porn on the omnitool?
Radio stations for the omni-tool? Also, omni-tool for the new pause menu?
#26
Posté 20 septembre 2015 - 01:50
#27
Posté 20 septembre 2015 - 02:02
porn on the omnitool?
Ability to download Fornax pl0x
#28
Posté 20 septembre 2015 - 02:25
So you want the Omitool to work like a Pip-boy 3000 Mark VI lets throw in VATS too lol.
#29
Posté 20 septembre 2015 - 03:14
I really like the idea but because of real world realities I don't think a radio station al la Fallout is possible.
But they could maybe have a feature where we add music files stored on our computer and make a sort of playlist?
#30
Posté 20 septembre 2015 - 03:15
That'd be nice. Also use our omni-tool to view the map, like in this concept art.
That would be a cool design feature.
#31
Posté 20 septembre 2015 - 05:07
As long as it gives me access to a future version of xhamster, I'm all for it!
Fornax. It is called Fornax.
- Mdizzletr0n aime ceci
#32
Posté 20 septembre 2015 - 06:11
Just imagine it like this:
You press start and the game smoothly switches to a first-person view as your PC raises his/her arm toward the screen and your omni-tool takes shape. A familiar circular menu appears in the circular, hard-light form over the back of your hand, displaying in-game options like music, map, inventory, codex, suit status, etc, along with an option to take you to the meta-game options like save and load.
You open the music menu and start a playlist that you made earlier. Then you go back and open the map, which opens in a 3-D hologram that you manipulate with your right hand, zooming in, expanding out, looking for shortcuts, etc. Then you set a course that will appear on the 2-D map in your helmet's HUD and start moving to your destination.
Just imagine it like this:
You press start and the game smoothly switches to a first-person view as your PC raises his/her arm toward the screen and your omni-tool takes shape. A familiar circular menu appears in the circular, hard-light form over the back of your hand, displaying in-game options like music, map, inventory, codex, suit status, etc, along with an option to take you to the meta-game options like save and load.
You open the music menu and start a playlist that you made earlier. Then you go back and open the map, which opens in a 3-D hologram that you manipulate with your right hand, zooming in, expanding out, looking for shortcuts, etc. Then you set a course that will appear on the 2-D map in your helmet's HUD and start moving to your destination.
Or a third person in game menu like Dead Space

#33
Posté 22 septembre 2015 - 01:04
Fallout 3 had multiple radio stations that had music and even certain decisions you've made, the radio host spoke of it!
Why can't ME:A have something like this, and why can't our omni-tool be the new pause menu? It would allow us to actually see what the omni-tool does instead of looking like transparent orange glass.
Or like the Dead Space in game menu
I definitely love the idea regarding the dead space menu gui. Given the fresh, enigmatic vibe Andromeda is going for, a face lift like this in terms of an ingame menu is a move in the right direction imho. Not too sure on the whole radio idea though... maybe if it includes the elevator music from ME1 ![]()
They NEED this though https://www.youtube....h?v=sUKiOcV1SSc
Thanks for posting this mate... love this track. Hearing it always makes me a little teary eyed, yet heartfelt at the same time.
- ExoGeniVI aime ceci





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