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no gameplaii mods ?


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#1
PIT_DEFENDER

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So I have been looking around for a while and I cant find any mods that would bring back the tactics programing options for companions, like it was in the previous parts. I am really the only one who suffers through half of the game ?:P(combat)

 

When the game was finaly realesed I was too much into the plot to wait for game to get better before I start playing but, I expected that after half a year there would be suitable upgrades to camera and combat.

 

So do I lok in worng places or wtf is going on ? :o



#2
Ryudoz28

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So I have been looking around for a while and I cant find any mods that would bring back the tactics programing options for companions, like it was in the previous parts. I am really the only one who suffers through half of the game ? :P(combat)

 

When the game was finaly realesed I was too much into the plot to wait for game to get better before I start playing but, I expected that after half a year there would be suitable upgrades to camera and combat.

 

So do I lok in worng places or wtf is going on ? :o

 

The new engine they used for DA:I ( forgot the name ) makes it almost impossible to mod at all, just check inquisition nexus , 95% of mods are merely cosmetic, also EA it's anti-Mod policy, so they wont release any dev modding tool like say, Bethesada usually does.

 

So nope, apart from minor changes, you are out of luck :( , i myself would loved a new spec for mages coming from a mod, Spirit healer or anything suppotive , bleh -_-



#3
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Right, I didnt think about that ;p EA has prevailed again ^^ it seem they strive to become most hated group since NSDAP XD

 

Whenever I think they cant do anything worse than they just did they always surprise me xD THeir policy is so anti-player is disugsting, its like we all are just insects who exist only so that they can fill their pockes with our money. I understand every corporation is like that :P but they arent even polite enough to hide with it.

 

Best of luck EA



#4
Arvaarad

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It's not EA making the call. It's the fact that the Frostbite engine incorporates some third-party tools (basically: tools made by someone outside of the Frostbite team).

 

As a (very, very) rough example, assume you're working on a game engine and want it to support feature X, Y, and Z.

 

You have two options now. You can build the engine from the very bottom, using your own time and team to build every single detail, even if other games have solved the same problems before. That's expensive and time-consuming, and will ultimately inflate the prices of games you make, because now you have to pay the salaries of everyone who worked on making those parts from scratch. That's closer to what Bioware did before using Frostbite, and it's part of the reason why Origins took something like 6 years to make.

 

Generally the more cost- and time-effective approach is to buy existing tools that have already solved these problems. Again, this is a super simplification, but imagine our fake game engine decides to use a third-party tool to handle some aspect of combat.

 

The studio that makes that third-party tool makes a living out of selling their tool to combat designers. The last thing they want is for someone to get access to their tool for free. So they sell their tool to people making game engines, but they say "please don't expose our tool to your players, because it will destroy our business model".

 

Because game prices haven't kept up with inflation and games need ever-increasing technical specs to keep up with the market, you agree to their terms. The third-party studio is happy because they have economies of scale, so they can afford to sell their tool for less than it would take the engine studio to make it from scratch. Your engine studio is happy because you can ship on time and on budget, which means you can pay your employees.

 

But, when that kind of transaction happens, it does make it harder to support modding. Now you've got to keep this separate, completely-outside-of-your-control third-party studio happy. And usually "happy" means "not letting players use their tools".

 

---

 

Disclaimer: I don't work in video games specifically, but this is how third-party tools work in other areas of the software industry.


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#5
PIT_DEFENDER

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And thats all understandable if your a small studio, however what EA does is using the cheapest resurces possible to create a mainstream thing that will sell good, and the quialty of product doesnt matter so much. See it would be all fine with no mods as long as the combat system woulnd be degraded in comparsion to previous versions. And its just one of many many issues I see in their producsts. Anyways i was just hoping to find some mods and it truned into some grumpy rant topic :P


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#6
Bigdawg13

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That's true. Why make a better game if the investment is a poor one. The game is still quite good.

#7
CorniliuS

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Didn't you heard it's for more tactical approach... :lol: