Perhaps I will get a lot of hate for this but the Inquisitor really is just a normal guy at the end of the day. Whatever your origin, (right now playing male tal vashoth mage), you were a normal person just trying to get by. The mark changed that. It was what made you necessary for the plotline and was what (ironically) kept you alive because they likely would have executed you otherwise. Whatever Cassandra might claim, the reason you became Inquisitor is because of the mark. Ignoring time spent with companions and as leader, post amputation, you are essentially just a political figurehead. The inquisitor even says, his adventuring days are over. The fact is, without the anchor, you are just another dude/dudette. This is why I personally do not want to play the Inquisitor again next game. Your trump card has been used up and is gone. As an NPC I think it would be cool but for me with the amputation the story is over. The anchor was what made you special.
I completely agree.
But... I think that BioWare essentially cutting the Inquisitor's half forearm to remove the Anchor was more than a mere "subtle" message on their part. Taking the Anchor away was - to me, at least - a very clear BioWare-written (quite literally) message about how the next DA game WILL have a new protagonist. Removing the Anchor from the Inquisitor was as significant of a change as it would have been removing "The Force" from Luke Skywalker, or having Duncan NOT "recruiting" (vibe of a "chosen one" type story) the Warden in Origins (and therefor not becoming one to start with). Find the analogy that fits best, but the ultimate message there was that BioWare not only offered closure to the events of Inquisiton but giving themselves ample room for the creation of a completely new "special" protagonist.





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