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Should BioWare not reveal characters sexual orientation before release?


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#76
BobZilla84

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Straight male PC would have 2, straight female PC 2, lesbian PC 2 and gay PC 2. However bisexual PC would have 4 regardless of gender.

Well if B-Ware keeps your Squad small it wouldn't really make sense to have alot of LIs so on the assumpition that they intend to have fewer options but have alot of Character depth then I can see it maybe going like this 6 not 8 LI's.Sorry Panda lol
1 Straight Male Romance Option
1 Straight Female Romance Option
1 Gay Male Romance Option
1 Gay Female Romance Option
1 Bi Male Romance Option
1 Bi Female Romance Option
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#77
9TailsFox

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Straight male PC would have 2, straight female PC 2, lesbian PC 2 and gay PC 2. However bisexual PC would have 4 regardless of gender.

 

Sexual orientation is only crucial information, because of romances. It's not really needed knowledge from non-LI companions after all. I don't even remember if Bioware mentioned Vivienne's sexuality for example at all. Do we still know if she's straight or bi? :huh: No idea about Kasumi and Mordin either.

Kasumi have dead boyfriend and like Jacob. So she straight maybe bisexual. All salarians are "asexual" if they have romance at all, they lay eggs and fertilise them outside body. I think they pick partners based on pheromones.



#78
Belial

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Well if B-Ware keeps your Squad small it wouldn't really make sense to have alot of LIs so on the assumpition that they intend to have fewer options but have alot of Character depth then I can see it maybe going like this 6 not 8 LI's.Sorry Panda lol
1 Straight Male Romance Option
1 Straight Female Romance Option
1 Gay Male Romance Option
1 Gay Female Romance Option
1 Bi Male Romance Option
1 Bi Female Romance Option

 

How's that different from what she said lol?


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#79
Shechinah

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 All salarians are "asexual" if they have romance at all, they lay eggs and fertilise them outside body. I think they pick partners based on pheromones.

 

I believe the salarian have a complicated system of how they determine the different partners involved in the reproduction:

 

"Ancient social codes determine who ges to fertilize eggs, which produces more daughters to continue the bloodline. Fertilization generally only occurs after months of negotiation between the parents' clans, and is done for purposes of political and dynastic alliance." - The Mass Effect Wikipedia

 

We do have confirmation that some salarans do engage in romantical relationship: one notable example of this being the salaran encountered with his asari daughter on Illum, I believe. She may or may not be his adopted daughter, I think she is based on what seems to be her age and bits of their conversations. 


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#80
Sylvius the Mad

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So you think that they should not only tell LI's sexualities, they should not show companions at all?

I certainly do think that, particularly with optional companions.
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#81
fchopin

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They should not reveal what the sexual orientation of teammates is in the game but if they do then they should make sure it is done in such a way that it is never posted in the regular forums.

 

Bioware games are so spoiler even before they are out that there is not much to discoverer in the game.


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#82
Eonetic

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              No, they should not!

 

 

Is Mass Effect Andromeda supposed to be an action adventure RPG or a romance simulator?!

This shallow pandering to romances is wrecking the games -.-

 

Edited after i misread the title ^^


Modifié par Eonetic, 24 septembre 2015 - 06:42 .


#83
Panda

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Well if B-Ware keeps your Squad small it wouldn't really make sense to have alot of LIs so on the assumpition that they intend to have fewer options but have alot of Character depth then I can see it maybe going like this 6 not 8 LI's.Sorry Panda lol
1 Straight Male Romance Option
1 Straight Female Romance Option
1 Gay Male Romance Option
1 Gay Female Romance Option
1 Bi Male Romance Option
1 Bi Female Romance Option

 

I was speaking about player characters orientations and how many options they have. If there is 6 LI's with 2/2/2 everyone has 2 options, expect bisexual PC's 4. Cause straight male player character would have straight female LI and bisexual female LI to chose from with 2/2/2 and so on.



#84
Panda

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I certainly do think that, particularly with optional companions.

 

Well I played DAO this way. Ended up missing Leliana completely and killing Wynne, and finding middle of the game that the game actually does have romances (found that in wiki, not in actual game). It was kind of trainwreck for me, but maybe some like playing like that ^^



#85
BobZilla84

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How's that different from what she said lol?

I was being sarcastic lol.

I was speaking about player characters orientations and how many options they have. If there is 6 LI's with 2/2/2 everyone has 2 options, expect bisexual PC's 4. Cause straight male player character would have straight female LI and bisexual female LI to chose from with 2/2/2 and so on.

I know Panda I was just messing with ya lol.

Well I played DAO this way. Ended up missing Leliana completely and killing Wynne, and finding middle of the game that the game actually does have romances (found that in wiki, not in actual game). It was kind of trainwreck for me, but maybe some like playing like that ^^

You killed Wynne your a Monster Panda you hear me a Monster lol.

#86
Panda

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I was being sarcastic lol.

I know Panda I was just messing with ya lol.

You killed Wynne your a Monster Panda you hear me a Monster lol.

 

Oh alright, I thought you misunderstood.

 

To be fair she and Morrigan had bit of quarrel and she attacked us after that. So blame Morrigan...



#87
LinksOcarina

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Doesn't matter, doesn't change the character too much.



#88
AlanC9

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Well I played DAO this way. Ended up missing Leliana completely and killing Wynne, and finding middle of the game that the game actually does have romances (found that in wiki, not in actual game). It was kind of trainwreck for me, but maybe some like playing like that ^^

Well, Leliana was a bit weird. I don't think companions should be tucked in places that the PC doesn't have much of a reason to visit.

The Wynne thing is kind of the point. If you know that Wynne is a companion, you know that she's almost certainly right about what to do in the tower. That's knowledge my character wouldn't have, and I don't want to have it.

#89
Panda

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Well, Leliana was a bit weird. I don't think companions should be tucked in places that the PC doesn't have much of a reason to visit.

The Wynne thing is kind of the point. If you know that Wynne is a companion, you know that she's almost certainly right about what to do in the tower. That's knowledge my character wouldn't have, and I don't want to have it.

 

I guess, but at least DAO is very easy to mess up if you don't know what's going on. You could quite easily end up killing Zevran and Wynne and walk past Sten, Leliana and Dog.



#90
9TailsFox

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I guess, but at least DAO is very easy to mess up if you don't know what's going on. You could quite easily end up killing Zevran and Wynne and walk past Sten, Leliana and Dog.

I play DA:O know nothing recruited everyone. Maybe it's just becouse i must speak with every NPC I see, and I am mostly nice, and if possible try not to kill unless it's personal  :lol: Zevran wasn't personal he just doing his job if not he someone else.


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#91
AlanC9

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Yeah, this aspect of DA:O really rewarded completionism. But hey, missing a companion or two leaves lots of new content for a replay.

#92
Sir George Parr

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I guess, but at least DAO is very easy to mess up if you don't know what's going on. You could quite easily end up killing Zevran and Wynne and walk past Sten, Leliana and Dog.

Yes, exactly what happened First time i played Origins. Zevran ended up with his throat cut by the warden. Didn't find out he is a companion character until the next time i started a play thorough. 



#93
9TailsFox

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Yes, exactly what happened First time i played Origins. Zevran ended up with his throat cut by the warden. Didn't find out he is a companion character until the next time i started a play thorough. 

DA:O was much better not like DA:I everyone begging you to join.



#94
Killdren88

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                    Absolutely!

 

 

Is Mass Effect Andromeda supposed to be an action adventure RPG or a romance simulator?!

This shallow pandering to romances is wrecking the games -.-

 

Edited after i misread the title ^^

 

While yeah not quite the topic being discussed, I will say you are completely spot on.



#95
Sylvius the Mad

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Well I played DAO this way. Ended up missing Leliana completely and killing Wynne, and finding middle of the game that the game actually does have romances (found that in wiki, not in actual game). It was kind of trainwreck for me, but maybe some like playing like that ^^

That suggests you wouldn't have killed Wynne if you knew she was a companion.

That's metagaming. I want to avoid that. The easiest way to do that is not to possess metagame knowledge.
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#96
Kappa Neko

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I'd rather they didn't reveal ANYTHING about the characters other than a picture. I remember thinking Jame Vega would be the worst character ever. He looked like a dumb brute on the promo picture. Ended up really liking him. That was a pleasant surprise.

 

Considering how dumbed down the romances are these days with heart symbols and whatnot so that there is absolutely no ambiguity or challenge, should be pretty easy to figure out who's game and who isn't without a road map.

 

Besides, planning my playthroughs according to who I THINK will be a good romance based on misleading info has never worked out for me. ALWAYS ended up regretting my choice, except in DAO...

 

Let's be honest, most of the romances are badly written anyway. The challenge is figuring out which one is the least crappy one. And sexual orientation doesn't help with that at all. By the end of ME3 I deeply regretted not having romanced Liara. I always play straight female first for maximum immersion. That's bitten me in the ass more than once...

 

I get that romances are expected to be most fun when they match the player's own orientation. But are they really when you end up not actually liking the character? Planning characters with romance in mind first is not the smartest idea. Real life relationships are often a disaster for the same reasons. We choose according to a specific fantasy and often ignore much better compatibility options because they do not fit that fantasy. In a game at least we can pick whoever we like best. If not on our first PT, then on the second. Surely there's at least one character for each sex that we like as a person? It's not like our real life taste restricts us from pursuing other options in a game.

So no big deal to me. In fact, next time I won't insist anymore on romancing a guy. Perhaps then I'll stop making horrible choices...

 

If you ask me, Bioware is either unwilling or unable to write satisfying romances for straight female players anyway. So why do I even bother?

 

Kaidan? Loved him in ME1, but turned into a depressed mess.

Garrus? Great personality but who'd kiss that face?!

Thane? Dies. At least he has lips...

Jacob? Plays hard to get and then dumps you.

 

Dragon Age is not looking much better. But at least that franchise had Alistair.


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#97
InfiniteAndBeyond

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Straight male PC would have 2, straight female PC 2, lesbian PC 2 and gay PC 2. However bisexual PC would have 4 regardless of gender.

 

Sexual orientation is only crucial information, because of romances. It's not really needed knowledge from non-LI companions after all. I don't even remember if Bioware mentioned Vivienne's sexuality for example at all. Do we still know if she's straight or bi?  :huh: No idea about Kasumi and Mordin either.

Hmm, does that make it better? They're orientation is still used as a selling point. I don't with revealing the potential romances beforehand at all. You are choosing the character you will go down a romantic route with for the shallowest reasons. The way they look, the way you think they will act, and their sexual orientation and gender. The only reason the orientation bothers me so much more is because I see it as an exploitative way to have have people start talking about the game.

 

Ah, I was looking at it as the mass potential LIs you could have for one playthrough. Four if you choose to play as a female and four if you choose to play as a male.



#98
CuriousArtemis

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It would probably be somewhat easy to guess anyway based on looks / attitude.

(Bioware tends to have "types", and then there's what people expect to get)

 

Take DA:I as an example (imagine you didn't know their preference, only personality and looks):

 

To be fair I think this is more of a DA problem (they are big fans of the promiscuous bisexual trope, for instance... ugh).

 

ME doesn't generally have that problem. Well, ME3 didn't have that problem. I don't think Cortez was a stereotype (even if you do hook up in a club); Traynor definitely not; the bisexual characters were not stereotypes either. (ME and ME2 were just like, what is teh gay, I don't understand, these people exist? Not in the future they don't!)

 

Regarding the OP...

 

I'm conflicted... 

 

Cause more than likely I'll disappointed with my option(s), and if so, it kills game anticipation as it did with DAI. I wonder if I'd gone into DAI not knowing who my options were what it would have been like... well, probably confusing since I know I wouldn't have bothered flirting with Bull or Dorian so I would've ended up single :lol: But maybe that's not such a bad thing??? Could've been more focused on the story instead of the romance that way. So I don't know.

 

I enjoy the ME story/universe more than DA anyway, so the romance situation is less important to me for ME.



#99
PlatonicWaffles

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Honestly it'd be pretty neat if they kept the romances under lock and key and didn't reveal them pre-launch, leaving them for the player to discover, but I don't see a problem with revealing it as long as it's not advertised as that character's defining feature.



#100
NKnight7

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I have to agree with others, I'd like to know beforehand that way I can plan out the characters I want to create.