Hey everyone,
First of all, as far as I can see there hasn't been a topic about this one yet so I wagered it was safe to make a seperate topic about it.
What I actually noticed tonight after starting a solo Nightmare run (faced Venatori) was that I could no longer evade the gladiator's shield charge, at least not without the help of an ability. I haven't really been active in the MP department lately after the most recent patch release, but I was very certain I could do this before. Personally I consider the gladiator the most annoying unit to encounter, so when I had just started MP a couple of months back I closely studied their behaviour and eventually concocted a simple but wonderful plan to deal with them:
1. let them charge
2. run away until the charge is over
3. force them to swing their sword
4. and strike them as they're swinging their sword (they're vulnerable to attacks this way)
I suspect the new patch changed their charge speed in a way that it gives them an extra speed buff just when they're about to finish their charge, making it impossible to outrun it.
So my question is: has anyone else noticed this too? Is there another way (WITHOUT the help of spell abilities) to deal with these pests? I mean, right now my fight with a gladiator goes like this:
1. I get charged and knocked down
2. As I try to get up the gladiator successfully lands a hit on me, knocking me down yet again (in rare situations I DO manage to evade this by regaining control over my character just in the nick of time and run away)
3. As I recover from the second knockdown the gladiator has already set in motion his second charge, knocking me down for a third time
This just went on and on and on until at some point I just gave up and went afk as I heard the kettle was boiling. ![]()
I have peace with every unit in this game but right now the gladiator is my only true nemesis I'd rather not face.





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