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Qunari - Are We There yet?


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28 réponses à ce sujet

#1
Robbiesan

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It is Tuesday.  One week after Trespasser DLC release.  Hoping Qunari are live today (following suit withe the Darkspawn release).  So, since I'm here at work, relying on those who have time to play now.  Let us know if the switch has been flipped to release the Qunari upon us.


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#2
ParthianShotX

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likewise chained to a desk and would love an update


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#3
Silversmurf

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Don't get your hopes up just yet.  Usually gets updated around my daughters swim-team time, which is 4 hours from now :(

 

"IF" they even get added this week.



#4
Ghost Of N7_SP3CTR3

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They pretty much just put it out there in the stream Friday that they would be added today,so I guess we'll just have to wait and see.

#5
Beerfish

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Ah yes, the presence of a Qunari faction....

 

1414262275448.gif


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#6
Darks1te

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Playing vs Qunari right now :rolleyes:


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#7
AarlaExpress

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yea Qunari Commander got some skills =) and the caster's are tough


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#8
scene_cachet

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Pics or it didn't happen.



#9
Darks1te

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yea Qunari Commander got some skills =) and the caster's are tough

Imo he is pretty weak, just a meatball with some magic ^_^



#10
AarlaExpress

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yea he is week if you got melee , cause he is psysical weak. but some cool stuff he got going. btw look out for divebombers hehe



#11
Robbiesan

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Awesome!!  Players, please post some pics if possible.


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#12
Wavebend

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I'll post a video + vulnerability list in a few minutes


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#13
dstrawberrygirl

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Apologies for quality, but quick pics - took 7 attempts to finally get them as enemy faction:

 

Ll2UnDD.jpg

 

oIfHTy5.jpg


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#14
Darks1te

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Awesome!!  Players, please post some pics if possible.

http://imgur.com/a/rJa2Esome pics of bad ending run :D

 

Btw, tried at least 20 times to actually get them :wacko:


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#15
Robbiesan

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Apologies for quality, but quick pics - took 7 attempts to finally get them as enemy faction:

 

Thanks for posting these pics.  Looks cool!  :)



#16
Robbiesan

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http://imgur.com/a/rJa2Esome pics of bad ending run :D

 

Btw, tried at least 20 times to actually get them :wacko:

 

Thanks man!  You know, that pic of your brother.  First thought was like "whoa... what happened to this guy.  omg, what does Darks1te look like then?"  lol, then I saw your note about the brother's-head-turning-while-panaramic-shot.



#17
zambingo

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Those Saarebas. Thank you that they spawn only one at a time, at least in my experience. Was pugging solo below 10 as a Hunter, that was tough. Felt like a higher diff. Maybe it was mental facing them for the first time.
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#18
Zorinho20_CRO

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likewise chained to a desk and would love an update

Good thing we are not cut off the interwebs :)



#19
hellbiter88

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Those qunari sarebaas though..



#20
Silversmurf

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Those qunari sarebaas though..

 

Love em.  Breath of fresh air (as they teleport around stomping on your head)



#21
scene_cachet

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Love em.  Breath of fresh air (as they teleport around stomping on your head)

 

 

Just had something really annoying happen in Perilous FC zone 4 where the last mage alive wouldn't come down from a tower and I was a Legionaire.'

Tried everything including LoS, Taunting and everything. 

 

This could be key glitch 2.0 for non-ranged characters.


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#22
ParthianShotX

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thanks for the head's up -- that sounds annoying



#23
scene_cachet

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thanks for the head's up -- that sounds annoying

 

Yep... Really grinded my gears.



#24
zambingo

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Anyone else feel like the Sword/Board enemies have overall gotten tougher and that these Qunari Defenders are more so?

I was soloing a low Pala on lowly threatening and the Qun were spawning three to four sword/boards at a time. Knocked poor Pala all over. At one point they successfully step by stepped Pala back to the starting door. I had to pop a poison flask to help whittle them down.

#25
Silversmurf

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Just had something really annoying happen in Perilous FC zone 4 where the last mage alive wouldn't come down from a tower and I was a Legionaire.'

Tried everything including LoS, Taunting and everything. 

 

This could be key glitch 2.0 for non-ranged characters.

 

Well, the dev interview (link on twitter) did say they recommend you bring a balanced team lol

 

Maybe that's why :P