I begun posting in the forum just a day or two ago, but saw some interesting advice, only mixed with things that spoiled, even if minorly, parts of the game I have not seen yet... So I decided to ask this in a proper custom non spoilery topic.
Background:
I finished vanilla inquisition twice, on normal, first with a warrior, later with a knight enchanter. Begun a third playthrough on hard with a dwarven rogue, but dropped for a nightmare playthrough to get a platinum trophy... So I begun as a Mage again (this time a rift mage).
Defeated the vanilla game, no problem (save those freaking horrors on Crestwood before Skyhold, and the last fight before the fall of Haven - just because the open terrain on the last part of the fight makes controlling the battlefield harder).
My team was Blackwall sword and shield (tank), Sera archer (damage dealer), my rift Mage inquisitor and always two mages. I used Cassandra against rifts, and circled the mages, but always took one, for two in the team. I did this to maximize my use of barrier, and because this way I could always cripple the rifts second waves with my dispels.
Than I downloaded the DLCs. I beaten Jaws of Hakkon with moderate trouble after an adjustment in tactics, than went on to Descent. Halfway through as I post this (just established the second camp), and the horde fight before this almost got me (I was handling well but the very last "boss" wave nearly overwhelmed me, it was close. I thought this fight harder than anything I met in JoH, despite many people arguing that Jaws is harder - my team is fully level 27 btw).
And thus my question. I was thinking about a re-spec of my mages to diminish the emphasis of dispel, as there are no more rifts. However, emissaries do have barriers, and they deal crazy damage, specially alphas.
Is it worth to keep the dispel in my active list, or should I re-spec? I was thinking of shooting for cold damage options.
Regards





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