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So.. let me get this straight.....


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#26
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Not everyone plays games to escape reality like you.

 

 

Yes.. i do that. I have been on this planet long enough to know that escaping it now and then, is really improving your life... be it with some good old agressiveness like L4D.. or a really good RPG like Dragon Age Origins... Inquisition looks ten times better then Origins...  but it doesnt even touch its story telling, imho...


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#27
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Because every story that doesn't have a happy ending is automatically a bad story.

 

I'll drink to that.

 

 

"its another tequila sunrise,,"



#28
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"Escaping reality" does not have to mean "sunshine, bunnies, and big rock candy mountains."

 

 

It indeed doesnt... all it needs to do is make me forget where i really am for the time i am playing...... in whatever way... ;)



#29
AllThatJazz

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Yes.. i do that. I have been on this planet long enough to know that escaping it now and then, is really improving your life... be it with some good old agressiveness like L4D.. or a really good RPG like Dragon Age Origins... Inquisition looks ten times better then Origins...  but it doesnt even touch its story telling, imho...

I play games to escape reality too, but I loved Inquisition (and especially Trespasser). 'Escape from reality' to me means fantastical setting, gameplay I enjoy, a story and characters I can get immersed in. I got these things from Inquisition, you didn't. I feel bad for you, but it doesn't mean Bioware got it wrong, just that it wasn't to your taste.

 

Escapism also doesn't have to mean happy ending with everything wrapped up neatly. And nor should it, necessarily, especially in a series that is supposed to be ongoing.


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#30
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I've always wondered why people expect their choices throughout a game to make a gigantic impact on the ending. I've never cared about that, i care about making the choices sure, and i like to see the outcomes of those choices, which you do see all throughout the game, so in short. Yes your choices meant something and yes, replaying the game will give you a different experience, maybe not a different ending, but a very different experience.

 

 

A good story can do both... thinking of "Life is strange"



#31
Thumb Fu

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A good story can do both... thinking of "Life is strange"

Oh i agree with that, but just because the ending wasn't super diverse doesn't mean that the rest of the experience is null either.

 

Life is Strange hasn't ended yet. But i would agree that it is so far very well done and the ending to the most recent installment was superb, however your choices throughout life is strange also had nothing to do with how that episode ended.



#32
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I play games to escape reality too, but I loved Inquisition (and especially Trespasser). 'Escape from reality' to me means fantastical setting, gameplay I enjoy, a story and characters I can get immersed in. I got these things from Inquisition, you didn't. I feel bad for you, but it doesn't mean Bioware got it wrong, just that it wasn't to your taste.

 

Escapism also doesn't have to mean happy ending with everything wrapped up neatly. And nor should it, necessarily, especially in a series that is supposed to be ongoing.

 

 

Dont get me wrong.. i love Inquisition... i like to play it, and i do so on a daily basis...i like most characters.. love the gameplay.. and like the story... its just that Bioware lost me with the ending... IF there is to be another game following... i wont play this one anymore.

 

While sometimes i do play Origins again...


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#33
AllThatJazz

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Dont get me wrong.. i love Inquisition... i like to play it, and i do so on a daily basis...i like most characters.. love the gameplay.. and like the story... its just that Bioware lost me with the ending... IF there is to be another game following... i wont play this one anymore.

 

While sometimes i do play Origins again...

See, depending on what happens in the next one, I will absolutely play Inquisition again. If we really do get the chance to do different things to save/stop Solas, I'll be playing through Inquisition again as low Solas approval character, just to see the differences. At the moment, I have one friendship character and one romanced. It might be that there is no difference (which would be a shame), but I think at this point it's too early to tell :)



#34
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See, depending on what happens in the next one, I will absolutely play Inquisition again. If we really do get the chance to do different things to save/stop Solas, I'll be playing through Inquisition again as low Solas approval character, just to see the differences. At the moment, I have one friendship character and one romanced. It might be that there is no difference (which would be a shame), but I think at this point it's too early to tell :)

 

 

I know that i will be hitting Solas on every playtrough... not just becaused i never liked him... but also because that will give me an conversation option at the end that makes my day...;)



#35
Serza

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"its another tequila sunrise,,"

 

Just another day with the DrinkQuisition...


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#36
Samahl na Revas

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Ideas born in a dark cave echoing as time stream. This is why I would much rather light a fire instead of stabbing blindly at my enemy. Anyway, the reward was stopping Coryphefish, who you chose to romance, who became Divine etc, the first part of DA:I. The second part this trespasser is merely a glimpse at the possible world state for DA 4.

 

A thoughtful fool who could of killed your MC right then and there is "allowing" himself to be proven wrong. Unlike that other guy who was all like Dumat, Dumat (repeated), and I asked him to explain it to me what his goal was, he rejected. Blah, blah, blah I will not suffer an unknowing rival, your not my equal you wouldn't understand, stab  :ph34r: wrong pill dude, wrong pill.

 

Trespasser extends on your decision to reveal and fill what could of been left empty. The first part is where you raise your trophy.



#37
megageeklizzy

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@OP

 

Go watch a Disney movie.

 

No, it isn't a happy ending.  That would have been far less rewarding.  "Oh, we showed that Solas is the Dread Wolf in the post-credits of the base game, but let's forget about that and have the Inquisitor walk happily into the sunset hand in hand with the 'evil' god who abandoned us."  The point is to make the ending have an emotional impact on players, and that emotion doesn't have to be happiness.  I think it succeeded, and I only watched it on Youtube.  It is an escape from reality; it is a world where you have been free to live as you like, and now that world is threatened by a single man.

 

You do not need a happy end to find it satisfying.  Sadness is as powerful as joy.  The end of the expansion was not what you expected, but it ended Inquisition's story well.  


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#38
Rappeldrache

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Like Mass Effect 3... maybe this game needs a happy ending mod... ;)

 

And than AGAIN the customers / moders have to "save the game" for a lot of people (not all!). :o Hello ME3, not again ..... Would be a confession of failure for Bioware.  :huh:

 

 

Bioware / the game(s) have a lot of fans who wishes a "Happy Ending" possibility. Bioware / the game have also a lot of fans who wishes a sad / horrible ending. And also people who just say: Bioware, surprise me.

I don't want to insult Bioware, hope this sounds not to harsh (sorry): A good game developer find a possibility to make as many people happy as possible. But until now Bioware wasn't really good in "Making Happy-Ending-Fans" happy. To be honest, the last game when Bioware made a "REAL" Haypp-End was Baldurs Gate. :o

 

Trespasser was good, but ALSO depressing: We / I lost Solas as friend (he betray my character, and I even was NOT romancing him), Solas wants to destroy the world, Inquisition is "gone" like it was before, the people you saved are as.sholes somehow (Ferelden & Orlais), you lose your mark (what "makes" you to the Inquisitor) and ... you lose your hand. And yes: Most of your companions are "gone". :( Ok, Skyhold is not gone, but you can't visit it anymore. Gives the feeling of "it is gone, too".

 

If you look to older games, Bioware isn't really good in "Happy Endings". Even if something make the imrpession of an Happy Ending (DA:O), it isn't. They destroy this Happy Ending in the next game .... :(  I repeat myself:

 

DA:O = Hero lost in action

DA2 = Hero lost in action (world is exploding around you)

DAI = I wrote what happen to our Hero above

ME 1-3 = Hero dead

 

 

 

@OP

 

Go watch a Disney movie.

 

 

And this is one of the reason why a lot of customer / gamer don't write here in the Official Forum their opinion. I have to defend Bioware: So HOW could Bioware even make a correct impression what their customers wishes, if some people don't stop insulting other people for their game-wishes and opinions?

Or make stupid jokes whitch reduce the Thread-Maker and his / hers opinion. To deride people with other game opinions is not ok.


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#39
Donk

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Ideas born in a dark cave echoing as time stream. This is why I would much rather light a fire instead of stabbing blindly at my enemy. Anyway, the reward was stopping Coryphefish, who you chose to romance, who became Divine etc, the first part of DA:I. The second part this trespasser is merely a glimpse at the possible world state for DA 4.

 

A thoughtful fool who could of killed your MC right then and there is "allowing" himself to be proven wrong. Unlike that other guy who was all like Dumat, Dumat (repeated), and I asked him to explain it to me what his goal was, he rejected. Blah, blah, blah I will not suffer an unknowing rival, your not my equal you wouldn't understand, stab  :ph34r: wrong pill dude, wrong pill.

 

Trespasser extends on your decision to reveal and fill what could of been left empty. The first part is where you raise your trophy.

 

*Blinks*

 

I think I'm going insane. I read the bolded part in the context that the reward for the game was stopping Corypheus, romancing him and making him divine. :blink:

 

Well.. if that was the case, nobody could complain about "choices". That would be the diplomatic route. ;)


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#40
ArianaGBSA

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Not everyone plays games to escape reality like you.

I live in Thedas and DAI did not bother me (when it comes to what the OP complained). Meaning I totally play to escape reality I can assure you it is in no way related to liking or disliking the game. So either I did not understand you or you are very wrong.

 


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#41
QueenCrow

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I believe I get what the OP is saying.  I love the Dragon Age games - all of them.  But since finishing Trespasser, I have been working a little too hard trying to shake the feeling that I dedicated 100+ hours doing things that inevitably feel like I spent those hours working to be a stooge for Solas' dastardly plan.  Feeling tricked into being Solas' unwitting erand girl is a feeling I'm going to make great effort to forget before I divert 100+ hours away from family, friends, and work to risk that end feeling in a next game.


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#42
Cobra's_back

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Fatal flaw in your reasoning: Solas does not aspire to Godhood.

 

He is just playing GOD with everyone's life.



#43
Cobra's_back

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I believe I get what the OP is saying.  I love the Dragon Age games - all of them.  But since finishing Trespasser, I have been working a little too hard trying to shake the feeling that I dedicated 100+ hours doing things that inevitably feel like I spent those hours working to be a stooge for Solas' dastardly plan.  Feeling tricked into being Solas' unwitting erand girl is a feeling I'm going to make great effort to forget before I divert 100+ hours away from family, friends, and work to risk that end feeling in a next game.

 

I agree 100%. I still like the game but YES we were Solas' stooge. He played us well, and made us look like fools. In the end he even states that he had all these spies in our organization. 

 

That makes it clear he is superior. I'm pretty sure not too many would want to keep the organization knowing that they couldn't even catch Solas' spies.

 

 

He was in control not us. How does it feel to be his pawn?


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#44
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Not everyone plays games to escape reality like you.

 

Odd statement considering Dragon Age is PURE fantasy. The game doesn't even look close to reality.  I still like it but reality is not its strong suit.


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#45
karushna5

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Woah where is all this aggresion at the OP coming from, he's expressing his frustration without attacking anyone in particular and everyone is attacking him? I loved the game and I loved tresspasser, but even I admit Biowares stories lately have been about a hero with no agency. It isn't about sunshine and daisies, its about being kinda anti-climatic. its like the story you play is always the least interesting one. i played all of Inquisition pulling out my hair in frustration over the fact i am never given any information.

 

its very possible to come away from this game and feel your character didn't really matter, that all that effort didn't really matter. I do not feel this way, but I totally get how someone can because, until Tresspasser, I felt that way, and the original ending of Inquisition made me shrug my shoulders and go, yep none of this was important at all. The original game made me feel like a puppett and I didn't feel awesome and heroic or tragic, it felt a bit like a waste. My fiance and I called it a link game where nothing of import matters because it is to set up the next game. The game didn't have a plot, it was all to set up the real plot. The whole game was forshadowing.

 

It just seems odd that people are attacking him over a sense of futility. I LOVED tresspassers but that was for the characters and finally getting information on the main plot. Up until then the game felt like half a jigsaw puzzle. But i get that someone who expected it to be what it was at face value would feel sucker punched. It just all feels like a genuine problem someone can have with a game is being turned into a "Not gamer enough for my game" syndrome which is a shame.


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#46
TheBlackAdder13

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Like Mass Effect 3... maybe this game needs a happy ending mod... ;)

 

Heh. A lot of native English speakers had this problem too. If you're on PC try print screening each slide as it comes and then go through and read them on your computer. I also understand that Xbone has some sort of slow down feature.



#47
Rappeldrache

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Heh. A lot of native English speakers had this problem too. If you're on PC try print screening each slide as it comes and then go through and read them on your computer. I also understand that Xbone has some sort of slow down feature.

 

Print or make a little film. Here a good programm for clips: http://www.guru3d.co...a-download.html(for free). But don't use "Mantle" in game options.

 

Good luck. :)



#48
leaguer of one

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Odd statement considering Dragon Age is PURE fantasy. The game doesn't even look close to reality.  I still like it but reality is not its strong suit.

It's a dark fantasy with demon and darkspawn wanting to kill and rape everything and the sky literally falling.



#49
Erstus

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''Happily ever after'' fantasy endings are unoriginal and dull - I prefer darker, more depressing endings.

 

EDIT - Or a bittersweet type ending.


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#50
Rappeldrache

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''Happily ever after'' fantasy endings are unoriginal and dull - I prefer darker, more depressing endings.

 

So, if you don't prefer it, it's unoriginal and dull?

 

Impressive this tolerance. :P