I don't mind knowing beforehand. I'm really glad I found out Jack wasn't a F/F option before ME2 came out, because if they didn't tell me I would have spent hours trying to figure out what I did wrong and reloading to try and get it right, and then when I finally did find out I'd probably stop playing the game for a few weeks because I knew I'd have to restart and I wouldn't have the heart for it right away.
Should BioWare not reveal characters sexual orientation before release?
#251
Posté 27 septembre 2015 - 02:58
- Malleficae aime ceci
#252
Posté 27 septembre 2015 - 03:11
This stuff getting a little too PC now.
Because PC is the master race.
- Rannik aime ceci
#253
Posté 28 septembre 2015 - 08:40
I may be in the minority, but it has always come across as a bit exploitative to use a character's orientation as a selling point.
I see no reason other people's orientations and tastes shouldn't be exploited as much as yet other people's orientations and tastes. Let's have some equality there too...
#254
Posté 30 septembre 2015 - 07:09
No thank you, I'd rather meet the characters in-game.
Anything more than a short description seems counterproductive.
- Fawna et Erstus aiment ceci
#255
Posté 30 septembre 2015 - 07:19
My only wish is that Bioware stopped limiting the romance option in any way.
Let all characters be romancable for every gender.
- LiaraShepard et wright1978 aiment ceci
#256
Posté 30 septembre 2015 - 10:17
Gung Ho earlier adopters will play ME:A three times through before I even get it downloaded and booted up. And everything you want to know about the characters will be on Youtube. Problem solved.
#257
Posté 30 septembre 2015 - 10:47
Perhaps I was naive, but when I first discovered DA:O, I didn't know there were love interests, let alone if there was any sort of orientation. What grabbed me was the story and it's been that way with every game since, including my first venture into ME. Should it be that way across the board; don't know who's who and what's what until one plays? In a perfect world, sure but planners will want to plan.
Either way, as I did with DAI which did have them known ahead of time, I'll just ignore it till the game starts up. If I don't like my options, after first run through... create a new character! ![]()
- Keitaro57 et Fawna aiment ceci
#258
Posté 30 septembre 2015 - 10:50
Me too, the first time I played ME1 I doesn't know all the LI possibilities. It was my first Bioware game.
So, why not bring the surprise. I mean, making the LI random at every launch of a new game! Well, I'm not cruel, it can be an option. But what an option! After all, in reality you won't tell if you'r interested or not to go out with the boss of the team.
- Fawna aime ceci
#259
Posté 30 septembre 2015 - 11:00
Uh, noMy only wish is that Bioware stopped limiting the romance option in any way.
Let all characters be romancable for every gender.
Different characters with different personalities and opinions.
- RevilFox aime ceci
#260
Posté 30 septembre 2015 - 11:02
Uh, no
Different characters with different personalities and opinions.
Well to be honest it would cut down on Forum whining. Sure you'll get "Bioware took the lazy path." threads.But come on. You can't tell me that's not better than the thousands of "My gender/orientation got shafted!" Because let's face it. get annoying really fast.
#261
Posté 30 septembre 2015 - 11:09
I disagree. Every companion being BI just takes away from their individual personality and uniqueness.Well to be honest it would cut down on Forum whining. Sure you'll get "Bioware took the lazy path." threads.But come on. You can't tell me that's not better than the thousands of "My gender/orientation got shafted!" Because let's face it. get annoying really fast.
Plus, I love reading those whiny threads
- RevilFox et Suketchi aiment ceci
#262
Posté 30 septembre 2015 - 11:56
No matter what BioWare does with romance in Andromeda people are going to complain. A lot. There's going to be people saying there shouldn't be any romance, there should be a lot less romance, and people will say there isn't enough. People are going to complain that there is too much pandering to minorities and others will complain there isn't enough.
I could care less about how many characters they make LIs and what their sexual preferences/genders are as long as it doesn't negatively effect the main game. What I do care about is that BioWare uses the characters' sexual orientations for marketing. BioWare puts LGBT characters in the game and apparently it's not supposed to be a big deal, but then why do they give away their sexual orientation before release? That should not effect a character AT ALL, how much you like or dislike them. I don't think it's something that should be revealed until you play the game, and same for if a character is romanceable. You shouldn't like a character more just because you know that you can sleep with them.
I think it takes away from a character that should be well-written regardless of sexual preferences and romanceability. You should play the game and then realize who you like and who you want to romance.
But that is just my opinion, thoughts?
Edit: I'll add this, which I posted on page 2.
I understand that quite a few of you like to know the characters orientation before release so you know "who to go for" when the game starts. I only wonder if that makes the experience more shallow for players. You are choosing who you will romance after a few released wisps of information, the character's looks, and their sexual orientation and gender. Would it not be a more fulfilling experience if you began friendships with these characters, started flirting with them, and then they begin to return your advances? Now I do understand that this is only my personal preference, but unfortunately it is not the only reasons that the pre-release of the sexual orientations bother me. I may be in the minority, but it has always come across as a bit exploitative to use a character's orientation as a selling point. These characters are creations that hopefully have full and developed arcs, and their orientation shouldn't be a defining characteristic of them unless it has majorly effected their lives at some point. When orientations are revealed prior to release chaos ensues over whether or not BioWare is stereotyping, or pandering, or not pandering enough. I believe even the negativity will do wonders for a game's marketing because the controversy gets many people to discuss the game. However much I enjoy the BioWare romance arcs, or do not as it may be, I find that the pre-release of sexual orientations has always rubbed me the wrong way especially for a company that is claimed to be as forward thinking as BioWare.
How is it backward to for bioware to tell a characters sexuality before release? This logic thread makes no sense. Sexual orientation matters with regards to romance, that is actually relevant information. This idea that it doesn't matter what a persons sexuality is a stupid societal stumble on the way to equality. It matters. Knowing a person's sexuality as a friend is important so i don't try to set them up with someone who's gender does nothing for them. It allows me to have a better understanding of their life, what perspectives they have and further increases my understanding of the person as a whole. While we are not solely defined by our orientation it does shape a large part of our experience and identity. If that is important to who were are wouldn't that also be important to understand us?
And if it is then wouldn't this be just as important to understanding imaginary characters? It would be pointless who bioware to JUST put up a list of companions with just their name gender and orientation. But they don't do that they usually provide a snapshot of who the companions are with various details to help us learn who they are and for those who are romance options they provide sexual orientation. That seems perfectly reasonable.
I also don't buy the idea that just because some idiots will complain about X that you should shy away from X. I really don't think that because some people don't like mass effect to be a third person shooter, instead proposing that it be turned into a first person shooter, that bioware should not tell people it is a TPS until launch. That bit of logic doesn't make sense.
Being inclusive in the gaming industry is something that companies should EXPLOIT in marketing. There is a vast untapped market of female gamers and gay gamers of either gender that can help in future sales. Expanding sales into these markets means games generate more sales which expands the market which creates more room for more games which means there is a greater chance at innovation. More innovation means a healthier industry and less boring same old same old products. There are some real practical advantages for me as a gamer if bioware continues to announce features that will expand the market.
So yes Bioware should let us know about orientation of romance options, it is sound business.
#263
Posté 01 octobre 2015 - 05:59
When in reality, you don't always know before talking to someone. Also, I think it's a bit too easy to "romance" the LIs. The only time you really get turned down is if the character does swing the way you're batting (aside from Viv in DA:I who rejected you no matter what). The personality and in game decisions should play a bigger part as well. All though, I get that it is a game where we're in a world of science fiction, so reality doesnt necessarily apply. Lol
That said, more options regardless of orientation would definitely be a good thing. Maybe a combo of companions, shipmates, and residents of the locations you visit.
#264
Posté 01 octobre 2015 - 06:07
I disagree. Every companion being BI just takes away from their individual personality and uniqueness.
Is that because bisexuals are not unique individuals with personalities or... ?
- CuriousArtemis aime ceci
#265
Posté 01 octobre 2015 - 06:23
Is that because bisexuals are not unique individuals with personalities or... ?
Of course they are! Silly goose, every bisexual is a cardboard cut out from the blandest of molds. Everyone knows that. You so silly.
EDIT:
On topic I like to know ahead of time even if I don't end up using any of the knowledge. It's just what I prefer. Though I do freely admit I'm one of the people that get swept up in the romance excitement when they are announced. So no I think they should keep letting us know. After all I wouldn't think it would change all that much knowing character z is gay or character y isn't romanable, not like it's dropping major story spoilers after all.
- CuriousArtemis aime ceci
#266
Posté 01 octobre 2015 - 07:11
You attack straw men often or do you have difficulty with reading comprehension?Is that because bisexuals are not unique individuals with personalities or... ?
I'm stating It would be a detriment to the various characters individuality to make them all BI, just as it would to make them all straight or gay.
#267
Posté 01 octobre 2015 - 07:14
I wouldn't have a problem with not knowing till I start playing the game. I hadn't planned on romancing Solas in DAI, had set up someone I thought would romance Cullen but then Solas started talking and I was hooked. Cullen had to wait.
So not knowing would be fine, I usually end up changing my mind once I start playing the game.
#268
Posté 01 octobre 2015 - 08:43
Of course they are! Silly goose, every bisexual is a cardboard cut out from the blandest of molds. Everyone knows that. You so silly.
Silly me, I guess.
You attack straw men often or do you have difficulty with reading comprehension?
I'm stating It would be a detriment to the various characters individuality to make them all BI, just as it would to make them all straight or gay.
1. Where's the strawman? What did I attack?
2. How is orientation detrimental to individuality?
#269
Posté 01 octobre 2015 - 09:14
Well to be honest it would cut down on Forum whining. Sure you'll get "Bioware took the lazy path." threads.But come on. You can't tell me that's not better than the thousands of "My gender/orientation got shafted!" Because let's face it. get annoying really fast.
You kidding?
That was a major complaint about Dragon Age 2. Truth be told in the end no one is ever going to be happy. You just need to deal with it in however they do things.
#270
Posté 01 octobre 2015 - 09:18
I'd prefer they keep character info very minimal to maximize the RPG experience. I definitely do not want to know who can be romanced...and by whom. I think revealing too much information is detrimental, as every potential companion gets overhyped and expectations quickly get unrealistic. Which more often than not ends in disappointment. DAI...I'm looking at you.
- SnakeCode aime ceci
#271
Posté 01 octobre 2015 - 09:22
Well, in theory you could just avoid all the marketing materials.
#272
Posté 01 octobre 2015 - 09:23
Well, in theory you could just avoid all the marketing materials.
Considering how active this board is, that's doubtful.
#273
Posté 01 octobre 2015 - 09:32
Silly me, I guess.
1. Where's the strawman? What did I attack?
2. How is orientation detrimental to individuality?
Games that don't have LI's with multiple sexualities have usually playersexuality and it makes LI's feel somewhat flatter, Saint Row, Skyrim and Sims to mention few. I think it's better to have lot of different sexualities than just everyone being into main character no matter the gender. I didn't personally mind DA2's approach, but I get that why people don't like it.
#274
Posté 01 octobre 2015 - 09:35
2. How is orientation detrimental to individuality?
Because it is unrealistic? Everyone cries on the forums because they want more representation of themselves, but lets scrap all that and make everyone the same. Seems legit.
- Suketchi aime ceci
#275
Posté 01 octobre 2015 - 10:04
Games that don't have LI's with multiple sexualities have usually playersexuality and it makes LI's feel somewhat flatter.
Playersexuality is not the same thing as bi or pansexuality.
Yeah, that Isabela sure was flat.
Because it is unrealistic?
How is orientation unrealistic?





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