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What if Kojima wrote and directed MEA?


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#1
Dutch's Ghost

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Great cinematography, great dialogue, well written themes, great focus on gameplay...some of the few things Kojima San would have given this franchise, but he needs about 5 plus years to actually complete the game and without publisher meddling.

#2
Dutch's Ghost

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I think he's a better writer than Mac Walters in my humble opinion.
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#3
Killroy

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If Kojima wrote and directed ME:A the entire game would be as nonsensical as the ME3 ending and every female character would look like Miranda in a thong.

Seriously, MGS is a dumb franchise. They're not well written games, they're just fun games that are weighed down by stupid stories and horrendous characters/dialog.
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#4
Pistolized

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That's insane.  



#5
SolNebula

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Kojima would probably not work here considering he would not care at all about the whining fans in this forum and this will make the kids here whine some more. BW then would have to balance considering they appease the whiners asking for special treatment every single day. Kojima is an artist....BW are businessmen. They work bad together.
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#6
Killroy

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Kojima would probably not work here considering he would not care at all about the whining fans in this forum and this will make the kids here whine some more. BW then would have to balance considering they appease the whiners asking for special treatment every single day. Kojima is an artist....BW are businessmen. They work bad together.

 

https://www.youtube....h?v=VQERdXvKTnI

 

This is some real high-brow art right here. Clearly an artist expressing his deepest emotions in the way a business like BioWare wouldn't understand. All BioWare understands is fanservice, and appealing to the lowest common denominator.

 

:rolleyes:


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#7
Undead Han

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Kojima sucks as a writer and is one of the most overrated devs in the history of the video game industry. Killroy's statement that the entire series would be as nonsensical as ME3's finale is spot on.

 

Kojima's 'talent' accurately summed up:

 

 

 

Hideo Kojima's writing and direction are so utterly, utterly bad that they bely authentic criticism – dismantling his work, page by page, feels like trying to apply Kantian or Brechtian theory to Tommy Wiseau's The Room. But at least with The Room you can sit back and laugh. You can enjoy that film as a weird, fun corner of film-making.

 

Kojima is our Lord and Saviour. Hungry for auteurs – starved of anything resembling personality or idiosyncrasy – the gaming industry has elevated Kojima to the status of a leading light. We praise him in our own defence. To make Metal Gear Solid and, by proxy, video games in general seem more than they are, we take sexism, stupidity, plagiarism and trash and rebrand them stylish, personal, homage and Japanese. We incrementally and imperceptibly lower the bar for this already struggling culture.

 

Metal Gear Solid 4 is the worst of them, and the most poorly written game I've ever played. Every narrative strand is undone by a ludicrous plot twist, executed only in the name of a masturbatory flourish. Every exchange between characters is impenetrable and turgid – at best, the dialogue is a hamstrung emulation of Hollywood films. Kojima drops token references to 2001, The Great Escape and the Bond series, seemingly to fool us into believing his work is on par with that of his influencers. Or perhaps we're supposed to say he's a kind of cultural disc jockey, blending chunks of movies, books and TV shows to create his own remix. But it's all just empty copying.

 

It is time to admit Hideo Kojima is a terrible writer.


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#8
JeffZero

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The weeks following MGSV are not the time to try highlighting Kojima as a storyteller.


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#9
afgncaap7

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Cuz nanomachines.


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#10
Broganisity

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It would be the greatest rule of cool game ever, and the tears of the fanbase would be delicious.

--------

Kojima is a great ideas man, but ideasmen make poor substitutes for every other job required to make a game.


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#11
slimgrin

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He's half troll and half Steve Jobs. So no. Too ****** weird and full of himself. 


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#12
Dutch's Ghost

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I disagree about him being a terrible writer. His cinematography in nearly all of his games are above what Bioware could ever do and his writing is better than most writers that Bioware ever had. Ya you have to play mental gymnastics with his games metastory but I feel he does a better job than most Bioware writers currently on staff. Also Bioware games are probably as nonsensical in writing if not more so than Kojima games. My opinion. I like(d) Bioware and Kojima though.

#13
Killroy

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Kojima is a great ideas man


I reject that notion. Kojima throws feces at the wall and develops what sticks. He's not weird and imaginative in an offbeat and ingenious way, like David Lynch. He's just a hack who gets away with putting out garbage writing.
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#14
Dutch's Ghost

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https://www.youtube....h?v=VQERdXvKTnI

This is some real high-brow art right here. Clearly an artist expressing his deepest emotions in the way a business like BioWare wouldn't understand. All BioWare understands is fanservice, and appealing to the lowest common denominator.

:rolleyes:


That art is definetly better than things like riding the bull or all of the sjw pandering that Bioware has recently taken up.
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#15
Guest_irwig_*

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Having ideas is good, but you still need to know how to mould those ideas into a working product.



#16
AresKeith

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I disagree about him being a terrible writer. His cinematography in nearly all of his games are above what Bioware could ever do and his writing is better than most writers that Bioware ever had. Ya you have to play mental gymnastics with his games metastory but I feel he does a better job than most Bioware writers currently on staff. Also Bioware games are probably as nonsensical in writing if not more so than Kojima games. My opinion. I like(d) Bioware and Kojima though.

 

I don't know why you keep on talking about the cinematography like it has anything to do with writing 


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#17
Broganisity

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Also:

85748.gif

This is just a taste of what would happen if Mass Effect had Kojima on-staff.



#18
Killroy

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That art is definetly better than things like riding the bull or all of the sjw pandering that Bioware has recently taken up.


Don't you get tired of trolling this forum? Have you nothing better to do with your time?
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#19
slimgrin

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I disagree about him being a terrible writer. His cinematography in nearly all of his games are above what Bioware could ever do and his writing is better than most writers that Bioware ever had. Ya you have to play mental gymnastics with his games metastory but I feel he does a better job than most Bioware writers currently on staff. Also Bioware games are probably as nonsensical in writing if not more so than Kojima games. My opinion. I like(d) Bioware and Kojima though.

 

That's his cinematography, not his ability to write. Come on man, he's whacked. I can't take any Kojima game seriously. 



#20
Dutch's Ghost

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I don't know why you keep on talking about the cinematography like it has anything to do with writing


The title refers to Kojima writing and DIRECTING MEA. Cinematography is an important aspect for directing.

#21
AresKeith

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Also:

85748.gif

This is just a taste of what would happen if Mass Effect had Kojima on-staff.

 

Well ME3 had Kai Lame and other things so they wasn't too far away :P


 


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#22
Dutch's Ghost

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Don't you get tired of trolling this forum? Have you nothing better to do with your time?


Hmmm? It's not like I stay here everyday like some zealous members. I haven't been on here for a couple of days now. Still riding off that Trespasser stuff and just finished TPP.

#23
rapscallioness

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No way. Not impressed with Kojima. At all.


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#24
Dutch's Ghost

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That's his cinematography, not his ability to write. Come on man, he's whacked. I can't take any Kojima game seriously.


I included directing in the title. I think Kojima is a good writer but his overarching metaplot sadly requires mental gymnastics to comprehend. Sometimes though mental gymnastics can be fun in MGS case.

#25
Undead Han

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Even the woman hired to translate MGS2 for a English language audience, later said that it was the game's story and dialogue were most nonsensical she'd ever had to translate.

 

 

 

Something Agness has been critical of is Kojima's writing ability, or rather his lack of it. Offering her free opportunity to speak, I asked what she felt, "I think he's very bad at character, and I think he's extremely conventional, as in non-creative, when it comes to plotting. I know that I'll probably get an incredible amount of hate karma - can you say hate karma? - about this. So I'll just say that I did grow up reading, I told you I grew up without TV, so I read instead. And I like Cormac McCarthy, and the science-fiction writers; I love Frank Herbert, I love Alfred Bester, right now I really like Greg Egan, so I am extremely picky, and I do have a high standard when it comes to writing."

 

"I think that if you're ripping off Tom Clancy, it's...Tom Clancy is Tom Clancy, he deserves all the money and fame. The guy has worked hard. Writing is hard work. So to shoot out a bunch of these kinds of things, that we've been talking about, and then claim yourself as a writer when...And you know, there's good work being done in games. I think Portal is really well written, very beautifully written, but Kojima's stuff is...Fine, be a game creator, and know what you're not very good at, and learn to work with people who are. Stanley Kubrick, famously, the one thing he could not do was write. He could do everything else, but he didn't know how to write, so he worked with good writers, and worked with them in a very sort of relentless partnership. He knew his limits. I don't think Kojima's a writer. The fact that he would even be considered one shows how low the standards are in the game industry. Nothing in MGS2 is above a fanfic level. He wouldn't last a morning in a network TV writers' room, and those aren't exactly turning out the Dark Tower series or The Wire."

 

Interview with Agness Kaku


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