Next time, Bioware, can we please have a hero who doesn't lose in the end?
#51
Posté 19 septembre 2015 - 04:46
The ending to Trespasser is less happy, more intense: "Why can't Bioware just give us a happy ending? It's like they're punishing us for playing the game!"
- Hiemoth, Wanya77, Humakt83 et 12 autres aiment ceci
#52
Posté 19 septembre 2015 - 04:47
Opinion: The loss of an arm seems fairly minor, by comparison. The Inquisitor seems to have lost very little and gained quite a bit.
Yeah, if I had to choose between losing an arm, and hearing the Calling, I'd give up the arm. Without a single second thought.
- HK-90210 aime ceci
#53
Posté 19 septembre 2015 - 04:49
You can have a happy ending for the Warden. I don't what happened to the Inquisitor because I'm trying to avoid spoilers.
#55
Posté 19 septembre 2015 - 05:10
Is it your fapping hand?
That thread got derailed rater quickly. ![]()
***
DAI has the most easy and happy ending out of any of the DA games. Only 2/9 companions can actually die, nobody important from your side dies in the story, you get to live your life (however short) happily with no consequence and you're worshipped as the second coming of Andraste by the common person.
Compared to DAO (where 7/10 companion can die, the Warden PC will eventually fall to the taint and so many important figures have died in the Blight) or DA2 (where you're forced into hiding, 6/9 companions can die and the city has gone to complete hell).
The main difference between Origins and its sequels is that Origins has a clear golden path (no companion dies; Werewolves, Dalish, Mages, Connor, Eamon, Alienage Elves: all saved; protagonist dies in a blaze of glory or live to tell their tale and get a whole province to govern as well as the utterly irrational adoration of the common people despite harboring a dangerous terrorist in their midst then going on a hike exactly at the moment the land get engulfed in war again) while DA2 and Inquisition do not: Hawke will lose most of their family no matter what, Quizzy will lose their arm and need to disband/severely downsize their organization no matter what: even if the Inquisitor remain influential, well connected, probably rather rich, and with plenty of time to adapt their fighting style to their loss of limb, these life altering events are unavoidable, compared to 95% of potential tragedies that threaten the Warden
- Kimarous, Mr.House, Googleness et 1 autre aiment ceci
#56
Posté 19 septembre 2015 - 05:18
Trespasser had a good ending. It made sense, it was well orchestrated, everything fit together, and many important questions were answered.
Still, I didn't like the outcome.
I didn't like that we basically lost everything we had gained in the course of the story and actually ended up worse than when we started out, on a personal level, by losing a hand. Even more than this particular instance, I dislike that it always seems to go that way in Bioware's stories. Hawke gained respect and a nice estate and lost it all again in the end, and only narrowly escapes being worse off than they started out because they started out as a destitute fugitive and ended as the same with some levels of badass added. The Warden ended up as Arl of Amaranthine and lost that by fiat of the writers, plus a few decades of their lifespan courtesy of the Joining. And don't get me started about Shepard.
I greatly dislike how these stories give our heroes some nice things and/or cool special abilities, make them do their hero's task and then contrive circumstances where they lose it all again. Most of the time, I don't feel particularly annoyed by any single instance, but the pattern is unpleasant. It's as if our heroes are never allowed to keep anything they gained, they're just there for their task and then discarded. This time, there is the additional annoyance that my cool magical extra was taken away. Unlike the earlier instances, this I actually resent a great deal.
So, next time, can we please keep what we gained for a change? Or at least give us a choice? I would've given the other hand for the Mark... others might have given the Mark for keeping the Inquisition intact and independent.
Perspective 1
My Inquisitor only lost a mentor and a mark that basically made her a target. She still has her freedom, her friends, her Friends, her husband, an awesome dog, and a crazy inventive dwarven arcanist (and access to another brilliant dwarven engineer) to help smooth over that whole "lost a hand" thing. I consider Inquisition an overall win for her.
Perspective 2
i love the 2nd one.
- TK514 aime ceci
#57
Posté 19 septembre 2015 - 05:26
From a personal life perspective , my Inquisitor gained a lot , a long term boyfriend , a title and property in Kirkwall , his clan got Wycome , a Free Marches city state,he's close to the Divine etc...he basically started as a forest hobo , your random Dalish Hunter.
There were a number of traumatic losses though , his faith in the Creators well...he still worship some of them but it's not the same obviously.His hand , dude loved his bow , and being a fighter and hunter was like the basics of who he was.(still he'll adjust after a while I imagine.)
The worst is obviously defeating Corypheus and ending with Fen Harel and having to again fight against some Godlike entity who wants to change/destroy the world.
It's a bit like an unfunny running gag.
- Rappeldrache et QueenCrow aiment ceci
#58
Posté 19 septembre 2015 - 05:58
Revan was found, went crazy, was killed by the empire side,resurrected full dark side and then finally killed for good.
I play SWToR and I killed Revan about ... 60 times. ![]()
But THIS is NOT Revan.
I'm a bit older, but I still remember that MY Revan was definitive a woman and a good Jedi (in my Kotor Universe). ![]()
In truth, both viewpoints are valid and reasonable, and something Bioware should take into account when designing and writing games that they hope will attract players and offer some satisfaction in having played.
Or give us a little Patch AFTER Trespasser, witch "something" what makes happy EVRYBODY of this people (NOT only the Happy-Ending-Fans). But I suppose there is no chance for this anymore. ![]()
I'm sorry but this is the best ending that any Bioware hero has had imo.
In german: Genau DAS ist ja das verdammte Problem!
Puhh, how can I translate myself ... : "Exactly THIs is the damn problem!"
(can I say "Damn" or is it to harsh??) ![]()
- QueenCrow aime ceci
#59
Posté 19 septembre 2015 - 06:01
Is it your fapping hand?
Seriously though, my objection really centers around the fact that it is already established magic can regrow limbs. This isn't like ASOIAF where Jaime gets his hand chopped off and its gone for good end of story. Meaning Bioware has basically decided that the Inquisitor chooses to remain an amputee for no particular reason.
EDIT: Really that's censored
I don't remember seeing limbs regrow in any comics.
Why do you refuse to provide any info on which comic it happened in?
#60
Posté 19 septembre 2015 - 06:13
The worst is obviously defeating Corypheus and ending with Fen Harel and having to again fight against some Godlike entity who wants to change/destroy the world.
It's a bit like an unfunny running gag.
So my husband keeps telling me that since we Inquisitors all sent Corypheus to the Fade (no choice to kill him once and for all or re-imprison as the Wardens tried to do) Fen'Harel's plan to bring down the veil will release those in the Fade and our "victory" against Corypheus is undone. Good news, maybe we get Stroud/Hawke/Alastair back to help us win the unwinnable as the unfunny running gag gets unfunnier?
- Wren aime ceci
#61
Posté 19 septembre 2015 - 06:14
I don't remember seeing limbs regrow in any comics.
Why do you refuse to provide any info on which comic it happened in?
Who said I refused? I mistook the tone of the other poster's question and responded accordingly. IDW EA Comic. One of the mages regrows a dwarf's arm, while healing an other injury.
- Rappeldrache et Wren aiment ceci
#62
Posté 19 septembre 2015 - 06:24
Trespasser was great, apart for the forced amputation. In a setting where it is already established healing magic can regrow limbs there is no reason for the Inquisitor to be stuck as an amputee given the vast array of resources, contacts, favours and potentially even their own significant magical abilities they have at their disposal.
Thank you for pointing this out to people. Everyone seems to have forgotten this in their distress over how the game ended.
#64
Posté 19 septembre 2015 - 06:31
As heart wrenching and frustrating as it was to leave the ending so open like that, I have really enjoyed the way it ended because it allows me to speculate greatly on the future game.
When I finished Skyrim I was like, "So, that's it then?" and then that game lost all attraction for me. However, DA:I has fully committed me to this story, the way it ended and especially to looking forward to what comes next.
A happier ending would not have put me on the hook for DA:4 and all of the associated books that will probably come out in the interim within the next couple of years.
I probably should go up to Canada right now and just hand Bioware my credit card with a note begging them for my next DA fix...
#65
Posté 19 septembre 2015 - 06:49
Calm down, they're just trying to make entertaining games. If they do something you don't like you can tell them... politely... without making it into some personal "they hate me and their customers" delusion.
They joke about how evil they are themselves. Check devs twitter. They know it hurts. They like it. Most people do. Drama and tragedy and stuff. I don't. I like being awesome forever and happy. Like my Hawke, got rid of mom and carver and now is happy with Isabela ![]()
#66
Posté 19 septembre 2015 - 06:54
They joke about how evil they are themselves. Check devs twitter. They know it hurts. They like it. Most people do. Drama and tragedy and stuff. I don't. I like being awesome forever and happy. Like my Hawke, got rid of mom and carver and now is happy with Isabela
You might be playing the wrong series then
- Abyss108, Rappeldrache et BSpud aiment ceci
#67
Posté 19 septembre 2015 - 07:03
Then what are you doing in the forum marked "spoilers"?
Key word was "trying" XD I did come across on spoilerly things like this on accident.
#68
Posté 19 septembre 2015 - 07:11
I don't think the Inquisitor has "lost" per say. There was obviously going to be a price for the power the Inquisitor gained, so I didn't necessarily see or feel that having the mark removed and arm amputated was a bad thing. It does however, given how formulaic it was, stand out as a pretty annoying plot device if not used efficiently. I mean sure, let's throw our hero(ine) into the Fade twice, throw legions of Red Templars and Maleficarum, daemons, and Venatori at them; send them into the future through time magic or through a mental labyrinth inside of their own head; fighting daemon-possessed high dragons and other supernatural freaks of nature, etc. You lose an arm after successfully staving off a miniature army of invading Qunari forces and survive your hand nearly going nuclear because of a mark you got completely by accident and that setback is somehow the end of your "adventuring days"? That's like the biggest slap in the face one could imagine. If the loss of a limb is really their way of trying to set up a new protagonist, it definitely wasn't done tastefully. They should've just killed them off entirely, because you now have a major new diabolus ex machina being introduced into the plot with them being railroaded into obscurity.
- Rappeldrache et prosthetic soul aiment ceci
#69
Posté 19 septembre 2015 - 07:59
Eh?
At the beginning of the game, my Inquisitor was some random whathisface mage who got imprisoned by a very angry Seeker and was on the verge of being executed.
At the end, said very angry Seeker is his girlfriend, he is respected all over southern Thedas, has connections second only to royalty, has grown in personal power tremendously, commands the honor guard of Divine Victoria (a personal friend), and has killed, among other things; a dozen dragons, a Avaar ''god'', the avatar of a giant rock thingy, and a Magister who would be a god.
For the price of an arm? I'd say that's as close to a total victory as one gets without being a Mary Sue that never fails.
#70
Posté 19 septembre 2015 - 08:09
They joke about how evil they are themselves. Check devs twitter. They know it hurts.
Does this mean: The developer make jokes about all the sad and angry customers on Twitter? Sorry, my english is not the best. ![]()
You have an example or a name?
I quote myself:
Finally: Thanks to my (new best) friend Drasanil
*Hugs*:
Official EA Dragon Age Comic: http://dragonage.wik...Age_(IDW_comic)
Protagonist in this comic: http://dragonage.wik...m/wiki/Minderel
Quotation: Minderel in particular, suffered a major wound in his leg from a battle with a dire Corrupted spider. Gleam was able to set the bone straight and healed his leg but she also inadvertently grew back his arm; albeit not grown as big as his other arm.
I'm sure the Inquisitor could find better mages to do this proper.
- QueenCrow aime ceci
#71
Posté 19 septembre 2015 - 08:51
Let's see....
My Inquisitor now leads the honour guard for Cass (who she is very good friends with) is married to Cullen who is still her commander, is still friends and keeps in contact with Leli as she raises Harding, Ractor and Charter as successors, has titles and holdings in kirkwall and is a very good friend with Varric who is viscount, is very good friends with Sera and does regular Jenny work with her, still keeps in contact with her good friend Dorian with only Josie, Blackwall and Vivie doing their own things now. She still has her contacts and is now foucvisng on protecting Cass and stopping Solas and the only downside is she lost her lower left arm.
I'm sorry but this is the best ending that any Bioware hero has had imo.
Well, sure, there's all that. But my Inquisitor chooses not to ignore the Solas threat. Which means none of that matters since it's all on the line AGAIN.
Trespasser gave no closure at all, in my opinion.
- Yuyana aime ceci
#72
Posté 19 septembre 2015 - 09:00
My Inquisitor might have lost an arm, which was disintegrated by her ex-boyfriend, who is trying to destroy the world, and who is literally the devil of her religion, which is also a complete and utter lie, but at least she is still alive unlike the warden and hawke.
Happiest ending I've ever gotten in a DA game! ![]()
#73
Posté 19 septembre 2015 - 09:01
Quotation: Minderel in particular, suffered a major wound in his leg from a battle with a dire Corrupted spider. Gleam was able to set the bone straight and healed his leg but she also inadvertently grew back his arm; albeit not grown as big as his other arm.
I'm sure the Inquisitor could find better mages to do this proper.
The thing is, we don't know exactly what happened to Quizzie's arm, but s/he doesn't lose it to a "wound". A lot of people seem to be under the impression that Solas literally chopped the arm off (and in some scenes, it cuts out after he makes a motion that could definitely indicate that), but we also have instances where after doing it, we see him walk away and Quizzie's still on the ground with the arm attached (before still returning to the Conclave with it missing). More likely, he did some sort of magical thing to make the Anchor consume itself, or the like, and there's nothing that says magic would be able to cure that. Or, if it did, bringing the arm back might also bring the Anchor back, and that would be, y'know, bad.
#74
Posté 19 septembre 2015 - 09:04
The thing is, we don't know exactly what happened to Quizzie's arm, but s/he doesn't lose it to a "wound". A lot of people seem to be under the impression that Solas literally chopped the arm off (and in some scenes, it cuts out after he makes a motion that could definitely indicate that), but we also have instances where after doing it, we see him walk away and Quizzie's still on the ground with the arm attached (before still returning to the Conclave with it missing). More likely, he did some sort of magical thing to make the Anchor consume itself, or the like, and there's nothing that says magic would be able to cure that. Or, if it did, bringing the arm back might also bring the Anchor back, and that would be, y'know, bad.
Mr. Weekes has explained on Twitter that Solas took the mark, but the arm couldn't be saved because it was in too bad a shape.
- Rappeldrache aime ceci
#75
Posté 19 septembre 2015 - 09:29
You might be playing the wrong series then
I just said my DA2 (previous game) character is exactly how I wanted her to be. So not a series fault, DAI fault. Warden is also happy with Leliana. Again, it is only DAI fault, no need to blame it on the series.
Edit: In case it is not obvious DAI fails at giving you option from intro to the end of Trespasser, one of many things lost from DAO. In short, all my posts are the same, sometimes it is not clear but it is all about saying how wonderful DAO is and how awful DAI is. Just saying so that you don't waste time not knowing where I'm going. I should probably put it on my signature.
Edit2: Oh, you think I was being ironic when I said Hawke got rid of relatives? No, I was serious, family is just a burden I'm glad she and Isabela can just have orgies forever.
- Tielis aime ceci





Retour en haut





