The book placeables worked perfectly, it took some tedious adjusting, but it looks perfect, and Z key won't highlight it, just the mouse-over does.
For the invisible thing, I'll tell more about what I was trying to do there. You are familiar with the clothes line placeable with a hanging shirt and pants? I wanted to make it so you could search the pocket of the hanging pants. Putting a small invisible cube where the pocket is on the placeable pants, and give it an inventory.
I shrunk down a alchemy bottle or something like that to 0.1, 0.1, 0.1, and placed it carefully at the pocket of the hanging pants, and it looks good, though the pants sway just a tad, and you can see a little of the edge, but so what, it's not like clipping isn't all over that game anyway!
But, a invisible item, where mouse-over would change the cursor, would be best.
When playing, I also don't use the Z key because it takes some of the fun out of searching a room. But it's up to the designer to give you occasional things to find sometimes to make you want to keep actively searching areas!