So, basically the devs are promoting false advertising 'cause these rewards are not worth being a month long challenge.
In fairness, I think that comes down to the eye of the beholder and whose eyes they be holding. Or something.
So, basically the devs are promoting false advertising 'cause these rewards are not worth being a month long challenge.
In fairness, I think that comes down to the eye of the beholder and what eyes they beholding. Or something.
In fairness, i think reavers that don't use dragon rage are scrubs.
In fairness, i think reavers that don't use dragon rage are scrubs.
XD haha. Have we played together?
I'm low promotes and I prefer Devour, Mighty, Earth and Rampage +bunches of passives. Roll with +heal and constitution in armor. HoK weapon. Tamar will drop once in a blue moon on P, user error mostly, the build seems fine. Usually the revive hero and place well in lobby.
Besides if people were only supposed to play a kit one way there wouldn't be options. Unless one of the devs is Ricky Bobby and the jazz is there for profiling purposes.
It's always better to play the better way that benefits the team and your road to promotions though.
Reaver without Dragon Rage is like playing a Katari that doesn't generate guard.
Popped back on BSN to see what I was missing out on since I didnt do any of this months book reward.
F*cking lol. Pretty sure I called this one aswell last month.
Some thing that the devs should probably know. Only the hardcore players are left in this game. Those hardcore players completed the drakescare armor challenge (whatever that is, maybe the 1,000,000 class xp one?) long ago. So for the majority of the active player base, these rewards were salvage chests and totally not worth waiting an entire month for. The promise was 'the book 2 reward is way more awesome though!' when the team (specifically Billy since he was the one that said the book reward was something really awesome on the stream) were called out for straight up lying in book 1. Seems that the book 2 reward isnt awesome at all for most of the active player base. So yeah, as other users have said, misleading at best, lying at worst, depending on how you interpret the situation.
Sorry for not wanting to lock people out of content because they couldn't do one of the weekend challenges.
What a classless unprofessional passive aggressive response. This is the sort of thing I used to say to my teacher as a child when I was trying to make excuses for not doing my homework.
I'll see if I can make a minor adjustment to the next set of rewards for those people that have basically everything. Glad everyone else enjoyed it though
And Luke once again displaying why he is pretty much universally loved and respected on this board. Exactly the response that I think we wanted to hear. Thanks Luke, for treating us like adults and for continuing to support this game in a positive way. Im completely serious when I say that a lot of players on this forum wouldn't be playing if you had not joined the team.
It's always better to play the better way that benefits the team and your road to promotions though.
Reaver without Dragon Rage is like playing a Katari that doesn't generate guard.
It is like Infiltrator without Tactical cloak,vanguard wo biotic charge,etc.
It's always better to play the better way that benefits the team and your road to promotions though.
Reaver without Dragon Rage is like playing a Katari that doesn't generate guard.
Got a new weapon from the giant chest, I think. Not seeing it on the equipment list.
Wait, that sword generates guard?
It basically uses warcry. The tooltip should have said chance to use warcry on hit.
Warcry generates guard for every nearby enemy, and taunts.
It basically uses warcry. The tooltip should have said chance to use warcry on hit.
Warcry generates guard for every nearby enemy, and taunts.
I'm low promotes and I prefer Devour, Mighty, Earth and Rampage +bunches of passives.
I will heed to your greater experience, however can you explain how a Tamar; built as I noted, who stays alive, kills throngs of enemies, revives teammates, opens doors when team is ready or asked and collects pots etc etc is in some way a negative to a team and the player's promotion ability?
I got nothing
Still got tons of purples so the chest ought to have been good really
-Skywatcher Cleaver
-Superb Ring of Lifedrain
-Superb Cooldown Amulet
-Savage Thorn
I will heed to your greater experience, however can you explain how a Tamar; built as I noted, who stays alive, kills throngs of enemies, revives teammates, opens doors when team is ready or asked and collects pots etc etc is in some way a negative to a team and the player's promotion ability?
Also bearing in mind I only PUG or solo, promos at 27/27/27. And also if, in the extremely unlikely event, I was on a planned team run and was asked to play a certain way, would in fact spend my resources to respec to that preference. How is this in some way a negative?
Your teammates probably need reviving because your not killing things fast enough and generating enough threat off them.
You pretty much have Khalesi without her Dragons.... A Reaver with dragon rage can clear an entire room in the same time it takes a Reaver without dragon rage to kill one enemy.... And yes.... even with your stats....
If you can down a boss/treasure guardian with one Rampage + Dragon Rage spam for a team.. They are less likely to need reviving.
But yeah...You can play how you want to.... It's a free world ![]()
The reward was the drakescale armors.
And yes, we added the drakescale armors to the class challenges so that people who missed the book challenges would still be able to get these pretty sweet armors.
Soooo yeah, a little less toxicity.
The community was told it would be a worthwhile reward. Instead, we received the one thing that we could get on our own, reliably, with a fairly short time investment and with no concerns about RNG.
I have 116 Nightmare dragon kills and one Hakkon weapon. Figured, hey, just maybe, this'll be something not gated by the random loot system. Instead, I got some chests with nothing that I could use; I salvaged every single item.
huh? If you happened to do all the armor challenges before the books, then good for you and the chest populated with weapons instead.
Sorry for not wanting to lock people out of content because they couldn't do one of the weekend challenges.
This is a straw man argument. The people posting before you weren't expressing a desire to lock people out of content for missing challenges. They simply said that the reward was not what it was made out to be.
But rather than address the crux of the matter, which is that the development team did not deliver as promised (similar to what Bruh stated with regards to the exploiter bans that never happened), you instead make a post which attempts to shift the blame to the community for not being pleased with what you have given them, as if we should be eternally grateful that we received anything at all.
And then, to top it off, you round out your professionalism with a sarcastic smiley face.
What kind of community responses are you expecting, exactly?
I'll see if I can make a minor adjustment to the next set of rewards for those people that have basically everything. Glad everyone else enjoyed it though
That would be appreciated.
I will give that spec more play, I had learned to play without it as early goings had an opposite effect on what you say should happen in regards to survivability. Perhaps I just wasn't doing it right when I first started.
Dragon rage does take away your life still. For lower promo I would suggest dragon rage, rampage (auto heal on hit and speed), combat roll to get back on your feet, and stick with devour until you don't need it anymore then go warhorn. It's the most common and most effective build. The reaver is not a reaver without dragon rage. Might as well play the Quanari. But everyone has their own likes and dislikes. The above build is just how it's meant to be played.
Entirely possible -- a large part of the Reaver (especially on Perilous and above) is figuring out how to live on the edge, so to speak. The lower you are on health the more damage you do...but the lower you are on health the easier it is for you to die. You'll heal for more if you're lower on health but letting yourself get lower on health means you're at more risk for dying. Etc.
Agree with both parts. The War Horn build is not something you should start with -- Devour (especially with the stamina gained when you take damage passive) offers insane survivability which is needed initially. If you're a promotion lord with 100% crit and 80% resistance and all then you can get by without Devour but for mere mortals it really, really helps keep you in the fight.
As usual your posts contain complete nonsense Magicalmaster.
Newbs, keep your health up when playing reaver.
War Horn build is great for starting because the auto-crit bypasses your stats entirely and offers the best survivability on a Rampage reaver.
Agree with both parts. The War Horn build is not something you should start with -- Devour (especially with the stamina gained when you take damage passive) offers insane survivability which is needed initially. If you're a promotion lord with 100% crit and 80% resistance and all then you can get by without Devour but for mere mortals it really, really helps keep you in the fight.
I prefer droping CR instead of WArhorn as it does nothing for the team, and I find I do not need it to survive. Plus Warhorn heals you for maximum health when combod with Rampage.
Got a chest today with Drakeskin armor for Arcane Warrior (who I never play), Hunter (who I almost never play, but this will get some use), and Necromancer (who I basically never play).
Sorta sad I got it for some of my least-used kits, but still seems like a pretty cool thing to get.
So, I'm a bit out of the loop from having my attention sucked away by other games and, mostly, by oodles of overtime at work lately preventing me from doing much outside of work-eat-sleep. Can someone quickly summarize what the dealio is with Drakeskin armor? Sounds like you get it for completing the new class challenges, but how does that work? Do you get all the Drakeskin armors for all warriors when you complete the warrior XP challenge, for example, or...? Can you get them as loot in chests? Can you craft them?
So, I'm a bit out of the loop from having my attention sucked away by other games and, mostly, by oodles of overtime at work lately preventing me from doing much outside of work-eat-sleep. Can someone quickly summarize what the dealio is with Drakeskin armor? Sounds like you get it for completing the new class challenges, but how does that work? Do you get all the Drakeskin armors for all warriors when you complete the warrior XP challenge, for example, or...? Can you get them as loot in chests? Can you craft them?
Exactly that (SS counts as warrior in that regard btw). No to the other two things.
Yes, only one you won't get is virtuoso it's non-existent apparentlyGot a chest today with Drakeskin armor for Arcane Warrior (who I never play), Hunter (who I almost never play, but this will get some use), and Necromancer (who I basically never play).
Sorta sad I got it for some of my least-used kits, but still seems like a pretty cool thing to get.
So, I'm a bit out of the loop from having my attention sucked away by other games and, mostly, by oodles of overtime at work lately preventing me from doing much outside of work-eat-sleep. Can someone quickly summarize what the dealio is with Drakeskin armor? Sounds like you get it for completing the new class challenges, but how does that work? Do you get all the Drakeskin armors for all warriors when you complete the warrior XP challenge, for example, or...? Can you get them as loot in chests? Can you craft them?
Newbs, keep your health up when playing reaver.
War Horn build is great for starting because the auto-crit bypasses your stats entirely and offers the best survivability on a Rampage reaver.
I prefer droping CR instead of WArhorn as it does nothing for the team, and I find I do not need it to survive. Plus Warhorn heals you for maximum health when combod with Rampage.
If you don't need CR to survive then you're either way overpromoted or overgeared for the difficulty you're doing. There's so many things it massively helps with and there's a reason every "serious" Reaver build has it.
I have been doing NM FC since I was 35/35/40 with a Dragon Maul Skywatcher Cleaver (did not have Maul at that point) and without CR (running pugs). The only point where I was getting knocked down a lot where the first 2 demon waves, and with a spirit tonic each wave (was great for Horrors if Red Templars too) there was not enough damage to kill me before i got up, rampage a-blazing.
So no, neither overpromoted nor overgeared.