As in gold gathering and the ability to use this gold to buy useful items.
Some decisions or actions that don't sit well with me.
- The loot table thing going totally into the dumpster all of a sudden. They may have miscalculated when they first came up with this plan in their minds but as with many nerfs it seems to have taken the sledgehammer action. I spent 38,000 last night and I think I got two purples. Things evened up a bit on my last chest of the eve because I got 3. (All salvage)
- Pathetic rewards for dragon killing. A number of game decisions have pushed people to playing that map to death but when you get less gold for beating the dragon than you do for a threatening chest or nug to go along with your dirk there is a problem.
- In game objectives, suddenly much harder to attain than before. The Nug is suddenly on steroids, spawns very often no on its own but right near a spawn and is so fast you miss your chance and you are sol. Nug success rate has plummeted.
- Messenger objective, not much needs to be said, on the higher levels just don't even try. On the lower levels, he like the nug seems to 1st be encountered right in a spawn, by the time you kill the spawn or he runs to you 1/3 of his points are gone.
Terrible odds for getting these high end weapons, much worse gold accumulation for long time and new players.
We are in a recession and need some government financial stimulus.





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