As has already been pointed out already, the question is somewhat more complicated than presented here. The question is rather that what is the role the characters background should play in the game? For example, if the character is an escaped slave in the next game, they can be of any race and have that background matter within the context of the game, with characters relevant to that background playing a role in that story. However, in that case the game really wouldn't care about the player race that much as the defining trait of the character would be that background. On the other hand, we could have again something like we had in DAI, with a race choice with varied backgrounds, but the game and the story unable to truly react or include those backgrounds in the game itself.
Out of those options, I would always prefer the one where the character background is present in the game itself instead of having the character be a random person in all of it. That is why Hawke will always be precious to me as s/he felt like someone to me in the game itself.
Although, to be fair, the question is amusingly academic with regard to DAI as the inclusion of the race choice didn't really affect the Inquisitor's role in the story at all as they always included to have different backgrounds to choose from. They just attached those backgrounds to different races.





Retour en haut







