Many epilogue slides show Quizzy's arm being cut below the elbow.
We also don't know yet what can be achieved, especially with magic around. I think with some runes and enchantements, some prosthetics may actually have a limited capacity to move, as long as they learn to activate enchantments or "move" the magic.
I thought it was cut above the elbow
Am I just seeing it wrong? We don't get to see the "naked" arm, as it were.
I still wonder if we can even be an effective mage without the limb, but maybe that's the point force us to become a rogue or warrior, which is something I do not want to do, because being a competent mage is too powerful in Tevinter. Losing the ability to wield and control his magic effectively would be far more devastating to my Inquisitor than the loss of the mark itself.
My best guess is that we also can't use a staff (all the in-game ones require two hands to wield effectively) as a power booster anymore and have to learn to cast all our spells all over again (hello level 1) without or with different somatic components, in addition to finding a new way to make basic, magical attacks without the staff. Maybe a Harry Potter-esque wand is possible, but boy would it look silly. You'd also have to constantly drop or holster the thing to open doors and chests or pick up items. Though not having cool combat animations for the mage class would seem to be another point against Bioware letting a returning inquisitor remain a mage.
I'll just repost what myself and someone else have written in another thread in response to you already:
I get the sense that staves are like training wheels for mages, and the really powerful ones who are true masters of magic don't need or use them. If you can wrap your head around the immaterial and practice warping reality with thought, you don't need to flail your arms around or use a staff. I would bet that to Solas, this is just more evidence of how disconnected even mages are from magic now, and how they're all novices compared to anyone from ancient times.
Edit: Also Saarebas.
I agree that part of it is to "look cool", but I also think it would be completely natural for mages to move around and use different "animations" to cast spells, just like we use a lot of body language in conversation. It goes with my thought above, that performing these movements helps novice mages direct their thoughts outward, and the most magically adept like Solas, Flemeth, or Corypheus no longer require staves and use a lot less body-motion and more thought. Though even the likes of Solas still does it to some extent - I'm sure he doesn't actually need to blink to petrify someone, but it's sort of intuitive.
It's very likely that the next game will be about saving the world again, unless Solas hides the whole time, which I think would be incredibly lame and make the story they're setting up lose its momentum. But I definitely hope they can make the world-saving story as personal as possible, and a good start would be having the Inquisitor be the one to confront Solas.
I meant that the logic at work is dependent on making assumptions and construing them as canonical truth. For example:
A mage Inquisitor's ability to weave magic is reduced to near-uselessness 'cuz "somatic components"? We've decided that this is a thing because of casting animations? We'll say this even after Solas petrifies a Qunari while standing completely still in the DLC? Furthermore, an inability to use a staff will leave a mage completely neutered? Saarebas don't use staves. Staves don't even require the use of both hands, if we're taking note of combat animations. Hell, we're using Dragon Age: Origins as an example of a staff's importance in its added spellpower, yet in that game it is literally never wielded with both hands, not for regular attacks and not even for spellcasting.
In addition, we're arguing that a smaller, streamlined staff constructed to be easily used in one hand is somehow more clumsy and cumbersome than a full-length staff. There is absolutely no logic or consistent reasoning in any of these arguments. Obviously there is an agenda here: the Inquisitor must be useless, and instead of arriving at this point by citing the mechanics of magic as provided in the lore, OP is simply starting at this conclusion and cherry-picking certain aspects in the lore (whether they really exist or not) and using them to reinforce said agenda.





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