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The 19th weapon is The Crescent's Shadow (Level 27 crafted sword). Confirmed by Luke. Final stats in OP


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#101
Guest_parkchesterbrah_*

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Wave, as far as I'm concerned, you've simply identified a template of a sword that will likely be used.  

 

Correct me if I'm wrong, but other built-in attributes, such as armor/guard pen have yet to be confirmed (proto touched on this a bit earlier)

 

Imagine a hypothetical sword with:

- auto attack cold barrage procs that hit for 500% weapon damage x 2 (cooldown 3 sec)

- built-in high armor pen, guard pen, crit damage, and heal on kill stats

- increased attack speed

- etc

 

This is all wishful thinking, but I'm willing to wait and see what Luke/devs have come up with.



#102
Wavebend

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Wave, as far as I'm concerned, you've simply identified a template of a sword that will likely be used.  

 

Correct me if I'm wrong, but other built-in attributes, such as armor/guard pen have yet to be confirmed (proto touched on this a bit earlier)

 

Wrong. This is the item as is, not a template.



#103
JohnnyQPublic

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I don't care how confident anyone is about this analysis.  This is not "confirmed" until the developers confirm it.  I'm frankly shocked anyone thinks otherwise.



#104
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Can you then please list the full item's attributes/procs/damage range then?

If even one bit of item is wrong, you owe me a copy of ME:A

Deal?

#105
Wavebend

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Can you then please list the full item's attributes/procs/damage range then?

If even one bit of item is wrong, you owe me a copy of ME:A

Deal?

 

And if I'm right?



#106
DrascatonisFade3K

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E-spitshake on it

#107
Wavebend

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I don't care how confident anyone is about this analysis.  This is not "confirmed" until the developers confirm it.  I'm frankly shocked anyone thinks otherwise.

 

Don't look at the analysis on OP, it's misleading. I have much stronger proof now



#108
Guest_parkchesterbrah_*

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List all attributes/procs/damage range correctly, and I'll buy you a copy of ME:A, scout's honor.

The crescent blade will be used, that much seems certain. But if you can tell us the exact specs of the weapon in its entirety, and if that matches the actual weapon upon real in-game confirmation, then I'll give credit where credit is due.

If there is a discrepancy of any kind however, I'd expect you to honor the same agreement.

With all this talk of free ME:A, let's make it happen.

#109
Shiratori

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Well the more accurate Wave is the less likely we'll probably here from St. BLuke. If things are off though, he'd probably make some statement saying like ... Um... I have no clue how to do emoticons on the phone but everyone knows what I'm saying.

#110
Guest_parkchesterbrah_*

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This was my original point. The more we rabble rouse about preliminary findings, the more likely things are to change.

#111
Wavebend

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This was my original point. The more we rabble rouse about preliminary findings, the more likely things are to change.

 

I don't really get what you want. You already know the 19th weapon is the Crescent. Do you want the base damage range? Because I could spawn 50 Crescents and just do a min-max collection within 5 minutes. The proc is nothing more than a 2x cold barrage with 8s internal cooldown. And of course, 100% crit. dmg bonus.



#112
Guest_parkchesterbrah_*

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Ok, so your assessment of Crescent blade is:

- slightly higher base damage than hakkon
- 100% crit damage
- cold barrage x 2 for unknown damage, with 8s cooldown

If that's it, yes I'm disappointed.

I have to think Luke got a little bit more creative than that...

#113
Wavebend

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Ok, so your assessment of Cresent blade is:

- slightly higher base damage than hakkon
- 100% crit damage
- cold barrage x 2 for unknown damage, with 8s cooldown

If that's it, yes I'm disappointed.

I have to think Luke got a little bit more creative than that...

 

That's probably not all of it. That's what I gathered. It also looks like it has an embedded 100% armor penetration but I'll have to test more. (Don't quote me on this)



#114
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I don't know, man. Still seems contradictory. You've said "this is the item as is" when questioned about, but you're also still trying to mine data and do testing regarding its attribute numbers.

Without knowing the full details, I'll continue to withhold judgment.

#115
Wavebend

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Base damage ranges from 235 to 243, over a sample of 1000 Crescents

 

edit

 

I don't know, man. Still seems contradictory. You've said "this is the item as is" when questioned about, but you're also still trying to mine data and do testing regarding its attribute numbers.

Without knowing the full details, I'll continue to withhold judgment.

 

I simply said that the weapon was as is. Not a template or variable attributes beyond the varying base damage



#116
Guest_parkchesterbrah_*

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Yeah, just a misunderstanding. By template, I simply meant a sword with variables (not base damage) that can be altered by the devs, such as armor pen/guard pen.

We both agree that the Crescent blade is most likely the one. I'm just not convinced that anyone other than the devs know the actual specifics.

Again, if you do know the full specs, we're all ears.

#117
Cirvante

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This is good. I won't feel bad for never getting it then.



#118
Wavebend

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My mistake, it doesn't have armor penetration at all.



#119
Sinistrality

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At the least it's an end goal. Better then one defined by myself.



#120
scene_cachet

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If the cold barrage freezes then the shatter combo with 100% crit would be slightly worthwhile... However, still very meh and no unicorns and rainbows so I dissaprove. 

 

eb9.gif

 

On last weeks stream Billy said something about a patch they need to roll out to fix some issues, so the secret weapon still might not be released and there could be more weapons being added.... As BLuke expected it to take up to 2 months minimum to meet the requirements for the secret weapon, it might still be in testing. 

 

But much like the staff sword, which you found an MP variant of, this could be another weapon that didn't make the cut. 



#121
Sulaco_7

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If the cold barrage freezes then the shatter combo with 100% crit would be slightly worthwhile... However, still very meh and no unicorns and rainbows so I dissaprove.

eb9.gif

On last weeks stream Billy said something about a patch they need to roll out to fix some issues, so the secret weapon still might not be released and there could be more weapons being added.... As BLuke expected it to take up to 2 months minimum to meet the requirements for the secret weapon, it might still be in testing.

But much like the staff sword, which you found an MP variant of, this could be another weapon that didn't make the cut.


Theorically the weapon could drop for anyone at anytime since all the requirements are RNG based. Someone could also spend $100,000 in platinum to get all the requirements too. So the secret weapon has to already be there and be available to drop.

#122
Wavebend

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It would take way too long to describe how the proc works accurately with pictures because of the complicated nature of timelines, but I'll try to do my best.

 

First, just to make things clear: The Crescent's Shadow only has two attributes beyond its base damage: Crescent Blade (a proc), and a 100% crit. dmg bonus modifier. It also has a slot for a grip and a rune. Nothing more.

 

Now, here's how the proc works.

 

The timeline found in DA3/Party/General/Passive/unique_item_passive_proc_crescent_timeline creates a rule to call the timeline in da3/party/general/passive/unique_item_passive_proc_crescent_check_timeline every time the character deals damage (ReactionType: React_OnDealtDamage). In other words, it will try to proc every time you deal damage of any kind.

 

Now, everytime you deal damage and the DA3/Party/General/Passive/unique_item_passive_proc_crescent_check_timeline timeline is called, this timeline will trigger another very short timeline (0,033s) that will attempt to call another timeline in da3/party/general/passive/unique_item_passive_proc_crescent_triggered_timeline, but with a conditional check: it will only call the "triggered" timeline if the RNG (with a random seed) falls within a 20% chance. Meaning it only has 20% chance on hit to proc.

 

If the random chance test succeeds, the timeline in da3/party/general/passive/unique_item_passive_proc_crescent_triggered_timeline is called, the game will call upon two [BWCSMAction_LaunchNewProjectile] actions (in other words, two cold bolts) and there's a lot of stuff about projectile math that isn't worth discussing about (initial velocity, ground clearance, max bounces, etc.). These projectiles are allowed to be launched with a late start. Then the timeline finally calls the da3/party/general/passive/unique_item_passive_proc_crescent_cooldown_timeline (along with another timeline not worth discussing). This "cooldown" timeline has a fixed duration of 8.000s (ConstValue : 8,000)

 

In other words.

 

On any damage you deal, you have a 20% chance to proc 2x cold bolts. Once this happens, a 8s internal cooldown immediately triggers, even if it may take 1-2s for the cold bolts to hit the enemies because of late start.


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#123
KalGerion_Beast

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Any of those numbers indicate the damage value of a single projectile?  By your video it looks to be ~200% weapon damage per projectile.  



#124
Wavebend

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Any of those numbers indicate the damage value of a single projectile?  By your video it looks to be ~200% weapon damage per projectile.  

 

That seems correct. I can't find any damage modifiers in any of the timeline files, but there's a 2.000 unused value in the abilitydata file that would fit this hypothesis

 

edit: Sneaky sneaky... :bandit:



#125
scene_cachet

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How many bolts from chilled to frozen?

 

Or even better, bolts with cool beats dots.