Aller au contenu

Photo

Question about tank builds post-patch


  • Veuillez vous connecter pour répondre
9 réponses à ce sujet

#1
jonmoore86

jonmoore86
  • Members
  • 85 messages

I tend to play mostly dps characters, so tank builds kind of elude me. Post-upgrade toggles, is the immortal tank build that was on here still viable, or are we mainly replacing body guard with horn of valor? Like leaving the tank on pure ai, if that helps.



#2
Bigdawg13

Bigdawg13
  • Members
  • 1 205 messages
What difficulty? Are you using trials? Which ones if so.

#3
jonmoore86

jonmoore86
  • Members
  • 85 messages

Nightmare difficulty, using even ground, walk softly and grizzly end. Simultaneously playing two characters, one a dw assasin, the other a rift mage.



#4
jonmoore86

jonmoore86
  • Members
  • 85 messages

My tank build thus far is all of W/S tree except for lunge, with shield bash upgraded for damaging guard, war cry and charging bull, then left side of battlemaster for horn of Valor upgraded to fortifying blast.



#5
Bigdawg13

Bigdawg13
  • Members
  • 1 205 messages
Not sure what this "immortal tank" build was but post patch I like my tank to have fortifying blast, combat roll, and grappling chain. After Skyhold if you are challenged then use Blackwall and fill out his Champion tree. I really don't think all the SnS Passives are all that good IMHO ( except shield bash for promoted enemies with lots of guard). Livid and Bodyguard not so great either.

#6
jonmoore86

jonmoore86
  • Members
  • 85 messages

If i remember correctly it used bodyguard in place of fortifying blast to mitigate the increased damage from to the death. But yeah, I will try that. I have everything but combat roll.



#7
Bigdawg13

Bigdawg13
  • Members
  • 1 205 messages
Must be a really new build because fortifying blast is new as of Trespasser

#8
jonmoore86

jonmoore86
  • Members
  • 85 messages

Fortifying blast wasnt in the old build. Meant to say it used bodyguard for damage prevention like fortifying blast does now. only it transferred damage to the tank instead of adding guard

 

Here's a link to it : http://forum.bioware...-immortal-tank/



#9
PapaCharlie9

PapaCharlie9
  • Members
  • 2 987 messages

Fortifying blast wasnt in the old build. Meant to say it used bodyguard for damage prevention like fortifying blast does now. only it transferred damage to the tank instead of adding guard

 

Here's a link to it : http://forum.bioware...-immortal-tank/

That's a bit dated even without considering Patch 10/Tresspasser. I don't think that build would have done as well in JoH.

 

That said, I don't think it's that far off. Just some tweaks. Maybe take some of the Vanguard points and move them to Champ for Walking Fortress. Maybe cut back on some of the passives and Payback Strike in order to get Fortifying Blast (not to mention Grappling Chain and Combat Roll). I think the lack of S/S actives might get a bit boring, but the trade-offs at the time made sense. Active slots are a real limitation then and now -- you may pay all those points in Battlemaster but only be able to use Fortifying Blast as an active.



#10
ottffsse

ottffsse
  • Members
  • 650 messages
The only minor quibble with combat combat troll now is that ai does not use it to full potential for damage {or abuse it if you will). But since it's cc ckeance its great on Cass. Clack walk has walking fortress and better options for cc cleanse abilities.