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Without the Anchor...the Inquisitor is not that special...


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#126
Finis Valorum

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An amputated hand allows them to introduce new classes and specs. Should the inquisitor be returning as a protagonist this will give them a convenient excuse to start at level 1 and learn new skills and abilities that are suitable to your amputated hand and/or it's attachment whatever it may be.

 

That's exactly what I'm afraid of instead of a Gotz-like hand prosthetic that might actually be somewhat useful outside of combat, or just a regrown arm courtesy of blood magic, we get to shoot magical energy out of that horrid looking crossbow thing that's not actually useful to grab or hold anything with, or an equally ugly looking magic cannon.

They likely show us the elegant metal prosthetic arm in the Darvaraad just to taunt us with something we cannot have, at least not until quite late in the game (and choosing it then likely leads to the loss of the new specialization or even base ability tree without refunding any points spent on it), presuming the Inquisitor does return as the protagonist of the next full game.

 

We'll probably also be forced to wear some shitty looking baggy outfits that make the dreaded Skyhold pajama's actually look elegant, fashionable and stylish in comparison.



#127
Jaron Oberyn

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I think people are overreacting. There's no reason why you can't have a good looking prosthetic hand, especially something powered by magic or of dwarven construct that will allow you some semblance of full functionality.
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#128
ESTAQ99

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I really like the politics in DA, so I'd actually enjoy playing as the non-combatant Inquisitor in the future.

 

 

Where is a DISLIKE button when you need it the most.


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#129
Finis Valorum

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I think people are overreacting. There's no reason why you can't have a good looking prosthetic hand, especially something powered by magic or of dwarven construct that will allow you some semblance of full functionality.

 

The fact that the Inquisitor doesn't get it in any epilogue slides is a fairly strong indication, to me at least, that it's either not possible, or the Inquisitor is, for whatever reason, unable to obtain one. Of course, IF the former Inquisitor is to be the protagonist again it's also possible that obtaining it (something like the arm we see in the Darvaraad made functional) is going to be a difficult late-game goal. In that case, maybe obtaining it could allow you to switch back to the normal animations and choose a normal specialization again.



#130
Darkstarr11

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Where is a DISLIKE button when you need it the most.

 

Only if it is like the politics in Orzammar.  NO political gathering should be mace free. :D

 

THAT'S what we need for the Inquisitor!  A prosthetic that has different attachments!  Hook, claw, grappling hook...we need options!  And mace attachment for meeting with the nobles! :lol:



#131
Jaron Oberyn

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The epilogue wouldn't be the place they show that as it would immediately take out the sting of the loss. If the inquisitor returns as the protagonist I highly doubt they'll make you wait until the end of the game. It will likely happen either before the prologue in the years before or at the beginning.
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#132
Korva

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Honestly, it should have been addressed. The way it was handled made me feel it's just for in-your-face shock value, the cherry on top of the whole "we'll tear down everything you accomplished" pile. I don't understand why there was no post-Solas scenes with the companions to 1) offer comfort and support for their mutilated leader and 2) react to Solas' plans.


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#133
Elhanan

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I think people are overreacting. There's no reason why you can't have a good looking prosthetic hand, especially something powered by magic or of dwarven construct that will allow you some semblance of full functionality.


My PnP Druid had an arm made from Oak, and used Animate Object and several other enchantments as a prosthetic device. As the Druid became more powerful, more enchantments were placed on the arm until both became legendary. Nice becoming part of the lore in another's game world.

#134
CoM Solaufein

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Not that special? :( I'm feeling emo now. :crying:


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#135
Shienis

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I think people are overreacting. There's no reason why you can't have a good looking prosthetic hand, especially something powered by magic or of dwarven construct that will allow you some semblance of full functionality.

 

If the Inquisitor gets something that's functional, then what was the point of removing half of the arm in the first place? Just to add drama to the scene with Solas? If the Inquisitor was not meant to actually lose the arm, since you can revert the loss with magic/magical prosthetic, why not solve that scene with just serious injury that takes weeks/months to heal?


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#136
Jaron Oberyn

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Not that special? :( I'm feeling emo now. :crying:

Well you go ahead and feel that way. Me?

 

i-amp-039-m-special_o_1885601.jpg



#137
Jaron Oberyn

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If the Inquisitor gets something that's functional, then what was the point of removing half of the arm in the first place? Just to add drama to the scene with Solas? If the Inquisitor was not meant to actually lose the arm, since you can revert the loss with magic/magical prosthetic, why not solve that scene with just serious injury that takes weeks/months to heal?

The point of removing it was because the anchor was killing him. If it were for the sake of drama, they wouldn't have mentioned that he kept it from killing you at the beginning of the game. Removing the inquisitors arm wasn't done to disable him, but because the story called for it. That doesn't mean he/she can't get a prosthetic that returns some semblance of functionality. It doesn't have to be a fully functional hand, Iron Bulls amputated arm was going to have a canon strapped to it. The archer inquisitor in the epilogue has a crossbow attached. But even if it is a fully functional, dwarven crafted or magically constructed hand - why would that be a problem? Having a high quality prosthetic still isn't the same as having your own hand. And the potential this gives Bioware for introducing new dynamics with combat and classes is unlimited.


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#138
ModernAcademic

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Why are some people so upset about losing an arm?

 

Is becoming a cripple such a problem?

 

The Inquisitor can still move about and supervise the movements of troops, act as mediator to conflicts and disputes, travel abroad on official missions and so forth.

 

In all honesty, I was actually surprised it took so long for the Inquisitor to lose the arm. I always thought he would by the end of the game because of the Anchor. Either that or a worse fate: to be destroyed by its power in his attempt to seal the Breach after Corypheus's defeat, much similar to the Warden's sacrifice by the end of Origins.

 

After all the horror that can happen to characters in Origins, losing an arm while still preserving your friends, your influence, your rank, your sanity and most importantly, your life was a light punishment in comparison.


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#139
Elhanan

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My Mages are not so upset, but my Archer has seen better days....

#140
correctamundo

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Not true. You can make Leliana's agents gather it.

 

And you have unlimited supply at the merchant.



#141
Jaron Oberyn

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My Mages are not so upset, but my Archer has seen better days....

Dat crossbow arm tho.


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#142
Estel Lavellan

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Not 'hate', I suppose, but I don't agree. There are tons of people in the game who are not mages, with no special powers, but still managed to be important. Leliana, Cullen, Cassandra, Varric...The list goes on. Vivienne had no special powers aside from being a talented mage, and yet her political acumen was what made her relevant. There is no 'mere' political figurehead - If anything, the whole connections and politics part of inquisition should have shown that diplomacy and words can make and break powers in Thedas. Without the anchor, you're still a badass who depending on how well you play the game, is a hero to all and personally smart and tough to boot. The anchor gave you a chance to prove your place. Your own personality and abilities secured it.



#143
Estel Lavellan

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Why are some people so upset about losing an arm?

 

Is becoming a cripple such a problem?

 

The Inquisitor can still move about and supervise the movements of troops, act as mediator to conflicts and disputes, travel abroad on official missions and so forth.

 

In all honesty, I was actually surprised it took so long for the Inquisitor to lose the arm. I always thought he would by the end of the game because of the Anchor. Either that or a worse fate: to be destroyed by its power in his attempt to seal the Breach after Corypheus's defeat, much similar to the Warden's sacrifice by the end of Origins.

 

After all the horror that can happen to characters in Origins, losing an arm while still preserving your friends, your influence, your rank, your sanity and most importantly, your life was a light punishment in comparison.

 

Ah, if I were Corypheus I'd just cut off the inquisitor's arm and take it back to base to research it when I had the chance at haven. Maybe prodding it for a month can yield more results...



#144
correctamundo

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All in the days work for average Joe man.

 

Charria%20and%20the%20bear.jpg


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#145
DeLaatsteGeitenneuker

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Well, either way, we are (almost certainly) not going to be playing the Inquisitor next DA game,



#146
Arakat

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Where is a DISLIKE button when you need it the most.

 

Indeed.

 

Anyway, I'm just saying what I like, and that non-combatant Inquisitor could be a thing if Bioware went the dual protagonist route.



#147
Jaron Oberyn

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Well, either way, we are (almost certainly) not going to be playing the Inquisitor next DA game,

 

While new protagonists per game is considered a staple of the franchise, you cannot deny the contrary implications of the epilogue.


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#148
Elhanan

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Dat crossbow arm tho.


Have found plenty of weapon mods, but the only one seen in three campaigns belongs to Varric.

But my real sympathy goes to those formerly using DW, 2H, or S&???....

#149
Jaron Oberyn

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Have found plenty of weapon mods, but the only one seen in three campaigns belongs to Varric.

But my real sympathy goes to those formerly using DW, 2H, or S&???....

I think sword and shield could still work. Use the shield on the amputated arm.


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#150
caradoc2000

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"Without an anchor, you will be adrift"

- old seafarer adage