And you'd be right in a lot of ways - but there are diminishing returns on Sword and Shield crits: their cooldowns are already extremely short, and they tend to knock down the enemy and have long animations. In other words, and since knocked down enemies can't be hit by autoattacks, with as little as 25% crit you're never NOT using an active ability.
On paper, it's good; it just doesn't compete in practice compared to high base damage, stagger on hit, attack and armor reduction, provided you get your crit source somewhere else. Again, this is from the point of view of a Solo sword and shield Warrior maximizing personal dps; if you give all your rings to rogues, of course you're going to want some crit chance on your weapon, because the cooldown benefit from the first few crit% are noticeable.
So do you think that might make a 1h sword the best? Get roughly about 25-30 percent crit and flow of battle to shave just 2-3 seconds of your cooldowns, so you can go some like this: Lunge and slash, shieldbash, wack wack, payback strike, and repeat. Swords can hit em on the ground and have higher base dmg anyway, so you can always be using an attack ability, and get in a couple wacks while they are the ground to regen the scond or two you need for stamina.





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