So what stopped the mage v templar was...
#26
Posté 21 septembre 2015 - 09:26
It felt unfinished
#27
Posté 21 septembre 2015 - 09:28
I know people complain about not seeing any of the Mage-Templar war, but for the most part, I think it was largely fought in the form of small skirmishes throughout southern Thedas, like the conflict raging through the Hinterlands. Aside from the siege of Andoral's Reach, there was never a point in the war where one army stood on one side and another army stood on the other and they went at it. The mages never really had the numbers to wage that sort of battle.
Agreed and that would have been nonsensical. I was just disappointed with how it was delivered.
#28
Posté 21 septembre 2015 - 09:29
Personally, I think the factions in the Hinterlands should have been revamped with two leaders, Adrian and Carrol (instead of just being a named red templar mook we fight) who leads the extremist of both sides with dialog and even choices.
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#29
Posté 21 septembre 2015 - 09:37
There aren't enough mages and Templars to make this an epic war. It mostly consisted of skirmishes.
Also, the explosion of the Breach killed thousands, among those a good number of the two belligerants, as the title screen indicates. Add to that casualties in the Hinterlands after the mages take refuge in Redcliffe and whichever faction you do not aid being absorbed into Corypheus's army (with added casualties from internal resistance I assume) and the war just fizzles out because, well, most of the combatants are scattered, leaderless and/or dead. Which is not out of the ordinary.
The real conclusion is in whoever is made Divine.
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#30
Posté 21 septembre 2015 - 09:52
The big parts of the war happened before the start of the game. Similar to the Orlesian Civil War.
Both sides were exhausted and there was a desire to stop, but Cory made sure it didn't stop.
The Mage-Templar War ended with a bigger threat being revealed, and then the overall outcome was the College and Circle being (re)formed.
The Orlesian Civil War ended during negotiations and the realization of a bigger threat needing to be addressed.
The MT War was pretty much done, with the mages on the losing end, but the Templars were prevented from "ultimate victory" by the intervention of the Venatori.
The Civil War was still in top gear with no winner in sight. Soldiers on both sides just wanted to stop and couldn't do much with rifts appearing all over Orlais.
- MarcusAurelius aime ceci
#31
Posté 21 septembre 2015 - 10:29
Yeah, how the mage vs templar war ended/ resolved was very anticlimactic given the build up since DAO
I would not be surprised if the Ancient Elves vs the world will be resolved due to the reckoning Flemythal said would happen
#32
Posté 21 septembre 2015 - 11:39
Not every war is epic
First: never put someone named Meredith in charge of a military operation
Second: there's been two Emu wars, at their peak, over 57.000 Emus (roughly 10% of the Emus total population) were killed annually and today Emu numbers may have increased since European settlement.
These wars were epic in every sense of the word: it's just that the birds won and Humans are sore losers
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#33
Posté 22 septembre 2015 - 03:21
We also need to remember that the Conclave was essentially a peace summit. Which both parties agree to. This is unlikely to happen unless the war had already run much of its course and both belligerants were exhausted to the point that the Divine's mediation was a welcome alternative to fighting until the bitter end.
As such, the War not being in full swing come Inquisition makes sense; it has been going on for years already, and is abating. By our decisions and whoever is named Divine, we pretty much decide the ultimate outcome.
And personally, I felt that between Kinloch Hold and DA2, we had heard about enough of the mage vs Templars issue. The entirety of the pre-Skyhold plot rests upon it, it determines what Corypheus's main minions are, and the war's resolution is the primary issue when it comes to choosing a new Divine which are differenciated explicitely by what they do with the mages. As such I feel that this plot point has run its course to my satisfaction.
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#34
Posté 22 septembre 2015 - 03:28
The Mage-Templar War was never a war to begin with. More like a violent and massive game of cat and mouse, with the mages running away from templars trying to kill them. Besides the skirmishes in the Hinterlands their were no battles waged.
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#35
Posté 22 septembre 2015 - 03:29
The entirety of the rebel mages were in Redcliffe by the time you enter the scene, which amounted to couple hundred. Couple hundred mages aren't waging any wars. As others have said, the war was over before the game began and all the senior mages/templars were at the summit. So a couple hundred mages with most being just apprentices isn't going to wage war against anything.
- zeypher aime ceci
#36
Posté 22 septembre 2015 - 07:46
The Mage-Templar War was never a war to begin with. More like a violent and massive game of cat and mouse, with the mages running away from templars trying to kill them. Besides the skirmishes in the Hinterlands their were no battles waged.
Like virtually all asymmetric wars when one side has an overwhelming advantage in numbers and resources
#37
Posté 22 septembre 2015 - 09:38
It would have been nice if the mages had someone like Ser Barris who you could send on war table missions and even promote them to a role, who like Calpernia is a big reason I normally pick Champions of the Just.
Hell even putting Fiona on trial would have made me enjoy the mage side more but alas I lose Calpernia, Ser Barris and Fiona is still so CotJ is just better minus some loss of Cullen.
Yeah, it kind of sucks, since I like Barris, I like Calpernia and her mission better, I like Cole's introduction in CotJ and I like that mission in general probably more than IHW, but I want to support the mages and like Cullen content. Game, why you do this to me?
And you don't even get to introduce Alistair to Fiona. It would have been awesome if you could do both missions and have both secondary antagonists, since we didn't get to see much of Corypheus' inner circle.
#38
Posté 22 septembre 2015 - 09:43
First: never put someone named Meredith in charge of a military operation
Stop, you're making Meredith Trevelyan sad ![]()
- Cullen talks about how crazy Knight-Commander Meredith was. Meredith: "I hope I'm a better leader." ![]()
#39
Posté 22 septembre 2015 - 09:45
Killing a few roving bands of mages and templars without even getting to talk to them, see them in conflict with each other or the local populace and then recruiting a handful (that we never see again after that) to close a hole was very unsatisfying to me.
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#40
Posté 23 septembre 2015 - 02:07
Killing a few roving bands of mages and templars without even getting to talk to them, see them in conflict with each other or the local populace and then recruiting a handful (that we never see again after that) to close a hole was very unsatisfying to me.
Yes, give me some dialogue in my quests, Bioware! I miss the old days where you could talk to people, and sometimes you could talk them down or find a solution that didn't involve fighting. But even if you had to fight them anyway, talking to them gave them a face, a voice, a personality! It made them memorable, at least compared to an over-sized mook with inflated health (who half the time I didn't realize was a named enemy since I didn't target them). And it made the fight mean something.
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#41
Posté 23 septembre 2015 - 03:58
Yeah, it kind of sucks, since I like Barris, I like Calpernia and her mission better, I like Cole's introduction in CotJ and I like that mission in general probably more than IHW, but I want to support the mages and like Cullen content. Game, why you do this to me?
And you don't even get to introduce Alistair to Fiona. It would have been awesome if you could do both missions and have both secondary antagonists, since we didn't get to see much of Corypheus' inner circle.
If Alistair is a warden, Fiona will talk about him to the inquisitor and will even leave Skyhold if he dies in the fade.
#42
Posté 23 septembre 2015 - 04:39
If Alistair is a warden, Fiona will talk about him to the inquisitor and will even leave Skyhold if he dies in the fade.
I know she talks about him, which makes me even more annoyed they don't talk. I didn't know she left if he was left there though. How could I leave him there?! ![]()
#43
Posté 23 septembre 2015 - 03:58
I know she talks about him, which makes me even more annoyed they don't talk. I didn't know she left if he was left there though. How could I leave him there?!
I think it's mostly her not wanting him to know, probably something her and Maric agreed too. After all Alistair thinks his mother was just a servant girl and he has a brat for a sister. Finding out his mother is a elven exwarden who leads the main mage group in the war would do alot more damage then good at this point, more so if king.
#44
Posté 23 septembre 2015 - 04:07
Personally, I think the factions in the Hinterlands should have been revamped with two leaders, Adrian and Carrol (instead of just being a named red templar mook we fight) who leads the extremist of both sides with dialog and even choices.
What ever happened to Adrian anyway?
#45
Posté 23 septembre 2015 - 04:09
What ever happened to Adrian anyway?
Most likely died in the explosion.
#46
Posté 23 septembre 2015 - 04:13
Most likely died in the explosion.
That death is too easy for her ![]()
#47
Posté 23 septembre 2015 - 06:44
I think it's mostly her not wanting him to know, probably something her and Maric agreed too. After all Alistair thinks his mother was just a servant girl and he has a brat for a sister. Finding out his mother is a elven exwarden who leads the main mage group in the war would do alot more damage then good at this point, more so if king.
Well, the game is fairly inconsistent when it comes to letting the Inquisitor decide to spill the beans or not (we could in Dorian's quest). Might have been interesting if we could.
#48
Posté 23 septembre 2015 - 06:54
I didn't like that they got lumped into just two opposing sides, slaughtering each other and anyone in between. There was so much story and reason behind what happened - it all became impersonal. You show up, slaughter both sides in the Hinterlands and then ally/conscript one side to the inquisition.
#49
Posté 23 septembre 2015 - 07:44
Well, the game is fairly inconsistent when it comes to letting the Inquisitor decide to spill the beans or not (we could in Dorian's quest). Might have been interesting if we could.
Wait what? We could?
#50
Posté 23 septembre 2015 - 10:28
Wait what? We could?
Sorry, poor phrasing. I just mean that sometimes we can tell people things even if others expressly wish you not to, like telling Dorian the truth about his father's letter even though mother Giselle doesn't want you to. So I just wondered why you couldn't do that with Alistair as well.
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