I wondered if Andruil stowed some of her victim's bodies there...then they sprouted red lyrium...!?!The codex about the Tower of bones is quite interesting :
Spoiler
Since we were talking about the Golden City , and the Peacock monsters , and the city being sealed by something.
A great Pride Demon posessing the entire tower ,8 monstrous and cold iron chain holding the stone abomination in place (I know it's 7 old gods etc but wtv) and if the chains fails , destruction for everyone!
It never occured to me a whole building could be posessed.And suddenly I don't want to think about it...It reminds me of the Golden City being "alive" (since Blight affect only living organism in theory) and it disturbs me.Ewww.
(Major Spoilers, Trespasser Edit) Ancient Accumulated Lore, Theories & Discussions 2.0
#501
Posté 01 octobre 2015 - 05:36
#502
Posté 01 octobre 2015 - 05:59
I wondered if Andruil stowed some of her victim's bodies there...then they sprouted red lyrium...!?!
Did Andruil hunt humans? I thought she went after her own people, as well as beasts, but I might be remembering wrong.
#503
Posté 01 octobre 2015 - 06:13
May be the codex "author's" limited perspective... Is there that much of a difference between Elvhen and Human bones? I don't doubt that she hunted anyone/anything she could toward the end...Did Andruil hunt humans? I thought she went after her own people, as well as beasts, but I might be remembering wrong.
I could be totally wrong too...
#504
Posté 01 octobre 2015 - 07:21
And while I'm at it, what do you see in this?
A dragon? I found it in the Frostback Basin and have been meaning to draw over it. Was a quick job, excuse the mess.
Oops, edited to add the channel down the middle.
Lol, I'm going through all the pictures you posted and I'm like "oh ohohoh yes! I have a screenshot of that as well" on each one ![]()
We're both screenshot-happy when it comes to DAI art assets.
- FrankWisdom et FernRain aiment ceci
#505
Posté 01 octobre 2015 - 07:25
Maybe the Evanuris or somebody else created the Titan as "horcruxes" or slaves, and then "earth was afraid, it fought back" (says Cole in Trespasser) and that's how the war began.
I also wonder if the Golden City could be the heart of a Titan because of the golden heart (Korth's heart maybe, according to the Frostback Moutains codex entry in DAO) and golden eye (Elgar'nan's giant head had a golden gaze according to the codex in Trespasser ?) on the mural with the black broken Titan, and because of the story of the Lady of the skies putting Korth's city in the skies. It would make sense that the Golden City was special, full of lyrium. The amount of pure lyrium allowed it to float in the skies/exist both in the Fade and physical world. And it would be logical that a living heart can be infected (blighted).
#506
Posté 01 octobre 2015 - 07:49
Lol, I'm going through all the pictures you posted and I'm like "oh ohohoh yes! I have a screenshot of that as well" on each one
We're both screenshot-happy when it comes to DAI art assets.
Yeaaaah. I have a folder called "forums" in my Bioware folder that I keep screenshots for the forums in
.
Annnnd this happened when I went to have a look in it. Comment for clarity
:

- Shari'El et FrankWisdom aiment ceci
#507
Posté 01 octobre 2015 - 08:23
Don't know but everything about the Old Gods is just weird.
I mean the Old Gods sings when they are untainted and sleeping underground , it attracks darkspawn.
But the OGB was walking around , and Urthemiel soul was giving the kid dreams and knowledge ...but Kieran is no beacon for darkspawn , there's no singing anymore .Why?
There's someone baiting Corypheus with the carcass of Dumat ..using blood magic .From WOT2 page 179 , there's also talk of "an ancient weapon" that could have done the trick to bait Cory.
What ancient weapon!???!
The Architect was also drawn to his ancient God Urthemiel , he wanted to kill it , or so he told himself ...
Why the old tevinter priests are drawn to their old God , even through blood ...should I start ranting about the Golden City ?
And what ancient weapon!!!???
He did manage to find Urthemiel, so there still must be a residual connection due to the taint (the calling) which I'm guessing is how the Architect found it. Having been it's High priest and being intelligent, the Architect would probably be able to identify which Old God was which and must have heard it loudest through the calling.
If we're going with the whole gate metaphor for the Old Gods I want to believe the truth isn't as simple, the fact that the darkspawn are drawn to a non-tainted dragon is bizarre for me. It could be that the Old Gods call in their sleep because they want to be awakened, but what is the purpose behind it? They become so savage it seems their purpose is lost (whatever they want to achieve by waking up tainted). Everything in the DA universe has some logic behind it, and maybe it's nearsightedness but I can't see any logic behind this.
So I think there is another possibility, we know from DAI & DA2 : Legacy that intelligent aware darkspawn can master the taint in a manner that allows them to have some control over tainted creatures, another thing we learn is that Corypheus used Nightmare as an antenna to amplify the calling and drive the Grey Wardens to embark on their stupid suicide mission. What I'm trying to say that it's entirely possible that the Old Gods are not the ones who are calling.
If a strong demon can make a fake calling reach so far, it's plausible there is one really strong entity behind this, who, for example, placed some "beacon" of sorts on the Old Gods to attract tainted creatures to it.
Whoever's controlling the blight may be causing the darkspawn to believe the Old Gods are calling, leading them to their prisons in order to taint them, if said Old Gods are indeed gates/locks/guardians over the "sun" it might be using its' powers to release the locks on its' cell. I'm not entirely sure they even need to be killed, maybe their removal from the area is enough, or their even their awakening (if the Old Gods can dream, they are connected to the Fade, this piece of information could be important as well in understanding what's going on).
This part is interesting: "there was something in there, some feeling that stirred the brains in your skull, made the hands go numb", something that possibly kept the Old Gods asleep? Or perhaps it's something else, what would a Grey Warden would feel if they went down there? Would they be awe stricken? Would they feel fear? Would they hear the calling?
- azarhal, myahele et FrankWisdom aiment ceci
#508
Posté 01 octobre 2015 - 08:55
FernRain inspired me to rummage through my screenshot folder and I wanted to point out something I found:
These eyeconographies (ehhh? ehhhhh? No?... okay...) make me wonder.
The left image shows how even on nightmare mode I managed to keep my guard and HP up after a rough battle an Inquisition-like symbol (the Avvar have a symbol like that, right? -blackout-).
The top right image was taken in the same area, showing a hairy eyeball fiery eye/an eye with light radiating behind it.
Both were taken inside the old temple in Frostback Basin.
The bottom right image was taken at the Knight's Tomb, this crude graffiti appears in several places throughout the Knight's Tomb and outside of it (if I recall I also saw it the Frostback Basin and other places).
Edit: looking at it, the eye on the top right image isn't... human. It has a vertical pupil, like a cat's or a dragon's pupil.
- FrankWisdom et jthibeault aiment ceci
#509
Posté 01 octobre 2015 - 08:59
What I'm trying to say that it's entirely possible that the Old Gods are not the ones who are calling.
If a strong demon can make a fake calling reach so far, it's plausible there is one really strong entity behind this, who, for example, placed some "beacon" of sorts on the Old Gods to attract tainted creatures to it.
Whoever's controlling the blight may be causing the darkspawn to believe the Old Gods are calling, leading them to their prisons in order to taint them, if said Old Gods are indeed gates/locks/guardians over the "sun" it might be using its' powers to release the locks on its' cell.
I am also of the same opinion that something is behind the Old God's calling.
For one thing, since the dawn of Old God worship the Old Gods never mentioned they were trapped, nor were there mentioned of wanting to be free, For a long time things were "ok" with Tevinter and Old Gods ... until they suddenly fell silent. Then all of a sudden a "whisper" called to Corypheus then the rest is history.
As previously mentioned, it's possible to fake the Calling. Additionally, there was a Grey Warden that used information from old texts + Dumats remains + a weapon + blood magic to somehow mimicked Dumat's song and then lured Corypheus. Such knowledge was destroyed by that Warden, but it does show that it's possible.
- Shari'El et FrankWisdom aiment ceci
#510
Posté 01 octobre 2015 - 09:21
FernRain inspired me to rummage through my screenshot folder and I wanted to point out something I found:
Spoiler
These eyeconographies (ehhh? ehhhhh? No?... okay...) make me wonder.
The left image shows
how even on nightmare mode I managed to keep my guard and HP up after a rough battlean Inquisition-like symbol (the Avvar have a symbol like that, right? -blackout-).The top right image was taken in the same area, showing a
hairy eyeballfiery eye/an eye with light radiating behind it.Both were taken inside the old temple in Frostback Basin.
The bottom right image was taken at the Knight's Tomb, this crude graffiti appears in several places throughout the Knight's Tomb and outside of it (if I recall I also saw it the Frostback Basin and other places).
Edit: looking at it, the eye on the top right image isn't... human. It has a vertical pupil, like a cat's or a dragon's pupil.
Eye of Saron
.
One of those rock eyes was also at adamant I think. I don't know if they were just reusing assets for that (though I don't like to say that). So what do you think about the lady of the skies? Anything to that? And I should look into that tree in the Frostback Basin..
#511
Posté 01 octobre 2015 - 10:29
Eye of Saron
.
One of those rock eyes was also at adamant I think. I don't know if they were just reusing assets for that (though I don't like to say that). So what do you think about the lady of the skies? Anything to that? And I should look into that tree in the Frostback Basin..
THEY'RE TAKING THE HOBBITS TO ISENGARD
Yes, that is correct! I remember seeing it in Isengard Adamant as well, on a fallen rock, I believe?
What's the point in reusing that crude graffiti asset? It's not like it's pretty. Unless the level designer thought it was cool to put these randomly "I'll put one here, and here and here and here where nobody can see and in case someone does they'll go nuts trying to figure out the non-existent hidden meaning D:"
They can be trolls.
People thought the Mythal mosaic in Temple of Sacred Ashes was some developer reusing assets, but it's obviously not, I'm sure these have a meaning of sort, since they bothered creating these.
What tree in Frostback Basin?
Ad for the Lady of the Skies I'm on the same page as FrankW, I tend to believe it was Mythal.
- Abelis, FrankWisdom et FernRain aiment ceci
#512
Posté 01 octobre 2015 - 10:42
THEY'RE TAKING THE HOBBITS TO ISENGARD
You make me laugh
!
they'll go nuts trying to figure out the non-existent hidden meaning D:
Sometimes, I wonder if any of the devs come upon our lore threads and are like wow. They really blew that one out of proportion looool.
What tree in Frostback Basin?
Well, I seemed to remember reading about it and I think it must've been Madrar's thread. She talked about the "tree of peace" war table at Skyhold and the tree that appears to be cut in the Frostback Basin. Also apparently Cole says about some exposed roots, "The trees are fighting. They are very angry, but very slow."
Ad for the Lady of the Skies I'm on the same page as FrankW, I tend to believe it was Mythal.
And oh yes please and thank you, I'm on-board with this! I was quietly believing it, too scared to say it aloud in case I looked even more crazy
. If that's the case I need to brush up more on my Avvar lore.
And here's what I was about to post before I saw your reply:
I noticed Solas called the Crossroads the "labyrinth" and thought it was a bit unusual (and familiar..). The other times I've found it were in the Masked Empire and in relation to Razikale:
- In the days of Arlathan, Dreamers were also sometimes approached by earnest supplicants. These individuals would enter the Dreamers' burial/bed chamber and walk a labyrinth truly visible only to elves; if in earnest, they would find the answers they sought in their dreams.
- Grant us eyes to pierce the darkness and souls to bear the wounds of your labyrinth.
Would that be the Crossroads, truly visible only to elves? And what are the wounds of Razikale's labyrinth?
Every time I think of labyrinth I think of Labyrinthian in Skyrim
.
- Elista et Shari'El aiment ceci
#513
Posté 01 octobre 2015 - 11:50
Sometimes, I wonder if any of the devs come upon our lore threads and are like wow. They really blew that one out of proportion looool.
Lololol, a few pages ago I wondered if I should tweet this thread to Patrick Weekes or Mike Laidlaw so they could just go "no no no no, this is so wrong, and... so intricate. I can't, I just can't"
I do hope they would be proud to have such a stubborn, meticulous, knowledge-hungry fanbase.
Well, I seemed to remember reading about it and I think it must've been Madrar's thread. She talked about the "tree of peace" war table at Skyhold and the tree that appears to be cut in the Frostback Basin. Also apparently Cole says about some exposed roots, "The trees are fighting. They are very angry, but very slow."
Spoiler
![]()
Wait, I have the DAI art book
-Too many minutes later-
Okay, found this about the war table:

There are drawings next to the text to it, depicting the war table as a tree trunk, it seems the tree was there (at Skyhold) before it was cut down.
I took the opportunity to search the book for green vines, but found nothing (fffffffffuuu)
I only found this:
So the image of the vallaslin was taken from the page about the sentinels in the Temple of Mythal.
There were several cool designs there of the sentinels, one of them made them look more like Sylvari from GW2 ![]()
Sorry if that images are blurry/warped, bad phone camera, shaky hand, etc.
Edit: as for the labyrinth: I heard that just yesterday while watching Geek Remix playing Trespasser.
I am uncertain how well would non-elves navigate through the crossroads alone, in Trespasser you can see elves see the crossroads differently, but even as a human/dwarf/qunari you manage to navigate through the different eluvians.
TME shows all non-elves move slower and feel unwell while exploring the crossroads, they couldn't do that in the game since it would be a nuisance for all those who play non-elves, perhaps the anchor helped the Inquisitor & Co. to explore the crossroads without it affecting them.
Anyhow, the labyrinth you quoted from TME reminds me of the trials in the Temple of Mythal, only after you walk the paths you are granted audience/allowed to proceed into the inner sections of the temple.
Wounds of your labyrinth... Perhaps it's not wounds in the labyrinth itself? Perhaps it's a way to say "give us the courage/ferocity/whatever to push through your harsh trials"? I am uncertain, Razikale seems to be the goddess of wisdom, perhaps she gave wisdom only to those who managed to endure her trials (and survive)?
Modifié par Shari'El, 01 octobre 2015 - 12:21 .
- FrankWisdom et FernRain aiment ceci
#514
Posté 01 octobre 2015 - 11:50
Yeaaaah. I have a folder called "forums" in my Bioware folder that I keep screenshots for the forums in
.
Annnnd this happened when I went to have a look in it. Comment for clarity
:
Blood! and yeah you'd be surprised how organized my filing system is for screenshots...
- FernRain aime ceci
#515
Posté 01 octobre 2015 - 11:54
Ad for the Lady of the Skies I'm on the same page as FrankW, I tend to believe it was Mythal.
Maybe it's not a coincidence if she saves and helps a hero named Hawke... the lady of the skies uses birds as allies/pawns. ^^
- Tielis, Sable Rhapsody, sonoko et 2 autres aiment ceci
#516
Posté 01 octobre 2015 - 12:06
If we're going with the whole gate metaphor for the Old Gods I want to believe the truth isn't as simple, the fact that the darkspawn are drawn to a non-tainted dragon is bizarre for me. It could be that the Old Gods call in their sleep because they want to be awakened, but what is the purpose behind it? They become so savage it seems their purpose is lost (whatever they want to achieve by waking up tainted). Everything in the DA universe has some logic behind it, and maybe it's nearsightedness but I can't see any logic behind this.
So I think there is another possibility, we know from DAI & DA2 : Legacy that intelligent aware darkspawn can master the taint in a manner that allows them to have some control over tainted creatures, another thing we learn is that Corypheus used Nightmare as an antenna to amplify the calling and drive the Grey Wardens to embark on their stupid suicide mission. What I'm trying to say that it's entirely possible that the Old Gods are not the ones who are calling.
If a strong demon can make a fake calling reach so far, it's plausible there is one really strong entity behind this, who, for example, placed some "beacon" of sorts on the Old Gods to attract tainted creatures to it.
Whoever's controlling the blight may be causing the darkspawn to believe the Old Gods are calling, leading them to their prisons in order to taint them, if said Old Gods are indeed gates/locks/guardians over the "sun" it might be using its' powers to release the locks on its' cell. I'm not entirely sure they even need to be killed, maybe their removal from the area is enough, or their even their awakening (if the Old Gods can dream, they are connected to the Fade, this piece of information could be important as well in understanding what's going on).
This part is interesting: "there was something in there, some feeling that stirred the brains in your skull, made the hands go numb", something that possibly kept the Old Gods asleep? Or perhaps it's something else, what would a Grey Warden would feel if they went down there? Would they be awe stricken? Would they feel fear? Would they hear the calling?
Well I speculated that whatever whispered to the magisters can manipulate and speak through the taint. I believe the corruption (which in my opinion corrupts the spirit/soul ) is what's giving the whisperers the ability. If it is "modified/corrupted" great dragon blood or the blood of another primordial beast it could explain the compulsion to seek out "pure" great dragon blood either in a bid to cleanse itself or to corrupt more of them to consolidate power or to free itself. You're right even Archdemons don't seem very ambitious once they're unleashed. The extent of their goals seem to be ultimate destruction/spreading the taint. I always wondered if that (the lack of intelligence/ambition) was the effect of the "taint" or the fact that great dragons (because of the veil) have become completely savage i.e. loss of consciousness or "spirit" and their "providence", therefore their instinct is hard to control (even by the taint). I'm also curious whether the taint is being manipulated remotely i.e. something is channeling its will through it or whether the corruption itself is "sentient" so to speak. I'd wager the former, especially if it is "blood" the same way lyrium is Titan "blood".
The other question is why the Magisters were able to keep their sentience i.e. their intelligence. Beyond the fact that they were the first to come in contact with the taint "physically" (and in my opinion used as hosts for the "spirit" taint from the Golden City to manifest physically and cross over from The Fade to the "Unchanging World) there has to be more to their specific circumstances. Was it because of their connection with the "Old Gods". Was it simply because the taint that changed them had never made contact with "physical" beings before (though if the Elvhen people and the Evanuri/Mythal/Fen'Harel were the ones who imprisoned it in the Golden City at the time and interacted with it before, like Andruil for example, then it did have contact with "physical" beings, though given this would've been pre-veil, I don't know how that would have affected the taint and its "inner" workings).
It could have been because the Magisters were in The Fade or perhaps simply because they were extremely powerful mages as well as dreamers which means they had exceptional willpower. The trauma did affect them for 1000 years though (Corypheus: "I have been confused for a thousand years, no more!" ) and they still are scarred (not just their physical deformities but also their memories).
Let me know what you guys think about all this.
#517
Posté 01 octobre 2015 - 12:08
FernRain inspired me to rummage through my screenshot folder and I wanted to point out something I found:
Spoiler
These eyeconographies (ehhh? ehhhhh? No?... okay...) make me wonder.
The left image shows
how even on nightmare mode I managed to keep my guard and HP up after a rough battlean Inquisition-like symbol (the Avvar have a symbol like that, right? -blackout-).The top right image was taken in the same area, showing a
hairy eyeballfiery eye/an eye with light radiating behind it.Both were taken inside the old temple in Frostback Basin.
The bottom right image was taken at the Knight's Tomb, this crude graffiti appears in several places throughout the Knight's Tomb and outside of it (if I recall I also saw it the Frostback Basin and other places).
Edit: looking at it, the eye on the top right image isn't... human. It has a vertical pupil, like a cat's or a dragon's pupil.
Actually I have screenshots of those as well. The one on the right though is a joke, If you go to Coracavus you find a codex that describes the meaning of that eye. Apparently its a "battle cry" and a slur, mocking the enemy.
When I have more time I'll look for the text that describes it. I have to get ready for work it's 8 here in Quebec so I got's to do my workouts and roll out (animated transformers reference).
- Shari'El et jthibeault aiment ceci
#518
Posté 01 octobre 2015 - 12:17
Actually I have screenshots of those as well. The one on the right though is a joke, If you go to Coracavus you find a codex that describes the meaning of that eye. Apparently its a "battle cry" and a slur, mocking the enemy.
When I have more time I'll look for the text that describes it. I have to get ready for work it's 8 here in Quebec so I got's to do my workouts and roll out (animated transformers reference).
Whattttt
Well, I'll have to wait for you to come back then!
#519
Posté 01 octobre 2015 - 12:29
Another interesting thing , if you kill Gaxkang one of the Forbidden Ones (who were frolicking among elves back in the days ) you can get "Fade Wall" a shield http://dragonage.wik.../wiki/Fade_Wall
It looks like a wolf.
Wow. Thanks for showing this. Talk about foreshadowing.. This post should be refered to, anytime someone says the story of DA has been retconned since the beggining cause writers wrote themselves into a corner...
Good catch ![]()
#520
Posté 01 octobre 2015 - 12:30
FernRain inspired me to rummage through my screenshot folder and I wanted to point out something I found:
Spoiler
These eyeconographies (ehhh? ehhhhh? No?... okay...) make me wonder.
The left image shows
how even on nightmare mode I managed to keep my guard and HP up after a rough battlean Inquisition-like symbol (the Avvar have a symbol like that, right? -blackout-).The top right image was taken in the same area, showing a
hairy eyeballfiery eye/an eye with light radiating behind it.Both were taken inside the old temple in Frostback Basin.
The bottom right image was taken at the Knight's Tomb, this crude graffiti appears in several places throughout the Knight's Tomb and outside of it (if I recall I also saw it the Frostback Basin and other places).
Edit: looking at it, the eye on the top right image isn't... human. It has a vertical pupil, like a cat's or a dragon's pupil.
The bottom graffiti is everywhere in DAI. There is a few of these rocks in each maps (I can confirm Hinterlands, Exalted Plains, Fallow Mire and Crestwood, at some point I stop caring where I spot it). As for the vertical pupil, it is on Cassandra's tabard as well. I always found it strange that her tabard looked that way might I add.
Like I said, the eye is freaking everywhere in the game. It is also in DAO in the Korcari Wilds carved in a stone with a hand grabbing it. I don't have DAO installed right now or I would take a picture of it (couldn't find one online). But if the eye represent the Lady of the Skies, it make sense it is all over Ferelden and where ever those tribes moved to (there is a Shrine to the Lady of the Skies in Mark of the Assassin which happens between Cumberland and Kirkwall). The eye is rarer in DA2 though.
The other question is why the Magisters were able to keep their sentience i.e. their intelligence.
I think the Architect showed us the way here, as does the Joining. Remove the darkspawn blood which transmit the taint to the drinker and you have lyrium + great dragon blood juice something these High Priest probably drank a ton off and if you make a real darkspawn drink Warden blood they gain sentience.
- Shari'El et FrankWisdom aiment ceci
#521
Posté 01 octobre 2015 - 12:35
Actually I have screenshots of those as well. The one on the right though is a joke, If you go to Coracavus you find a codex that describes the meaning of that eye. Apparently its a "battle cry" and a slur, mocking the enemy.
When I have more time I'll look for the text that describes it. I have to get ready for work it's 8 here in Quebec so I got's to do my workouts and roll out (animated transformers reference).
When you start Adamant Fortress siege, just as you go in, there are some rocks with the eye painted on them. The rocks, by their disposition, seem to be projectiles fired by the Inquisition. Could it simply be the eye of the inquisition as a "tag" on the bullets, or could it be that same mockery described in Coracavus. The graffiti on the rocks is exactly the same as the bottom right image posted by Shari'El.
EDIT: As mentioned by Azarhal that graffiti can be seen in multiple places in the games so painting it on projectiles probably means nothing.
#522
Posté 01 octobre 2015 - 12:46
When you start Adamant Fortress siege, just as you go in, there are some rocks with the eye painted on them. The rocks, by their disposition, seem to be projectiles fired by the Inquisition. Could it simply be the eye of the inquisition as a "tag" on the bullets, or could it be that same mockery described in Coracavus. The graffiti on the rocks is exactly the same as the bottom right image posted by Shari'El.
EDIT: As mentioned by Azarhal that graffiti can be seen in multiple places in the games so painting it on projectiles probably means nothing.
hmm, lots of those rocks are near trebuchet though. lol
#523
Posté 01 octobre 2015 - 12:47
#524
Posté 01 octobre 2015 - 01:15
Now you've done it Frank, printscreen this pristine filing system of yours to show us
!
As for the calling, I'm still secretly clinging to Mythal somehow being involved (well whispers, let me dreeeeam!). I'd like to know to what extent she is a dragon, because she could be like the ultimate dragon.
And why would the Avvar/JoH want to paint blood on poor Sigfrost the bear? Blood magic? Because they hate all the gods but Hakkon?
Shari I wonder if Razikale's labyrinth is the same labyrinth as the cross roads? Or whether it's synonymous for a trial like those who sought out dreamers.
#525
Posté 01 octobre 2015 - 01:24
The other question is why the Magisters were able to keep their sentience i.e. their intelligence. Beyond the fact that they were the first to come in contact with the blight "physically" (and in my opinion used as hosts for the "spirit" blight from the Golden City to manifest physically an cross over from The Fade to the "Unchanging World) there has to be more to their circumstances. Was it because of their connection with the "Old Gods". Was it simply because the blight that changed them had never made contact with "physical" beings before (though if the Elvhen people i.e. Evanuris had bodies at the time it is unlikely, like Andruil for example, though given this would've been pre-veil, I don't know how that would have affected the taint and its "inner" workings). It could have been because they were in The Fade or perhaps simply because the Magisters were extremely powerful mags and dreamers which means their wills were quite powerful. The trauma did affect them for 1000 years though (Corypheus: "I have been confused for a thousand years, no more!" ) and they still are scarred (not just their physical deformities but also their memories).
Let me know what you guys think about all this.
You remind me of some theory I wrote like.. A year ago. I saved it in the word document for future reference.
I can post it here, but don't judge me, I was young and innocent when I wrote that!
Oh god, so many wrong things, but it was before any DLC and we only had scraps from the game
.
I snipped utter nonsense, and left mild nonsense.
TL;DR
I wrote that perhaps the fact the magisters ingested lyrium for a long time gave them some sort of immunity to the taint, and that lyrium doesn't seem to contract the taint easily. I also asked the legit question how would the whispers of the well know that Corypheus' dragon needs to go down.
Corypheus, being the conductor, may have ingested the biggest amount of lyrium, so much that he started growing lyrium out of his body. The Architect was just left very badly disfigured. The reason I think these are lyrium shards that are sticking out of his body is because they changed color from blue to red between the games.
I also think that Corypheus and the Architect may have been the only two magisters that survived.
http://dragonage.wik...rent_Darkspawn?
Unless they got entirely separated, it means more roam around, if so we do know, however, that at least one died by the hands of another.





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