Oh man that soundtrack. I had the Solas scene music stuck in my head for daaayys after my first run through.
Also, speaking of new stuff to dissect ... I'm not familiar with how Bioware usually opperates with this kind of thing but umm ... when should we be looking forward to any kind of announcement that they are in fact going to start the next DA game? My husband said they announced that they had started ME: Andromeda a month after ME:3 was released. I've been a DA fan from the beginning but I didn't pay attention to developement stuff. I know we're looking at years until the next game could be released but I just want ... something to tell me that the wait has even started.
Mass Effect was a different beast than Dragon Age.
putting aside the controversy surrounding the Mass Effect 3 ending, the series consistently hit it out of the park. A lot of rpg fans complained about Mass Effect 2's drastic gameplay changes (from rpg shooter to action "rpg" shooter) but they did listen to the fans and brought enough changes to Mass effect 3 that satisfied both player bases (causal and hardcore). Mass Effect 3 also brought over a successful multiplayer mode.
Dragon Age however, was a more obscure title. not only due to the setting but also the gameplay. Origins was a tried and true rpg influenced by tactical pause games like Baldur's Gate and Kotor, for example. What appealed to a broader audience in the Mass effect franchise was the fact that it was an rpg shooter in a sci-fi setting.
Anyways, Dragon Age: Origins still got critical acclaim and built a steady fanbase. However, much like the changes made within Mass Effect 2, Dragon Age's gameplay and art style was modified and simplified to appeal to a broader customer base, i.e. casual and console players. A lot of fans took it like a slap in the face, most of which were in fact rpg enthusiasts. Add in lazy modelling and repetitive locations and the fledgling series took a major hit.
Now they once again completely revamped the gameplay, this time using an all new engine and a completely different format, open world.
This again brings forth haters and lovers alike, but the sheer effort put into correcting past mistakes shone like a beacon. Even if people complain this felt like an MMO (I never felt like it did, though the fetch quests are something that needs to change in the next iteration) overall it was a vast improvement. It received critical acclaim and financial success despite naysayers.
Now all this to say that you can't compare a Mass Effect release with Dragon Age.
With that said though, even if it wasn't announced, the minute the numbers came in dragon age 4 was greenl-lit, of that I have no doubt. The critical acclaim just made it a sure thing, the "icing" on the cake, if you will. I'm sure that, once they finish their narrative structure for DA:4 and feel they have enough cream filling, they'll poke a needle in and let us have a whiff, and, eventually a taste (trailer).
Remember that there is also a new IP being worked on, so they might not want to overshadow that with an announcement from an established franchise.
They might wait until they've announced the new IP for marketing reasons until they get around to announcing DA:4. It depends on which will come first i.e. which one will be ready for development first.