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#76
leaguer of one

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TW2 narrative changes depending on which choice you make in act 1 which massively changes act 2 and 3 with unique locations, side quests, main quests and story reveals that you can't get on one playthrough so I don't see how that's "horrible".

Umm... No. The choice that suppositively changes things is picking who to help, Roche or the Elf. what changes are some of the quest you do but you end up going to the same location no matter with side you pick. What changes is which army  you go with. Then you have to do certin quest to get to through the spirit haunting the battle field. 



#77
Abyss108

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now you are just trolling,

let's take NWN2 and I'll give you 4 points (there are many many many more) where the plot changes according to your choices.

 

1. in first town when the kobolds attacks you can save your friends family or let them die and kill the kobolds.

2. in NWN you can side with the thieves guild and become a shadow theif of amn while getting loads of other quests or join the city guards and become guard captain with entire line of missions.

3. In the trial phase acoording to your prior choices you could get a different knight to guide you through your vigil... and then the trial itself! a masterpiece of quest where the entire outcome is dependent on your choice up to that point throughout the game!

4. final boss: You can kill the king of shadows (main villain) or join to him and kill all your companions... now I don't see the option to join coryfish or solas here.

 

NWN2 had plenty of such moments.

 

in BG series there are mind blowing amounts of such choices as well.

Jade empire had 3 distinct endings which are dependent upon your choices up to the final fight.

 

At the start of Inquisition, you can choose to go save Leiliana's people, or leave them to die.

 

You can choose between joining the mages or templars, which later determines which villains you face.

 

You can make different choices in all of the companion quests which determine how that character changes.

 

etc.



#78
Mr.House

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Keep reading I give many examples from those games throughout this topic.

 

 
 

 

never got past act 1 it was not fun... didn't even finished the main quest of the first village.

Just saying that what you are arguing for is exactly what TW2 did.



#79
Hanako Ikezawa

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Why is 90% of a thread about the DAI GOTY Edition about the Witcher franchise? 


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#80
PIT_DEFENDER

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never got past act 1 it was not fun... didn't even finished the main quest of the first village.

 

Now ill write my review of the game I actualy got out of the first village, NWN2: its an obsidian game so obviously the story must start beeing **** at some point, I dont know what was it with these lizard ppl but it totaly sucked I gave up at that point.



#81
Nixou

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Didn't buy any of DLC as they didn't fix the filler/grinder problem in Dragon Age: Bears.

 

 

 

Now I want to play an open RPG called Dragon Bears


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#82
leaguer of one

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now you are just trolling,

let's take NWN2 and I'll give you 4 points (there are many many many more) where the plot changes according to your choices.

 

1. in first town when the kobolds attacks you can save your friends family or let them die and kill the kobolds.

2. in NWN you can side with the thieves guild and become a shadow theif of amn while getting loads of other quests or join the city guards and become guard captain with entire line of missions.

3. In the trial phase acoording to your prior choices you could get a different knight to guide you through your vigil... and then the trial itself! a masterpiece of quest where the entire outcome is dependent on your choice up to that point throughout the game!

4. final boss: You can kill the king of shadows (main villain) or join to him and kill all your companions... now I don't see the option to join coryfish or solas here.

 

NWN2 had plenty of such moments.

 

in BG series there are mind blowing amounts of such choices as well.

Jade empire had 3 distinct endings which are dependent upon your choices up to the final fight.

None of that effect most of the quest in the game. Your forth point is not effected by your choices in the game. It no different then the last moment twist choice bw did in kotor, BG2,and JE.

 

The trail is the only thing that is effect by your chices but it has nothing to do with how the game ends.



#83
Mr.House

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Umm... No. The choice that suppositively changes things is picking who to help, Roche or the Elf. what changes are some of the quest you do but you end up going to the same location no matter with side you pick. What changes is which army  you go with. Then you have to do certin quest to get to through the spirit haunting the battle field. 

Really, so you where able to talk to Philippa regulary, found out the truth about Saskia and where allowed to fully explore the town of Vergan in act 2 when you sided with Roche? I want your version.



#84
Hanako Ikezawa

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Now I want to play an open RPG called Dragon Bears

It would be a Horror RPG. 

710602._SY540_.jpg


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#85
Mathias

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Why is 90% of a thread about the DAI GOTY Edition about the Witcher franchise? 

 

Some people are buttmad maybe? Hey you think I'm trolling but I'm willing to bet that's a part of it. Witcher 3 beat out DA:I both critically and commercially. They're both huge Triple A Wrpgs, and some people are looking at CDprojektRed as the new Bioware. Not saying I personally am, just repeating what I've seen from other conversations. But yeah that's probably why you see TW3 get brought up a lot on here.



#86
Mr.House

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The OP should totes play DAI with the grisly bear trial on, just to add to their torment.



#87
leaguer of one

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Really, so you where able to talk to Philippa regulary, found out the truth about Saskia and where allowed to fully explore the town of Vergan in act 2 when you sided with Roche? I want your version.

Some location, different variety Same area, different sides.



#88
PIT_DEFENDER

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NWN is DND based game set in forgotten realms,

KOTOR is d20 game based in old republic era of the star wars universe.

they have different settings.
 

Yes Sir thats what I said. However the story in KOTOR is a copy of NWN one just better since its a newer version.
 

 

 

graphics have nothing to do with how good the game is or the story is.... if graphics are your concern then rpg is the wrong genre for you.

 

Ppl dont see number d50 or b20 or whatever you do, my adivce is good xD You dont know that but graphic actualy do matter, they arent very important but if ther too outdate ppl wontn play the game xD



#89
countofhell

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Why is 90% of a thread about the DAI GOTY Edition about the Witcher franchise? 

It is a comparison for a last years RPG goty. DAI can't be compared to DA2, W3 is pretty much the nearest RPG game beside DAI and those two can be compared side by side.



#90
Googleness

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Now ill write my review of the game I actualy got out of the first village, NWN2: its an obsidian game so obviously the story must start beeing **** at some point, I dont know what was it with these lizard ppl but it totaly sucked I gave up at that point.

 

the lizard people area was optional one which you could do for extra loot and booty before you got to nwn city.
and give it a try with all expansions and patches it's an excellent game and the MOTB Expansion is imho one of the best plot in pc game ever.
 

 

At the start of Inquisition, you can choose to go save Leiliana's people, or leave them to die.

 

You can choose between joining the mages or templars, which later determines which villains you face.

 

You can make different choices in all of the companion quests which determine how that character changes.

 

etc.

 

 

The starting choice about the scouts or soldiers is minor one which you can't see the effect of your choices after that moment... it's only change the very minor short path you take to the temple. even the loot is the exact same and the enemies are exact same.

 

Mage \ Templars are as well pretty dumbed down choice.

I agree that each one have different quest but once you finished it and recruited them what is the effect on the game?

1. the enemies in the catapult phase of the haven siege (very minor).

2. the side quest you get post haven (samason \ calpernia).

3. the main boss fight in the temple of mythal.

no matter which one you choose you still face venatori and red templars no matter where you go.

the dialog and fight of both samson and calpernia in the mythal temple is pretty much the same and even though you can make calpernia face coryfish in some way she still dictator psycho mage which doesn't want to join forces with you so why let her live in first place?

 

the companion quests are no brainer, bioware games lately took part of the companions as secluded main story section of their games. if in the past you had companion missions pop up as part of your travels and main missions in the game here they are like mini main quests.

so yes you might make choices with your companions to some extent. I never seen companion actually leaves your group unless you kicked him and even as I've tried to be as not very nice as I can they still stayed in the team :X

Where are the glorious moment like in BG1 where you got minsk and Edwin in same group! then they start beating each other.



#91
MariNia

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i envy to thouse that are gona play it for first time :devil:  :wizard:


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#92
PIT_DEFENDER

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League of one, try Kotor AAAAAAALLLL the choices over there matter.

 

Besides In the end all the choices lead tto only one ending beacuse no1 will make 2 different sequels for you, but apart from that many of titles we mentioned before do offer a different outcome ( not the final one but final for that part of game) which matters.



#93
robertthebard

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It comes if you cheated your fans.
 
Edit: I thought Witcher was the game of the year, I mean its fairly more solid.


Yes, games that don't even release until the following year are always game of the previous year.

#94
Googleness

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Yes Sir thats what I said. However the story in KOTOR is a copy of NWN one just better since its a newer version.
 

 

 

Ppl dont see number d50 or b20 or whatever you do, my adivce is good xD You dont know that but graphic actualy do matter, they arent very important but if ther too outdate ppl wontn play the game xD

 

Graphics does not matter as story and plot. in rpg if the story is bad and the mechanics are not fun you won't play it.

I as an avid RPG lover when it comes to pc gaming still didn't liked TW2 even the extremely good graphics.

 

 and NWN1 and kotor series got entirly different plot I don't see how could one mistake that they have same plot.

 

None of that effect most of the quest in the game. Your forth point is not effected by your choices in the game. It no different then the last moment twist choice bw did in kotor, BG2,and JE.

 

The trail is the only thing that is effect by your chices but it has nothing to do with how the game ends.

 

 

dude now you are torlling.

 

let's take 2 examples,

you need to get into blacklake district and you got 2 paths,

1. Join the theives guild causing mayhem and destruction.

2. Join the city guards and bring order to the city.

each choice will bring unique npcs, plot, quests and outcomes which are entirely different from the other ones.

 

the second one is the final fight.

if you didn't had enough influence with your companions the king of shadows could persuade them to actually attack you! and fight with him against you. that's an outcome which is derived from your choices throughout the campaign.



#95
azarhal

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It would be a Horror RPG. 

710602._SY540_.jpg

 

That's most probably what Dirthamen looks like...


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#96
SmilesJA

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Excellent News! 


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#97
countofhell

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I am surprised u didnt give up after playing ME2 its the poorest one in BW collection :P

 

 you could say GTA5 and DA re different but Witcher and DA are fairly similar to me, and we mainly point out the quiality issues that werent adressed even tought BW joined the all wealthy EA and rised the price of game to 70 euros.

 

The main thing I see is difference in community aproach, one Studio focuses on dlivering a good game while other on Delivering a casual thing that doesnt work in man areas and its main feature is DUENOVO xD

 

Yes Iam predjuced but you can see i have my reasons XD

I never give up on a game im starting to play till the end.



#98
NRieh

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Why is 90% of a thread about the DAI GOTY Edition about the Witcher franchise?

Because.... unicorn magic! :wizard: 

 

No, really,  the game is hardly to blame for that, but I don't think I've seen the more annoying and aggressive fanbase in my life....And I've seen Quake vs Unreal wars, you know. 



#99
Abyss108

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the lizard people area was optional one which you could do for extra loot and booty before you got to nwn city.
and give it a try with all expansions and patches it's an excellent game and the MOTB Expansion is imho one of the best plot in pc game ever.
 

 

 

The starting choice about the scouts or soldiers is minor one which you can't see the effect of your choices after that moment... it's only change the very minor short path you take to the temple. even the loot is the exact same and the enemies are exact same.

 

Mage \ Templars are as well pretty dumbed down choice.

I agree that each one have different quest but once you finished it and recruited them what is the effect on the game?

1. the enemies in the catapult phase of the haven siege (very minor).

2. the side quest you get post haven (samason \ calpernia).

3. the main boss fight in the temple of mythal.

no matter which one you choose you still face venatori and red templars no matter where you go.

the dialog and fight of both samson and calpernia in the mythal temple is pretty much the same and even though you can make calpernia face coryfish in some way she still dictator psycho mage which doesn't want to join forces with you so why let her live in first place?

 

the companion quests are no brainer, bioware games lately took part of the companions as secluded main story section of their games. if in the past you had companion missions pop up as part of your travels and main missions in the game here they are like mini main quests.

so yes you might make choices with your companions to some extent. I never seen companion actually leaves your group unless you kicked him and even as I've tried to be as not very nice as I can they still stayed in the team :X

Where are the glorious moment like in BG1 where you got minsk and Edwin in same group! then they start beating each other.

 

 

They are no more minor than the ones you mentioned for other games. 

 

Killing the kobolds has no effect on the larger plot.

 

A few quick boring quests for whichever guild you join in NWN2 isn't nearly as interesting as the narratives you got based off you Mage/Templar choice. 

 

Companion quests can lead to characters betraying and trying to kill you, which is just as cool as a few short banters and then Minsk/Edwin trying to kill each other.



#100
TraiHarder

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Witcher 3 lacks in depth combat system, DAI is the direct opposite with the tactics abilities.

 


Lmao I'm sorry are you saying that DA:I has a in depth combat system? An did you also say there are tactics in DA:I? Are we playing the same games lol.