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The Harrier


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#101
KingTony

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#PprMasterRice


Boo Wendy

#102
Salarian Master Race

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Personally I love the Harrier. Yeah it feels a little corny to use on some kits (cough destroyer and ghost) but it does the job of murder death kill quite nicely.

 

I actually find it hilarious how BSN complains about this gun when it's a DPS machine given the number of threads and replies that talk about how DPS is king and the most important focus point for platinum and of strong consideration for gold; so am I missing something or did the devs essentially give us what we wanted here? Also is the gun or the association that gets the most ire? After all a harrier complaint tends to also have the words TGI, didn't help with the objectives and scorewhore mixed together in the same sentence.

 

On Platinum, Harrier ammo capacity can be a liability, even with judicious use of Thermal Clip Packs


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#103
Moby

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Stopped watching after two minutes - boring.
And the scope is a goddamn waste of a mod slot.



#104
Itorlao

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On Platinum, Harrier ammo capacity can be a liability, even with judicious use of Thermal Clip Packs

One of my main concerns actually, i havent played it on plat so i wouldnt know. I guess its best waiting for the last upgrade, at least some of them.



#105
Operator m1

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One of my main concerns actually, i havent played it on plat so i wouldnt know. I guess its best waiting for the last upgrade, at least some of them.

You still only have 6 clips worth of rounds max. Better off with a maxed lancer.


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#106
q5tyhj

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One of my main concerns actually, i havent played it on plat so i wouldnt know. I guess its best waiting for the last upgrade, at least some of them.

Well especially because ammo boxes give less ammo on Plat, the Harrier is even more maddening on Plat than usual. Just use the Typhoon or PPR, or better yet, a shotgun. 


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#107
physiolosopher

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Or use Saber. Saber is the assault rifle king. Doesn't require piercing to be effective vs armor, no spare ammo problems, no wind-up time, amazing sound. Saber.


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#108
Itorlao

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Or use Saber. Saber is the assault rifle king. Doesn't require piercing to be effective vs armor, no spare ammo problems, no wind-up time, amazing sound. Saber.

I just tried it and its a pretty good weapon. One thing was better,  i didnt have to run for bullits to often. With a mag upgrade and the extended barrel this is a weapon i havent played for the last time. I was surpirsed by the low amount of shots required to kill mooks, it felt almost like a shotgun. No matter i stil find the harrier superior. I cant see the problems of the small magasine. Like someone says earlier in the thread, there are depots all all over and when you run empty you are most certainly near one of them. With a mag upgradxe that issue is further reduced.



#109
Arkhne

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I love the Saber. It is a badarse killing machine. I love in on my Quarksman, I love it on my 'nadeless BatSol, I love it on my VolSent. And most of all, I love popping mookheads with it. It is a gun that excells against mooks, whilst still being good against bosses. My one problem with it is that I sometimes have issues with it offhost, it could be my imagination (probably is, since it's not all the time), but shots seem to not always go where the crosshairs are offhost. (I'm not confusing it with the Crusader).


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#110
Moby

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Falcon > Adas > PPR > Valkyrie > Other Assault Rifles

git gud nubs

#111
Ahglock

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Falcon is fun even if it's just because I run around shooting mobs in the nuts while yelling falcon punch.

#112
lonerenforcer9

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Harrier??

 

 

 

 

 

 

 

 

 

 

 

 

I barely know her...


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#113
NuclearTech76

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Just wondering when it got fun to be idiotic. The harrier is a boring weapon but no one can argue with the efficiency of the weapon unless they can't shoot worth a damn.
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#114
Ahglock

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Just wondering when it got fun to be idiotic. 

 

How old is the universe?  Because for at least that long it has been fun to be idiotic. 


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#115
Operator m1

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Just wondering when it got fun to be idiotic. The harrier is a boring weapon but no one can argue with the efficiency of the weapon unless they can't shoot worth a damn.

No one with sense argues its efficiency.

It's the sustainability people take issue with.

 

I can be efficient with a cup of water when stuck in the middle of the sahara for months, but the supply just will not last.


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#116
Deerber

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No one with sense argues its efficiency.
It's the sustainability people take issue with.

I can be efficient with a cup of water when stuck in the middle of the sahara for months, but the supply just will not last.


It will last if you only need to survive 20 mins :P

#117
PatrickBateman

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To be honest, the only thing that can make a gun like the Harrier inefficient is the player using it, it really is a great gun.

#118
Marksmad is waving goodbye

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To be honest, the only thing that can make a gun like the Harrier inefficient is the player using it, it really is a great gun.

Well, while I agree with that, it has happened to me that I've found myself on Dagger Hazard and been awarded 6 rounds at a time from the ammo crates. I hardly ever use the Harrier, but if I do, I know to take a sidearm :)


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#119
Arkhne

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Well, while I agree with that, it has happened to me that I've found myself on Dagger Hazard and been awarded 6 rounds at a time from the ammo crates. I hardly ever use the Harrier, but if I do, I know to take a sidearm :)

 

For me, Sidearm to a Harrier means "CSMG", a gun that will never run out of ammo, and not suck. Having them both are level 3 is a slight weight burden, but otherwise, they're a good combo, imho.



#120
PatrickBateman

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Well, while I agree with that, it has happened to me that I've found myself on Dagger Hazard and been awarded 6 rounds at a time from the ammo crates. I hardly ever use the Harrier, but if I do, I know to take a sidearm :)


Hazard Dagger is really bad from an ammo perspective, 4 Harrier/TGIs could be a bit of an issue as you would need to run around a lot for ammo (and if the TGIs are really bad also for nades :P), for team games I only use the Harrier on the Volus Sentinel, and with him I use the assault load out for the 3 extra thermal clips, not the best gear for a nade class but then you will be running a lot to the boxes for nades anyway...

#121
Xaijin

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It will last if you only need to survive 20 mins :P

Not everyone can be sirian and have jay haxahax auto shoot spawns with a DX plugin on the other side of the map. Some people play with pugs.

The burst damage is great, the sustained damage is not so great.

Also it's simply boring in a game with stuff like Claymore, Scorpion and Kishok/Graal.
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#122
ROBOTICSUPERMAN

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Harrier has great deeps, but if you run out of ammo, your in deepsh*t

That is why I only use in on the demolisher, and I don't play her half as often as I should.
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#123
Chealec

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Well piercing mod + extended barrel + warp ammo does more damage against barriers, armor and health on any kit, and same gun setup with incendiary does even more damage vs armor. But it's true that the gain is not huge. I'll give the extended mag a try neverheless.

 

Yeah - but you're not factoring reload time in for extended DPS - though it's pretty quick to reload it does make a difference.

 

AP mod + Extended mag + Warp/Incendiary ammo is the way to go IMO.



#124
Chealec

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The problem (if you can call it that) with the Harrier is that there isn't a single kit it doesn't work with. It might not be optimal on some builds but it's the ultimate workhorse gun; light enough for casters, accurate enough that you don't need stability bonuses (Turian/Destroyer), does a decent amount of damage per clip and has a pretty good fire rate.

 

The only downside is the limited ammo.


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#125
NuclearTech76

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No one with sense argues its efficiency.

It's the sustainability people take issue with.

 

I can be efficient with a cup of water when stuck in the middle of the sahara for months, but the supply just will not last.

Dagger Hazard and Condor are really the only maps where I actually felt an issue with the ammo constraints. Maybe it's just me but I never had these issues with the ammo supply.