We've lost details from before the age of digital information. Losing the details of the Reaper war and Commander Shepard is an impossibility without a galaxy-wide dark age. And why, in an enlightened galaxy, would Shepard have become a Christ-like figure?
I think you're taking "details", a word used to accommodate for all Shepard world-states, a tad too literally. If the game is any indication of the recollection, then Stargazer obviously got the main historical points right. The storyteller wouldn't know without a point of reference.
Why is calling Shepard "The Shepard" instantly forcing him/her to be a Christ-like figure? It's just a nickname, a moniker. Shepard gathered people together to combat the Reapers. Hence, "The Shepard".
More historical nicknames: http://www.cracked.c...-nicknames.html
It's not like that planet was forced on BioWare. They wrote that scene. It was entirely up to them to show what's happening long after Shepard fired the Crucible. Why would they choose some lone backwater that isn't indicative of what's actually happening?
It makes no sense.
Because they were trying not to step on the toes of countless headcanons with the scene's intentions (in the future, to which all endings share common and benign variables, everyone's fine and dandy!), and it's easier to do that away from cities or other major hubs.
Apply a bit of logic instead of looking for the most convoluted answer.
I don't see it as convoluted, though I do acknowledge flaws in the inclusive vagueness of the scene. Technology wasn't destroyed or lost in any of the endings; Destroy is arguably debatable, but everything's perfectly intact in Control and Synthesis. The relays were knocked out of commission for a time, but there was no "galactic dark age". Details can, and do, change with time though, and significant figures in history are constantly reevaluated.





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