on the other side. It sounds more logical that the sending station aka your departure point would be the one able to reate a tunnel to its destination, not the destination one tunneling one to you but ok we are beyond common sense anyways
No it isn't. I never said Eden Prime was in the Terminus system. I mentioned Eden Prime to counter the claim that 90% of humans exist on Earth. That there were areas they could attack without needing to go into the hornets nest. As for Eden Prime's protection Legion was able to make it there and escape. It got a hole in it's chest but was still functioning.
A single geth was landing on Eden Prime and got out after being discovered and shot at. Yay. I am pretty sure that right at this moment smugglers, illegal immigrants, drug runners and perhaps even some soldiers are slipping past a border patrol somewhere right now. You could at least use Sovereign and just ignore that old vanguard and his robo buddies had a lot more firepower to swat defenses before rampaging through the garden of Eden, get in contact with a single item and then get the hell out after planting a few little surprises..
Nevermind that a bunch of frigates detached for colonial defense are enough to blow up the flying deathwish aka the Collector cruiser. Perhaps they even installed a few GARDIAN lasers considering that they are a full Alliance colony instead of a bunch of isolationists whose motto is "F*ck the Alliance."
- Natureguy85 aime ceci
#1298
Posté 15 mars 2016 - 03:23
1. Because they can afford to wait. The data on the Citadel is worth the wait. There is this odd feeling of urgency or if one thing goes wrong then everything is **** completely and utterly in your logic which is interesting. I don't think you would make a very good military commander. If you had to wait an extra 3 weeks to have the opportunity to gain access to data that showed exactly were every colony and planet as well as population amounts. Basically giving away all data the enemy had. You would wait those 3 weeks to get it. Attacking right away would give them time to delete the information. Making your job of finding them all that much more work to do.
2.Books only gave a population number to a colony. In game it was already shown they had harvested a large sum of humans to create the Reaper as we saw it in game.
3. No it isn't. I never said Eden Prime was in the Terminus system. I mentioned Eden Prime to counter the claim that 90% of humans exist on Earth. That there were areas they could attack without needing to go into the hornets nest. As for Eden Prime's protection Legion was able to make it there and escape. It got a hole in it's chest but was still functioning.
4.Relay in dark space would be incredibly stupid. One species who figures out how to activate the Citadel and their fleets could flood in attacking the Reapers while they are powered down. Hiding a dangerous weapon in plain sight has it's advantages. But turning a phone booth into a missile launch site can hurt as much as help. It makes no sense for that. How ever the Alpha Relay makes a bit more sense. It is within the relay network. It is the ass end of no were with no real good resources to harvest. And it is on the edge of the galaxy.
5. Vigil is again a VI created shortly AFTER the Reapers invaded. The entire planet of Ilos went dark as soon as the Reapers invaded. There is no way to support this statement. Reapers show no interest in following up with this. So Vigil's statement about that seems flawed. He said communication and transportation was destroyed. That in effect isolates each system. This is further backed up by Javik a real first hand experience stating they would let the Reapers harvest entire planets. To give them a chance to regroup. Reapers and Javik are both first hand experience. Vigil is 3rd party experience.
6. Even traversing though Relays takes time. Particularly since Joker would have to take a long way to get to the Arcturus sector to link up with 5th fleet.
7. Because it still studies life looking for new and different ways it evolves to see if a new solution to it's problem presents itself to it. It only harvests because it must not because it wants to. As that is the only current working solution to it's problem.
1) What the hell are you talking about? I asked why the Reapers are in such a hurry and your response is that they can take their time. That was the premise of the question. Since the Reapers can take their time, why are they in such a hurry?
2) Irrelevant.
3) You did by implication when you mentioned the terminus systems and mentioned Eden Prime in the list with colonies that are in the Terminus. It was just a communication error.
Legion is one unit and isn't flying around in a giant rock cruiser. And yet he was still discovered and heavily damaged. The Collector cruiser would be even more likely to be spotted and picked off.
4) This coming from someone who thinks the endings are smart and good. Oh boy. Ad Hominem aside, let's look at this.
First, the first game flat out tells you that the Citadel links to Dark Space. Also, remember that the Reapers push civilizations down a specific and predictable path. They count on this working every time because it does work every time. I thought the story might hinge more on this cycle doing something different and therefore the Reapers being unable to adapt. Like here and here.
5) Vigil is a Mr. Exposition. He exits primarily to tell the audience information. While Shepard might question him in universe, as far as the audience is concerned, everything he says is true. This is the same thing I've said about the Catalyst. Another, and even in universe example, is the Keymaker from The Matrix Reloaded. When asked how he knows things, he says "I know because I must know. It is the reason I am here." The entire reason he even exists is to pass along that information. Likewise, the entire reason Vigil exists in the story is to tell us that information.
Where does anyone say that they don't come to the Citadel directly from Darkspace? And again, if they are going to fly to the Alpha relay as a first choice, why does Sovereign need to activate the Citadel Relay? Why not just use the regular Relay network and jump to the Relay next to the Citadel?
6) No it doesn't. From the wiki citing the codex: "[Mass Relays] are enormous structures scattered throughout the stars, and can create corridors of virtually mass-free space allowing instantaneous transit between locations separated by years or even centuries of travel using conventional FTL drives. "
7) That's not an answer to the question I asked.
#1299
Posté 15 mars 2016 - 03:25
1. Because they can afford to wait. The data on the Citadel is worth the wait. There is this odd feeling of urgency or if one thing goes wrong then everything is **** completely and utterly in your logic which is interesting. I don't think you would make a very good military commander. If you had to wait an extra 3 weeks to have the opportunity to gain access to data that showed exactly were every colony and planet as well as population amounts. Basically giving away all data the enemy had. You would wait those 3 weeks to get it. Attacking right away would give them time to delete the information. Making your job of finding them all that much more work to do.
This just makes Sovereign look like a grade A moron.
- Natureguy85 aime ceci
#1300
Posté 15 mars 2016 - 04:43
Yes in theory the Reapers could just come through the Alpha Relay, plot the fastest course* to the Citadel and hit it like Sovereign did, just this time with a fleet of Reapers against a fleet of ships who have no clue what´s going on. There might be more but well... Reapers. But instead Sovereign snoops around in the galaxy for decades (Sov and Saren met in 2162), risking exposure, gathering allies with very mixed success.
There might be some exposure on the way to the Citadel but uh well, the Reapers were able to hit the batarians for months without anyone noticing and if the geth are able to bypass the fleet stationed elsewhere looking for Saren, our lovely cuttlefish figure it out. You don´t even need all of them, a dozen would have been more than enough.
*or for more sneakiness use dormant relays because we are Reapers and don´t care about that





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