That was the trilogy. Shepard was a space marine and Spectre, mostly sent on specific assignments where lines had already been drawn between friendlies, hostiles, neutrals.
New galaxy, new protag, different goals. Do you really think they should go in guns-a-blazing when they enter new worlds and meet new species?
I see this as a perfect opportunity to introduce some codex about approaching unknown life forms for the first time. Learning how to communicate with them, figuring out which ones are animals (that might be domesticated) and which function at a level to be treated as people, etc. I can certainly a need to capture specimens for study, so I see loads of opportunities for nonlethal means of defense here.
Yah, but then we'd spend half of the game trying to talk to something that'll never talk to us. Talk about over-inflating a game. Being told is one thing, doing it is quite another.





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