I like the look of ME2 N7 armor, as long as it is modified with a couple upgrade pieces.
As for whether or not armor classes really mattered on ME1, some characters didn't have the option to change armor level, but on some of the classes you had to unlock the higher tier armor, which meant sinking talent points. Maybe not the most elegant solution, but you did have to give up a couple things to get heavier armor in your build (or at the least delay getting them), in addition to the small mobile accuracy penalty.
In Starship Troopers (the novel) grunts wore advanced armour that allowed them to jump quite a long distance, survive in non O2 atmospheres and the trooper carried nuke missiles (small caliber ) and their hand weapons. Each trooper's communications gear tapped into the local Command Net that provided them with the immediate tactical situation on their HUD.
Yes, this was essentially the birth of the combat exosuit idea (1959).





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