GOTY edition announced
#376
Posté 29 septembre 2015 - 05:11
GOTY 2014 can likely do with fewer fans such as this, and a few more wanting to see it again, IMO.
- Al Foley et blahblahblah aiment ceci
#377
Posté 29 septembre 2015 - 05:14
I'm planning to get this edition once I buy a PS4 soon (mine's PS3). Regardless of the criticisms towards the game (a few of which I actually agree), I still enjoyed it. Here's hoping Bioware will consider the constructive criticisms to make DA4 better.
Yes, and there is no problem with that. While I loath DAI, I know that there is a legion of fans who love DAI. I have no problem with that. My main fear was that due to DAI getting GOTY and being the "most successful" Bioware launch ever, that they would fall victim to victory disease and when it comes to DA4, it would be very similar in that it would have limited cutscenes, open-worlds that are fueled by fetch quest and low quality sidequest. Of course some would disagree with what I just said, but there are others (here and outside of BSN) who do share my concerns and the hope is that Bioware hears our concerns and not just the praises.
#378
Posté 29 septembre 2015 - 05:19
@ MJ - Perhaps you are correct. For the inaccuracy, I apologize. As it is rather difficult to locate the correct Ignored posts amongst others, it would seem that the hatred of DAI is limited to the game, the Devs, and it's fans. Of course, that would include the calling of all supporters fanboys, conjecturing on the so-called failed sales, using the flawed site Metacritic to validate your supposed claims of critical failure, and wishing for the demise of all storied DLC's well before Descent and Trespasser were released. These contentions were also incorrect; certainly not exhaustive of the criticism posted of DAI.
GOTY 2014 can likely do with fewer fans such as this, and a few more wanting to see it again, IMO.
Well....
#379
Posté 29 septembre 2015 - 05:21
Yes, and there is no problem with that. While I loath DAI, I know that there is a legion of fans who love DAI. I have no problem with that. My main fear was that due to DAI getting GOTY and being the "most successful" Bioware launch ever, that they would fall victim to victory disease and when it comes to DA4, it would be very similar in that it would have limited cutscenes, open-worlds that are fueled by fetch quest and low quality sidequest. Of course some would disagree with what I just said, but there are others (here and outside of BSN) who do share my concerns and the hope is that Bioware hears our concerns and not just the praises.
Well if there are two things BioWare seems very good at is listening to their fans and looking at the compeition to learn. Why I am so bloody optomistic becuase, also, DA I was a compromised game. They could not have done everything they wanted to for a dozen different technical limitations. So I think they can only go up from here. And with Hakkon/ Descent/ and Tresspasser they have already shown willingness to move in the right direction and make up for DA Is short comings. Hakkon for instance may be the perfect example. You had a good 'A' plot in the zone which was the main plot in the story, a good 'B' plot with the Avarr which was a plot more specific to the zone, and then you had lore side quests, history expansion side quests, side quests which expands on the Avarr culture, and then just a few random side quests. If zones follow that basic formula for DA 4 I think DA 4 would be very good. More cutscenes of course.





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