Each faction should give relatively the same challenge for a given difficulty, doesn't matter what the difficulty is.
Right now, the Darkspawn and Qunari are by far taking much longer to complete than the original factions. They're not balanced compared to other factions on that specific point.
I don't think their abilities or concepts are wrong, but I think they went a bit over the edge with some of their values.
Bolters aren't a problem per se, 14 Bolters at the same time on wave 4 Ferelden Castle are. Their damage doesn't need to be reduced, their HP is fine, their immunities are fine, everything is fine about that unit. You just can't put 20 of them on the battlefield and expect it to be balanced. 5 Despair Demons alive and kicking are already hard enough, 14 Bolters feels like 3 times that amount of frustration. None of these units have a real problem by themselves, it's the amount of power they get when bunched together.
Darkspawn in general do have a lot more HP and Damage than the original 3 factions. They could benefit from a 5% HP nerf across the board. I don't mind letting the damage alone, I think their attack patterns are fair.
As for the Qunari, the problem is with immunities. At worst, any original faction enemy has 1 elemental immunity and sometime physical effect immunity. Qunari? They pile on immunities on top of immunities. You can't have a unit immune to Cold, Fire, Stun, Knockdown and Stagger all at the same time. Top it off with higher HP and Damage than usual and you've got the recipe for unhappy players.
More than 1 elemental immunity shouldn't exist, it makes Mages totally useless. You can easily build your Mage with 2 elemental sources of damage, you can't easily do that for 3. In my opinion, Immunities shouldn't exist to begin with. I don't mind 80% resists, but immunity, nope. Making a character useless isn't fun, aren't we playing the game for fun?
I forget the name, but I know of 1 Qunari enemy that can be frozen solid but Shatter only deals 1 damage. I mean, is it immune to Cold or not?
There are situations where my Archer simply drops dead and to this day, I still cannot see what hit me. I'm the host, so it's not lag. I'm full health, half a second later I'm trying to find my contact lenses on the ground... No enemies around, I just drop dead. It only happens against Qunari. My guess is that it's the Saarebas doing the green circle under me from 500 feet away, but there are no visual effects. Not that seeing the circle would change anything, the Archer's so bad at moving after shooting I'd be dead anyway... With over 60% resist to Magic, you'd guess having 1.5K HP would be enough to survive half a second, but I guess I'm expecting too much...
There's also the problem of combining multiple enemies with different immunities on the same wave. I mean, it's bad enough when you go Lightning and go against Venatori Mages, but at least it's only 1 wave. The problem with Qunari is that those immunities are present at all time. You've got 3 different enemies on a given wave? Each of them is immune to an elemental source you're using so no matter what you do, you're totally useless for at least 1/3 of them for the whole match. It ain't fun... Staying away from the 1 enemy type that is immune to you is fair enough, staying away from everything is a much harder deal, not to mention pretty freaking boring...
The Saarebas is a bit overboard, but if there were only 2 at most on the battlefield at the same time, it would be tolerable. When you get 4 of them on Ferelden Castle Nightmare, it's simply ridiculous, you can't focus fire on them to make them disappear fast. It's a long winded battle, nothing comes close to that kind of difficulty to deal with, only the commanders do.
Again, each and every of those units are mostly "fair" by their own, but the combination and number of them is simply ridiculously overpowered right now. Running NM Quari is taking 2x the time of the original factions. Running NM Darkspawn takes about 1.5x. Those factions aren't balanced compared to the original 3 factions. People are complaining and I think they're right to do so.
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Parachromis, Jeremiah12LGeek, Wavebend et 5 autres aiment ceci