Shockwave useful?
#1
Posté 27 janvier 2010 - 09:56
#2
Posté 27 janvier 2010 - 09:58
#3
Posté 27 janvier 2010 - 10:00
#4
Posté 27 janvier 2010 - 10:03
This. Shockwave turns some parts of the game from "Oh crap, tons of enemies swarming me" to "relaxing game of bowling".Fhaileas wrote...
I'll try to be discreet while answering this in the non-spoiler section but it's useful when you have swarms of "non-armored" foes attacking you especially when you maximize its ability.
#5
Posté 27 janvier 2010 - 10:04
#6
Posté 27 janvier 2010 - 10:08
Basileus777 wrote...
It depends on the difficulty. On Veteran or below it can be useful to knock down charging enemies. On higher difficulties it is pretty useless.
that is why i'm not really relying on this ability. I dont want to get use to it and all of a sudden in that later difficulties it will turn to oh crap this is useless
#7
Posté 27 janvier 2010 - 10:10
#8
Posté 27 janvier 2010 - 10:10
#9
Posté 27 janvier 2010 - 10:18
eduh wrote...
overpowered against husks on easier difficulties, waste of points for anything else.
Fixed. Also, all biotics except Warp are useless on hardcore/insanity.
#10
Posté 03 mars 2010 - 03:16
Hoffburger wrote...
eduh wrote...
overpowered against husks on easier difficulties, waste of points for anything else.
Fixed. Also, all biotics except Warp are useless on hardcore/insanity.
Pull is far from useless on insanity.
Modifié par echobravo, 03 mars 2010 - 03:17 .
#11
Posté 03 mars 2010 - 03:18
#12
Posté 03 mars 2010 - 03:21
vdeity wrote...
Necromancy
i love irony.
Modifié par echobravo, 03 mars 2010 - 03:28 .
#13
Posté 03 mars 2010 - 04:28
#14
Posté 03 mars 2010 - 04:50
On everything below, it's supposedly amazing.
#15
Posté 03 mars 2010 - 05:37
Hoffburger wrote...
eduh wrote...
overpowered against husks on easier difficulties, waste of points for anything else.
Fixed. Also, all biotics except Warp are useless on hardcore/insanity.
LOL
On hardcore/insanity, warp is useless unless you combine it with other biotics, namely pull and singularity. Singularity on its own is more useful than warp because it locks down tough enemies. And Warp takes 6s to reload, so using it on a single opponent affected by pull with no enemies around it is less productive than throwing the enemy off the map. Throw has a 3s cooldown.
#16
Posté 03 mars 2010 - 05:43
#17
Posté 03 mars 2010 - 05:58
cruc1al wrote...
Hoffburger wrote...
eduh wrote...
overpowered against husks on easier difficulties, waste of points for anything else.
Fixed. Also, all biotics except Warp are useless on hardcore/insanity.
LOL
On hardcore/insanity, warp is useless unless you combine it with other biotics, namely pull and singularity. Singularity on its own is more useful than warp because it locks down tough enemies. And Warp takes 6s to reload, so using it on a single opponent affected by pull with no enemies around it is less productive than throwing the enemy off the map. Throw has a 3s cooldown.
Except that on the harder difficulties, every single opponent you have is going to be protected, and as I am sure you know, you can't throw protected enemies off the map. Warp is more useful than any other ability to bring down defenses (barring reave), and every opponent without protection on is going to die with a couple of bursts anyway.
I'll put it simply for you: Protected enemies = biotics largely ineffective. Warp does most damage against protection types. Enemies not protected are so fast to die it's a waste of time and cooldown to use biotics against. Conclusion: all other biotics but warp are useless.
Note: singularity has its uses with blocking enemies' advance and keeping them in place after you have warped and shot down their defenses, but that's about it.
#18
Guest_Heartlocker_*
Posté 03 mars 2010 - 06:02
Guest_Heartlocker_*
#19
Posté 03 mars 2010 - 06:02
echobravo wrote...
vdeity wrote...
Necromancy
i love irony.
First offender is the only one that counts broseph.
#20
Posté 03 mars 2010 - 06:02
echobravo wrote...
vdeity wrote...
Necromancy
i love irony.
First offender is the only one that counts broseph.
DOUBLE
Modifié par ImperialOperative, 03 mars 2010 - 06:03 .
#21
Guest_Maviarab_*
Posté 03 mars 2010 - 06:04
Guest_Maviarab_*
#22
Posté 03 mars 2010 - 06:15
#23
Posté 03 mars 2010 - 06:42
How about Reave?Hoffburger wrote...
eduh wrote...
overpowered against husks on easier difficulties, waste of points for anything else.
Fixed. Also, all biotics except Warp are useless on hardcore/insanity.
#24
Posté 03 mars 2010 - 07:01
http://s144.photobuc...rent=ME2-13.jpg
Strike!
#25
Posté 03 mars 2010 - 07:08




Ce sujet est fermé
Retour en haut







