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The Chiastic Structure of Dragon Age Inquisition and DA 4 Speculation (Trespasser and End-Game Spoilers)


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#1
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I'll start off with a basic definition to give you a clearer idea of what I am talking about:

 

 

Chiasmus

A rhetorical or literary figure in which words, grammatical constructions, or concepts are repeated in reverse order, in the same or modified form; e.g. 'Poetry is the record of the best and happiest moments of the happiest and best minds."
 

 

Wikipedia had a decent example of Chiastic structure taken from Milton's Paradise Lost:

 

A: Satan's sinful actions (Books 1-3)

 

                   B: Entry into Paradise (Book 4)

                                       C: War in heaven (destruction) (Books 5-6)

                                       C': Creation of the world (Books 7-8)

                   B': Loss of paradise (Book 9)

 

A': Humankind's sinful actions (Books 10-12)

 

Was Bioware going for a similar thing with Inquisition and its DA4 setup in Trespasser?

 

A. Corypheus attempts to tear down the veil and restore the lost glory of Tevinter

 

                   B: Inquisitor receives the Mark and embarks upon a quest to thwart Corypheus' plans

                                        C: Inquisitor establishes Haven - the place where the Veil was breached - as his or her base of operations.

                                        C: Inquisitor establishes Skyhold - the place where the Veil was created - as his or her base of operations.

                   B: Inquisitor loses the Mark and embarks upon a quest to thwart Solas' plans

 

A: Solas attempts to tear down the veil and restore the lost glory of Elvhenan

 

I find it to be a useful exercise to look at the game this way, because it might shed light on what the devs have in store for a potential DA 4. If it follows the same pattern as Inquisition, you would think that we would have a protagonist whose relationship to Solas is analogous to the relationship between Corypheus and the Inquisitor. The Inquisitor was the "Herald of Andraste," and whether they liked it or not, an extension of the Chantry, basically the antithesis of everything that Corypheus stood for. I can't think of anything more opposed to Solas than a mage from Tevinter, possible even a member of the Magisterium. Such a player-character would accomodate a myriad of fans as well, since in Tevinter mages can come from servile origins, races other than human, and both male and female practitioners of magic are welcome.

 

To those of you that might be saying to yourselves, "Hey, I don't want to play a mage from Tevinter, they're bad people!", I think that DA 4 might afford players the opportunity to gain a new insight into Tevinter culture, and possibly add more complexity to them as a people. We have already seen that there are some decent individuals among their ranks - Dorian, Alexius' son Felix, and arguably even Calpernia - so it wouldn't necessarily be out-of-character for a magister to play the role of protagonist.

 

So what do you all think, am I crazy, or is there some validity to all of this? I think DA 4 has the potential to be a really amazing game. There is so much lore left to explore, and Inquisition really upended some of the established "truths" in the DA universe.

 

On a final note, I'm going to call it now: Dorian and Calpernia are both going to be companions.



#2
Darkly Tranquil

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Its a cool theory. Don't know if its going to be right or not, but it sounds like it would make for an interesting approach. I'd play it.

#3
Ieldra

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OP, I don't think DAI has this structure by intention. That means it says little about what we can expect for the next game. Also, I can imagine people more archetypically opposed to Solas than Tevinter mages, since basically everyone skeptical of magic in general would see these events as confirmation of their viewpoint - a mage is going to destroy the world as we know it....once again after Corypheus.

Regardless, I do want to play a mage from Tevinter, but I don't want to be the extension of an organization I don't like again. I also agree that we'll see Calpernia again, though I'd rather not see her as a companion but as an ally (or enemy, depending on your choices). The same about Dorian.
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#4
DDJ

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I think it is a very valid theory in general.  I suspect Dorian will be a companion, or at least one of the "war table" people.  Calpurnia - unless she is seeking redemption for siding with Corypheus, it seems unlikely.  I would also suspect that we might see Sandal Feddic.  Given the clamor over the Warden and the survived scenario, if Leliana is there she should be cured or not.  I suspect Varric and Hawke will make cameos.  My own suspicion is that Charter will make an appearance since she shows up at Haven, Crestwood and the Winter Palace.  Also, I would bet on Lace Harding being there.  



#5
Dai Grepher

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I'm not sure if BioWare is using the method you mentioned. It seems to me that they are just repeating the same plot. But in any case, the series seems to be working toward one thing: Merging the Fade and the real world. It has been working toward this since Witch Hunt I believe. Even DA2 gave off this signal to an extent, and not just with Sandal's prophecy (which still hasn't been fulfilled yet).



#6
Jukaga

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It's starting to smell like ME3's ending from where I'm standing with the 'resolve the fade-real world' dilemma.

 

Choice 1: Take Solas' mantle and rule the new spirit world yourself

 

Choice 2: Destroy Solas' means and preserve the split worlds with implied consequences

 

Choice 3: Unite (or reunite) solids and spirits, 'synthesis' essentially

 

or Refuse: Solas triumphs, the world as we know it is gone.


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#7
Gervaise

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What I'm hoping is that the new PC can be totally independent of any particular organisation and in particular that they don't find like everyone else, including Corypheus, that they have been unwittingly working for Solas all along. 

 

Thus far Solas' plan has gone something like this: Gave orb to Cory to unlock so that he could then enter Fade and tear down the Veil; didn't foresee that it wouldn't kill Cory or that a passer by (the Herald) would gain control over part of the set; Cory's partial breach won't do at all, Solas wants it to be clean, because currently there are no fires of chaos, just a gradual bleeding; aid person holding the anchor in the hope that he will then get his orb back; starts getting pangs of conscience about what he is about to do but comforts himself with the fact he is helping these people have a better time of it than with Cory; orb gets destroyed so has to move to plan B and finding Mythal so can power himself up a different way; helps stop a Qunari invasion because he wanted his eluvians back and he can feel less guilty if the people he intends destroying have a few years of relative peace (the condemned man ate a hearty meal); stops Inquisitor being killed by the anchor because that might affect the peace; admits to plan and hints that it might be possible to stop him if you only knew how, which he isn't going to tell you.  Despite his protestations, I feel the Qunari lady was right and we were working for Fen'Harel all along.

 

Which makes me wonder if you are going to piece something together that will enable you to prevent disaster, only to discover that is what Solas wanted all along.   I must admit I'm getting shades of ME3 too; remember the big gun (that we conveniently found the blueprint for) that was going to zap the Reapers, only it turned out that wasn't all it could do?

 

As an elven Inquisitor I can even imagine Solas repeating Harbinger's line in ME2 "We are/I am your salvation through destruction."   



#8
Big I

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A key part of every Bioware game has been choice of character class (even Jade Empire let you choose your fighting styles). Unless they go the route of letting you be a rogue or warrior who just so happens to be a mage (like that side character in Jaws of Hakkon), they're not going to write a story in which one of the main conflicts is how a tevinter mage relates to Solas, because the PC may not be a tevinter mage.

 

Furthermore, the conflict in that scenario only really works if the PC is an Altus mage like Dorian, one of the tevinter elite who can trace their lineage back to the Dreamers. They might actually care about defending the virtues of Tevinter culture. A Laetan mage, or a Liberati one like Fenris's sister, will likely not care that much.

 

I don't think the PC will be from Tevinter. If they are you run into the problem of explaining to the character things they should already know in order to convey that information to the player, like with the Dalish Inquisitor at the temple of Mythal. It's easier to swallow exposition if your character is also clueless, and that's easiest done by making them a foreigner or a outsider.



#9
Big I

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On a final note, I'm going to call it now: Dorian and Calpernia are both going to be companions.

 

I agree about Calpernia (who I sadly have never met in my playthroughs). I think Maevaris is more likely than Dorian, since Dorian is running his own political faction. I imagine him having more of a Leliana in Inquisition role.

 

I also would not be surpised if both Calpernia and Maevaris are romance options, if companions.



#10
SwobyJ

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While I'm all about the Tevinter, I do wonder if we'll instead be Nevarran, and only take trips into Anderfels, Tevinter (south part), etc.

 

Would satisfy the 'opener world with Frostbite' phase Bioware's in, and avoid the complexity that truly representing Minrathos would bring.

 

We'd still get another bigger jump in Tevintery content, but also explore the world some more before diving so deep into Qunari content, for example.

 

Just wondering.

 

To follow DA pattern so far, we could even be originally from Orlais and it'd work better than if we were in Tevinter since travel between Orlais and Nevarra is more common, I think.



#11
Gervaise

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I think the strongest likelihood is that we will be a slave, probably having been captured from elsewhere and taken to the slave markets in Tevinter rather than born there.   That will avoid the complication of having a family somewhere in the country, although I suppose trying to find them could be a sub-quest.     Then someone, possibly Dorian, buys you, makes you liberati and recruits you to the cause.    This would allow them to offer all races but would only need one real background story.   You can even be a mage and a slave, so no problem there.     

 

I'll be a bit disappointed if we are only offered human as a race but even more disappointed if you are then made a noble again (even Hawke was from a noble family).   Even if we travel to surrounding countries, it will be odd after the ending to Trespasser if they don't make the core of the action centred on Tevinter.



#12
DDJ

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Even if your idea doen't come into play it is a good plot.  Hopefully Bioware learned their lesson from all the uproar about Hawke.  I never play as a human - too boring for my personal taste.  I prefer the elves since they are a discriminated against minority which makes every triumph that much better.