Now before everyone jumps to conclusions let me detail.
When I say warrior I say fighter, barbarian, paladin, ranger, swashbuckler and sometimes bards with focus on the warrior side who can buff all.
And when I say mage I mean wizard, sorcerer, cleric, favoured souls which is still a cleric and druid.
Also why are rogues so terrible in combat at epic levels?
So why do I say that well it is because a fighter for example at level 30 can kill anything faster then a wizard can and he can because your weapons can be enhanced to a level that can kill gods and so can the armor and well everything basically.
So how do I know this well its testing besides the epic spell Vampiric Feast who is useless on undead and can not be used constantly only once you do to little damage on enemies and well you can get killed by them as they have a ton of live and if you fight undead you are doomed.
On the other hand a fighter at epic levels has a huge amount of hits per turn so usually you kill something very fast.Ranger on the other hand with perfect two weapon fighting can do 12 attacks in a round. I do not have to tell you what a killer a ranger is.
But here comes my question in 3.5 you a problem with that edition was that warrior classes where very weak compared to mage classes so why did this changed in neverwinter night 2 and the roles where changed?





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