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Without the Anchor...the Inquisitor is not that special...


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#151
Wulfram

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While new protagonists per game is considered a staple of the franchise, you cannot deny the contrary implications of the epilogue.


I can and do. There were pretty strong indications that the Inquisitor wouldn't be returning as protagonist.

Though I gather it varies. I got "my adventuring days are over" which is fairly straightforward.

#152
Jaron Oberyn

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I can and do. There were pretty strong indications that the Inquisitor wouldn't be returning as protagonist.

Though I gather it varies. I got "my adventuring days are over" which is fairly straightforward.

You're missing the integral word "may" in that sentence. As well as the fact that regardless of whether you disband or keep the inquisition, your inquisitor will always be in the war room plotting to find Solas. Like it or not, the DLC gave of many hints throughout it's time that the inquisitor will either return as a protagonist, or at the very least a major character.


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#153
Elhanan

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While I do not expect the Inq to be the Main Character again, it might be nice to see the arm restored temporarily if and when they enter the Fade.

#154
Wulfram

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You're missing the integral word "may" in that sentence. As well as the fact that regardless of whether you disband or keep the inquisition, your inquisitor will always be in the war room plotting to find Solas. Like it or not, the DLC gave of many hints throughout it's time that the inquisitor will either return as a protagonist, or at the very least a major character.


The full sentence is "My own adventuring days may be done, but the Inquisition - and its mission - will continue".

The "may be" isn't an indication of uncertainty, its setting up the second part of the sentence. At least as I read it.
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#155
GoldenGail3

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The full sentence is "My own adventuring days may be done, but the Inquisition - and its mission - will continue".The "may be" isn't an indication of uncertainty, its setting up the second part of the sentence. At least as I read it.


Then theirs the 'we get people Solas doesn't know' part. So I highly don't think so.

#156
Finis Valorum

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Why are some people so upset about losing an arm?

 

Is becoming a cripple such a problem?

 

The Inquisitor can still move about and supervise the movements of troops, act as mediator to conflicts and disputes, travel abroad on official missions and so forth.

 

Yes, without modern, functional prosthetics, or at least a Gotz-like hand it is.

Forget about combat (which could be relearned from scratch, I suppose),without a functional prosthetic there are simply a great many things you cannot do (very well) anymore. You can't dress yourself nicely, without help (say hello to ugly baggy outfits and step-in shoes),ride a horse, read a book (reading a book with one hand is seriously annoying) or use dining utensils properly. Having to be constantly attended to and fussed over by servants who do nothing but reminding you of what you've lost seems a pretty horrible fate to me.

 

 

After all the horror that can happen to characters in Origins, losing an arm while still preserving your friends, your influence, your rank, your sanity and most importantly, your life was a light punishment in comparison.

 

The operative word here being CAN. Morrigan can also provide the Warden with a convenient loophole that allows you to avoid the worst of it. The Warden, as of Inquisition, also gets the happiest ending (traveling with Zevran, for me).

You also don NOT preserve your rank and Influence with the Inquisition being either disbanded or leashed to the Chantry and the world seemingly anxious to be rid of you in general. Most of your friends and lovers also leave you to attend to their own business, so while you do not lose them per se you cannot rely on them as much as you did any longer.

A much reduced life, as a cripple, in which you simply cannot do a great many things anymore (at least without a functional prosthetic that Bioware does NOT seem inclined to grant us. Honestly the nearly perfect prosthetic arm in the Darvaraad was a cruel joke, as the inquisitor will probably never get it.) and have to learn how to do certain others, mostly the combat stuff all over again.

The "tear down everything" vibe of Tresspass most likely leaves the former Inquisitor as a level 1, or 0 commoner with an interesting back story.

 

 Removing the inquisitors arm wasn't done to disable him, but because the story called for it.

 

Sure it was, to pave the way for a new protagonist.

 

 That doesn't mean he/she can't get a prosthetic that returns some semblance of functionality. It doesn't have to be a fully functional hand, Iron Bulls amputated arm was going to have a canon strapped to it. The archer inquisitor in the epilogue has a crossbow attached. But even if it is a fully functional, dwarven crafted or magically constructed hand - why would that be a problem? Having a high quality prosthetic still isn't the same as having your own hand. And the potential this gives Bioware for introducing new dynamics with combat and classes is unlimited.

 

I wouldn't call an arm cannon or that crossbow thing prosthetics with a "semblance of functionality". Their only use is in combat and it still leaves you unable to ride a horse, operate certain switches, climb one of those ladder, or dress properly without assistance. They are also hideous and even further disfiguring.

 

 



#157
Bigdoser

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Problem is I feel if we use the inquisitor as protagonist again we are squandering the potential of tevinter and the possible origin stories we can have. Plus the inquisitor is not really "invested" in the north like someone who is born/lives there. 



#158
Poledo

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Heroes are usually normal people who have greatness thrust upon them. Not someone already powerful.

If not for the mark, you would not have been executed, you would have been dead. The mark taking you into the fade was the only thing that kept you alive. While dying certainly would have made for a short story, you'd still be a hero for interrupting Cory and trying to aid the divine.

Without the mark there would be no story, either Cory or Solas would have had their way. The fact that you happened to interrupt the ritual and get the anchor is what allowed for their to be a story. The two things go hand in hand, you having the anchor allowed for there to be a story and for you to be the hero.



#159
DeLaatsteGeitenneuker

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The full sentence is "My own adventuring days may be done, but the Inquisition - and its mission - will continue".

The "may be" isn't an indication of uncertainty, its setting up the second part of the sentence. At least as I read it.

Indeed. The maybe is not meant to mean that he will be returning as a PC.



#160
Lathana

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Last time I checked, Solas never took the anchor. So the inquisitor still has it. Solas just neutralized its power. remember the anchor is permanent.

#161
vertigomez

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Yes, without modern, functional prosthetics, or at least a Gotz-like hand it is.
Forget about combat (which could be relearned from scratch, I suppose),without a functional prosthetic there are simply a great many things you cannot do (very well) anymore. You can't dress yourself nicely, without help (say hello to ugly baggy outfits and step-in shoes),ride a horse, read a book (reading a book with one hand is seriously annoying) or use dining utensils properly. Having to be constantly attended to and fussed over by servants who do nothing but reminding you of what you've lost seems a pretty horrible fate to me.




The operative word here being CAN. Morrigan can also provide the Warden with a convenient loophole that allows you to avoid the worst of it. The Warden, as of Inquisition, also gets the happiest ending (traveling with Zevran, for me).
You also don NOT preserve your rank and Influence with the Inquisition being either disbanded or leashed to the Chantry and the world seemingly anxious to be rid of you in general. Most of your friends and lovers also leave you to attend to their own business, so while you do not lose them per se you cannot rely on them as much as you did any longer.
A much reduced life, as a cripple, in which you simply cannot do a great many things anymore (at least without a functional prosthetic that Bioware does NOT seem inclined to grant us. Honestly the nearly perfect prosthetic arm in the Darvaraad was a cruel joke, as the inquisitor will probably never get it.) and have to learn how to do certain others, mostly the combat stuff all over again.
The "tear down everything" vibe of Tresspass most likely leaves the former Inquisitor as a level 1, or 0 commoner with an interesting back story.



Sure it was, to pave the way for a new protagonist.



I wouldn't call an arm cannon or that crossbow thing prosthetics with a "semblance of functionality". Their only use is in combat and it still leaves you unable to ride a horse, operate certain switches, climb one of those ladder, or dress properly without assistance. They are also hideous and even further disfiguring.


Are you ****** kidding me?

Reading a book is impossible? You have to be "CONSTANTLY fussed over by servants"? Bro, living without a hand is not as goddamn debilitating as you seem to think. Ugh.

edit- this came off as rather more aggressive than I intended, but yeeeah the idea that amputees are completely helpless and miserable is...... no
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#162
robertthebard

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You're missing the integral word "may" in that sentence. As well as the fact that regardless of whether you disband or keep the inquisition, your inquisitor will always be in the war room plotting to find Solas. Like it or not, the DLC gave of many hints throughout it's time that the inquisitor will either return as a protagonist, or at the very least a major character.


My mechanic days may be over, but that doesn't mean I can't diagnose what's wrong with my car.

See what I did there? My days as an automotive technician are over, due to my disability, hilariously enough, but I still have enough knowledge about the workings of my car to figure out what's wrong with it. Context is everything, trying to pull that word out of context of the speech to indicate what you want it to mean doesn't mean that that's what it means. The Inquisitor's intent is clear, at that point, in context with the rest of the dialog: They won't be adventuring any more, but they can still direct the action. As I had said previously, they can be the Mission Giver trope, or they can use the crystal and go through Dorian, ala Charlie's Angels, a voice that we never see connected to anyone, and still be involved in taking down, or attempting to, Solas.
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#163
Shechinah

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Yes, without modern, functional prosthetics, or at least a Gotz-like hand it is.

Forget about combat (which could be relearned from scratch, I suppose),without a functional prosthetic there are simply a great many things you cannot do (very well) anymore. You can't dress yourself nicely, without help (say hello to ugly baggy outfits and step-in shoes),ride a horse, read a book (reading a book with one hand is seriously annoying) or use dining utensils properly. Having to be constantly attended to and fussed over by servants who do nothing but reminding you of what you've lost seems a pretty horrible fate to me.

 

 

You know, Google is a good friend to check with before you make claims such as these because it can help provide you with links where you can see whether or not your claims hold water. 

 

You can dress yourself nicely, here is a dressing tip guide for stroke survivors: http://www.strokeass...116_Article.jsp - Please, note the line where it says "loose-fitting clothes and silky fabrics (...)"

 

You can use shoes with laces without aid, here is two videos out of many demonstrating a one-handed tying technique when it comes to shoes with laces: http://www.youtube.c...h?v=UhmeN5w4sKg and http://www.youtube.c...h?v=SGerCTSHyZQ

 

You can ride a horse with only one hand, here is a video demonstrating a one-handed riding style: http://www.youtube.c...h?v=NXiPOfaxQ3s

 

You can read a book with one hand without it becoming a bother by using a very old and very simple technique: First, you select the book you wish to read and then you put it on a flat surface like a table
 


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#164
robertthebard

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You know, Google is a good friend to check with before you make claims such as these because it can help provide you with links where you can see whether or not your claims hold water. 
 
You can dress yourself nicely, here is a dressing tip guide for stroke survivors: http://www.strokeass...116_Article.jsp - Note the line where it says "loose-fitting clothes and silky fabrics (...)"
 
You can use shoes with laces without aid, here is a video demonstrating a one-handed tying technique when it comes to shoes with laces: http://www.youtube.c...h?v=UhmeN5w4sKg
 
You can ride a horse with only one hand, here is a video demonstrating a one-handed riding style: http://www.youtube.c...h?v=NXiPOfaxQ3s
 
You can read a book with one hand without it becoming a bother by using a very old and very simple technique: First, you select the book you wish to read and then you put it on a flat surface like a table.


You know what I can't do with one hand? Throw 4x8 sheets of 1/2 in plywood up on the roof to the guys putting the decking down. Why, you may ask? Because unless that prosthetic has some kind of real strength to it, there's no real way to control it. Why point this out? Because adventuring is more akin to throwing plywood than reading a book, or tying shoes, and because I actually have experience throwing that plywood, although I do still have both hands. That's the rub here, people seem to be under the impression that button mashing is all there is to combat in games, it is, after all, all they have to do. I've done Live Steel events at Ren Fairs, and I can tell you, wielding a claymore with a fake hand would be a pain in the ass. I'd say it would be bad enough to actually make you a liability, instead of an asset. On the other hand(bad pun), hanging out in the tent, giving orders, wouldn't adversely affect your troops at all, unless, of course, you suck at it...

#165
Mr.House

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You know what I can't do with one hand? Throw 4x8 sheets of 1/2 in plywood up on the roof to the guys putting the decking down. Why, you may ask? Because unless that prosthetic has some kind of real strength to it, there's no real way to control it. Why point this out? Because adventuring is more akin to throwing plywood than reading a book, or tying shoes, and because I actually have experience throwing that plywood, although I do still have both hands. That's the rub here, people seem to be under the impression that button mashing is all there is to combat in games, it is, after all, all they have to do. I've done Live Steel events at Ren Fairs, and I can tell you, wielding a claymore with a fake hand would be a pain in the ass. I'd say it would be bad enough to actually make you a liability, instead of an asset. On the other hand(bad pun), hanging out in the tent, giving orders, wouldn't adversely affect your troops at all, unless, of course, you suck at it...

Götz of the Iron Hand continued military activities with a fake hand.



#166
Shechinah

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...

 

My post was not about disproving claims that adventuring was no longer possible but about disproving claims that performing daily routines and mundane tasks were no longer possible.
 



#167
Shechinah

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 Most of your friends and lovers also leave you to attend to their own business, so while you do not lose them per se you cannot rely on them as much as you did any longer.

 

Depending on your Inquisitor and your personal relationship with him, Varric will offer your Inquisitor a place in Kirkwall by, amongst other things, providing you with a deed to your very own house there meaning you can likely live in the same city as him. Considering what you see of Varric, he does does not seem the type to ditch his friends especially if they may need support, emotionally or physically. He may not always know how to provide it but he tries as seen with Merill whose house he has food delivered to when it seems she's not leaving her home and who he tries talking to     

 

Depending on your racial quest like, say, the Dalish background: you have a living family with whom you presumably lived with before and who might be living in Wycome meaning you likely have someone to provide emotional and physical support if need be.   

 



#168
Cz-99

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I haven't read the whole thread... Or even most of it... I basically scanned a couple posts here and there, and now I'm ready to make my comment which may or may not be applicable to this thread and the discussions going on within it.

 

1. I think the whole point was that the Inquisitor was just an average joe until he got the mark. The fact that he can be from anywhere and have any job prior to the events at the temple just goes to show that. The mark is the reason why s/he made enemies of a Tevinter magister, why he can do crazy things and be useful, and why people choose to follow him. So yeah, without the mark the Inquisitor isn't all that special. But the anchor was just an enabler... What the Inq chose to do made him/her special. The mark gave you authority, but you didn't become great by just waving it around. There's a lot more to managing a giant organization and determining the fate of nations and groups than just closing rifts and having them praise you.

 

2. Losing a hand at this point don't mean shet. Juan) you've got the resources needed to do stuff. Having the anchor wouldn't help you fight an ancient elven mage who can easily control said anchor. Yes, losing a hand does harm you martially - more so if you're a non-mage, but regardless losing a limb is gonna affect you no matter what. Thing is, the Inq needs people who are unknown to Solas, so who cares if he's missing both arms and legs... So long as he can give orders he's useful. And honestly, if he really wanted to get back into fighting, I'm sure that in a world of magic and automatic lyrium crossbow-gun-shooting-dwarves, someone could come up with a suitable replacement for a hand. Not that tough to imagine.

 

tl:dr: I forgot what I wrote.


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#169
Rekkampum

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You know, Google is a good friend to check with before you make claims such as these because it can help provide you with links where you can see whether or not your claims hold water. 

 

You can dress yourself nicely, here is a dressing tip guide for stroke survivors: http://www.strokeass...116_Article.jsp - Please, note the line where it says "loose-fitting clothes and silky fabrics (...)"

 

You can use shoes with laces without aid, here is two videos out of many demonstrating a one-handed tying technique when it comes to shoes with laces: http://www.youtube.c...h?v=UhmeN5w4sKg and http://www.youtube.c...h?v=SGerCTSHyZQ

 

You can ride a horse with only one hand, here is a video demonstrating a one-handed riding style: http://www.youtube.c...h?v=NXiPOfaxQ3s

 

You can read a book with one hand without it becoming a bother by using a very old and very simple technique: First, you select the book you wish to read and then you put it on a flat surface like a table
 

 

Give in. You cannot win this battle. Even with Blood Magic.


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#170
Finis Valorum

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You can dress yourself nicely, here is a dressing tip guide for stroke survivors: http://www.strokeass...116_Article.jsp - Please, note the line where it says "loose-fitting clothes and silky fabrics (...)"

 

You can use shoes with laces without aid, here is two videos out of many demonstrating a one-handed tying technique when it comes to shoes with laces: http://www.youtube.c...h?v=UhmeN5w4sKg and http://www.youtube.c...h?v=SGerCTSHyZQ

 

You can ride a horse with only one hand, here is a video demonstrating a one-handed riding style: http://www.youtube.c...h?v=NXiPOfaxQ3s

 

You can read a book with one hand without it becoming a bother by using a very old and very simple technique: First, you select the book you wish to read and then you put it on a flat surface like a table
 

 

I wouldn't call baggy, loose fitting, clothes, dressing nicely, neither did my great aunt who really couldn't use her entire right side of her body effectively due to ms. What she could manage to put on by herself were loose fitting tracksuit like affairs with step in shoes sans socks, or loose fitting dresses. No matter how fine and expensive you make those things I wouldn't call them nice,flattering elegant or stylish by any means. It wouldn't matter if you made them out of the most expensive silk and studded them with gemstones, those things simply don't look good on anyone. For anything better she needed the help of her husband or my grandmother or anyone else.

Its about as far away as can be from the styles nobles or adventurers wear in game and I must admit that I do like the Inquisitor in more form fitting clothes and the (recolored) formal outfit.

In a world without zippers you can also forget about putting on and taking of nice, high, boots by yourself. Considering what we have to wade through in-game I'd hate to have to do that barefoot or in low shoes.

 

That riding style doesn't seem particularly useful for the bandit infested roads of Thedas, though.

 

Lastly reading a book hunched over a desk or table is still far less comfortable than reading it in a comfortable chair or on a sofa, one of the reasons my aunt was delighted when she finally got an e reader a couple of years before her passing.


    Mr.House, on 18 Sept 2015 - 6:24 PM, said:

    Götz of the Iron Hand continued military activities with a fake hand.



Yes, Götz could do all the because he actually had a somewhat useful prosthetic. The only thing we see the Inquisitor with, other than just the stump, on the other hand, is that crossbow thing, that doesn't look very good, or useful at all.

We do see the possible prosthetic arm in the Darvaraad, but with what we know, for now, it seems the Inquisitor is either unable to obtain such a thing, or else fails to get it to actually work. So with what we know right now all we can say is that the Inquisitor does not (yet) seem to have access to anything nearly as good as Götz had, let alone something even better.

I don't think Bioware will ever allow the former Inquisitor to have a good looking and actually useful prosthetic because their crippling of the inquisitor seems to have been done to clear the way for the next protagonist and remove him from the equation, something the arm from the Darvaraad would certainly negate.

 

    Shechinah, on 18 Sept 2015 - 6:38 PM, said:

    Depending on your Inquisitor and your personal relationship with him, Varric will offer your Inquisitor a place in Kirkwall by, amongst other things, providing you with a deed to your very own house there meaning you can likely live in the same city as him. Considering what you see of Varric, he does does not seem the type to ditch his friends especially if they may need support, emotionally or physically. He may not always know how to provide it but he tries as seen with Merill whose house he has food delivered to when it seems she's not leaving her home and who he tries talking to     


    Depending on your racial quest like, say, the Dalish background: you have a living family with whom you presumably lived with before and who might be living in Wycome meaning you likely have someone to provide emotional and physical support if need be.   




Depending on how much Leliana may have changed the rules concerning what mages can and cannot inherit it's possible my Inquisitor might be the next Bann Trevelyan and from what we can establish with Josephine in the prologue it's possible to have warm relations with your noble family, as well. Enough for your father to apparently bribe the Templars into allowing you to live at home for a few months each year. It might thus be possible for the human Inquisitor to move back in with his family in Ostwick.

Whether in Kirkwall or in Ostwick, I can't imagine it's a high point in my Inquisitor's life to move back into a gilded cage.

Again from what I know from my great aunt, while she did often like the results of my grandmother, myself or someone else helping her dress in nice® clothes, she was never entirely comfortable with the actual process of being dressed or undressed by others.

Having to eat with weird dining utensils was also not among her favorite activities, from what i could tell.



#171
PIT_DEFENDER

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@ OP Lol my Characters are always special, unllike most of the boring characters you guys have xD apart form that though, yeah I agree I started as a human  noble helping with peace talks and Inquisition was the oportunity to size power and conqer the world, and leater it also seemed I can become a god like Coryphus or Solas, and hopefuly kill them and become the only one, maybe even have a wife and son I'd name him Jesus lol. So i was kinda dissapointed when first it turned out that I was tricked by Flemeth and leater I coulnd become a Divine moreover my LACKIES could!!! And in the end not only I lost the mark and the hand but also my inquisition was shrinked and I had to take orders from the ****** who worked for me and was influenced by these clowns whom I could have control over if Id only invade in time. Its maybe more realistic this way but its a disaster, a sad ending for my inquisitor.

 

On the contrary why did you think you would play the same cahracter in next part of the game, Isnt it kinda a traditiodion we get to make new one each time.



#172
KaiserShep

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I dunno if anyplace in Kirkwall could be considered a gilded cage. I wouldn't mind having my Inquisitor live there. Maybe she can join Hawke and kill bandits at night, get stone drunk at the refurbished Hanged Man and so forth.
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#173
Captmorgan72

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A noble from the Free Marches, a Dalish hunter or mage, a member of house Cadash or a mercenary with Valo-kas company. Each one with their own reason and mission to attend the Conclave. Each one "accidentally" receives incredible power meant for an Elven God. Each one does not abuse the power but uses it to help Thedas and all it's people. I think that is what makes the Inquisitor quite extraordinary. Take away that power and he or she is still the person that changed history and Thedas forever. Of course the Inquisitor was not alone in their endeavors but without him or her there would have been no Inquisition.  



#174
KaiserShep

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There likely would have been an Inquisition, only it might not have succeeded without the mark.

#175
Tython

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As has been said here, I was disappointed the anchor is gone and with it, the power but now there's more options open for creative writers. Why not have the Inquisitors hand appear as a ghostly apparition from the fade with new powers to stop Solas? Maybe Dagma can craft a magical awesome new hand. Maybe an ancient artifact is found that bonds to the Inquisitor. Maybe a chainsaw like Ash! There's a lot of possibilities to move the story forward in the next game. This assumes the Inquisitor is in it but I can't see how they could take her out given what happened in this game.


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