Playing the Witcher 3: Ideas for ME:A
#26
Posté 23 septembre 2015 - 02:39
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#28
Posté 23 septembre 2015 - 02:44
What more does TW3 do that other rpg's don't in an open world context? Sounds like Gothic 1 & 2 did many of these things a decade ago.
Which is good if you notice this as the games which CDPR looked at when making 3 were gothic series and new vegas on how to do open world.
#29
Posté 23 septembre 2015 - 02:46
I've probably got somewhere approaching 300 hours played in DAI, and somewhere around 100 in TW3, give or take. It's an excellent game with issues, and overall, I think there's very little inspiration Bioware can really take from it that doesn't come down to personal preference, like cinematic conversations (and even then, that would just be a return to form). Otherwise, it seems to me that CDPR's approach to every aspect of it - storytelling, characterization, gameplay - is at odds with what Bioware traditionally does. Possibly uncharitable, but it seems like most of the more vocal and obnoxious proponents want Bioware's takeaway to simply be "more nudity."
People do have a point about the side quests though. There are a lot of different ones in TW3, and nearly all of them have multiple outcomes, many of which are referenced down the line. That's always nice to see.
#30
Posté 23 septembre 2015 - 02:49
However, I feel that while your reply was informative, it will fall on deaf ears. There are some here who hate TW3 cause they just do not like the story or gameplay. But you have others who hates TW3 cause it is seen more of a masculine game that emphasizes everything that is "wrong" with society today such as the portrayal of women and the lack of LBGT/ethnic races representation (ignorant to the fact that the game takes place in a 13th century European setting and things werent as progressive as they are today) unlike DAI which makes room for variety of human racial "looks" as well as more female and LBGT representation. In short, TW3 isnt the socially progressive game like DAI was and people hate/dislike TW3 cause of that.
I didn't like TW3, because of this. I'm gay/bi, but I like the fact there's realism, makes it less boring. I don't have a hissy fit, like many do, that ruins it for the rest of us. What I hated about TW3, was the controls, they felt too heavy and clumsy. I felt TW3 was an Assassin's Creed ripoff, because sword fights reminded me too much of AC. I wanted to toss my controller, because it was so frustrating to fight. The other reason I didn't like TW3, was Geralt chasing after Yennefer, who left without saying anything to him. I don't care what reason she had, she left him and his whole journey was to find this witch hag. If your lover leaves you without a word, then they aren't worth your time. This is why I love, yet hate Solas in DAI.
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#31
Posté 23 septembre 2015 - 02:56
Ignoring the inevitable Witcher arguments, I'm not sure any fantasy RPG is where I want ME to draw its side quest design from. I really liked ME2's mission structure where you would go on a specific mission from the map and that would be a self contained, focused thing. If ME:A is playing with more open worldy levels then I hope they are looking at ways of moving that into bigger, less linear spaces not recreate the whole crowded sandbox with quest givers and monsters thing.
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#32
Posté 23 septembre 2015 - 03:15
Ok I'll bite.
1. Character modelling.
2. Character animation.
3. Side quests that feel engaging and that you're making an actual difference in people's lives.
4. How to write romances the develop naturally over the course of the story, and feel like it's blooming because the characters truly like each other, not because the player kept selecting Flirt at every given opportunity. I can tell you what is it about Geralt and Triss's personality and actions that draw them to each other. Not so much for the majority of Bioware romances.
5. How to write a tearjerking ending without just killing off the main character to achieve that.
6. How not to make nude scenes look awkward, but I guess that falls into both #1 and #2.
7. Players should not be given the choice to make life altering decisions for other characters, that they're fully capable of doing themselves. Ciri decides her future based on how she's treated by Geralt and the time and places she is throughout that game. Iron Bull has to be told by the player that sacrificing his family is wrong.
I could go on a little bit more, but those are the notable ones to me.
This is everything that makes Witcher 3 better than your average BW game in a nutshell.
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#33
Posté 23 septembre 2015 - 03:38
None, Other than boring characters, that are homophobic, anti-women, and lack any real story,
LOL
typical bioware fans at their finest. God this community is awful
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#34
Posté 23 septembre 2015 - 03:41
No I hated The Witcher 2 because of it's crappy combat dull story, over-sexualized female character, poor voice acting, and god awful dialogue
I've seen and read nothing about The Witcher 3 that makes me want to waste my money an overhyped and over-rated game with no redeeming value in a game where I have to help a wife beater get over beating his wife so he murder their unborn baby.
IF Bioware made a copy of The Witcher 3 in one of their IPs people like you would be screaming that all BioWare is just made a cheap knockoff of a so-called "better" game and then people like you bash them for doing it.
how old are you, 12?
#35
Posté 23 septembre 2015 - 03:44
I've probably got somewhere approaching 300 hours played in DAI, and somewhere around 100 in TW3, give or take. It's an excellent game with issues, and overall, I think there's very little inspiration Bioware can really take from it that doesn't come down to personal preference, like cinematic conversations (and even then, that would just be a return to form). Otherwise, it seems to me that CDPR's approach to every aspect of it - storytelling, characterization, gameplay - is at odds with what Bioware traditionally does. Possibly uncharitable, but it seems like most of the more vocal and obnoxious proponents want Bioware's takeaway to simply be "more nudity."
People do have a point about the side quests though. There are a lot of different ones in TW3, and nearly all of them have multiple outcomes, many of which are referenced down the line. That's always nice to see.
Things like Character Animation and Moddelling shouldn't really be considered personal preference in Bioware's case though. The way the characters move in cutscenes in their past few games is way behind what we've seen other Triple A games bring to the table.
https://www.youtube....h?v=N_L4qyvxAFI
Skip to 1:10 where it shows the characters charge at the Darkspawn. That is embarassing.
I don't know how expensive motion capture is these days, but it's about time Bioware started looking into it. Or at the very least, and I feel bad for saying it, hire better animators. Bioware is a big Triple A developer, and it's 2015. They need to get with the program. Either animate the characters to move and have body language like normal people, or look into MoCap.
#36
Posté 23 septembre 2015 - 03:49
Things like Character Animation and Moddelling shouldn't really be considered personal preference in Bioware's case though. The way the characters move in cutscenes in their past few games is way behind what we've seen other Triple A games bring to the table.
https://www.youtube....h?v=N_L4qyvxAFI
Skip to 1:10 where it shows the characters charge at the Darkspawn. That is embarassing.
I don't know how expensive motion capture is these days, but it's about time Bioware started looking into it. Or at the very least, and I feel bad for saying it, hire better animators.
I do mostly agree with this, and I'm not gonna say we should give DAI a pass on it (I certainly don't see why they can't make more than one damn cutscene skeleton for your PC). But I also hold the opinion (defensible, I think) that A) the engine change midway, and B ) the old gen co-development made DAI's development a lot rockier than other past Bioware games and other AAA games. And at least with regards to characters emoting - I think it's head and shoulders above their past games, and it certainly stands up against TW3, particularly in Trespasser.
#37
Posté 23 septembre 2015 - 03:55
None, Other than boring characters, that are homophobic, anti-women, and lack any real story,
>didn't play TW3
>says this
Really now? At least play the game before you judge. And boring characters? Please, the women in W3 were amazing. The game has a lot of great characters.
Also you guys, please. Do not compare witcher to DA - ME games, both are completely different games with different story and universe. Plus, different company.
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#38
Posté 23 septembre 2015 - 03:57
However, I feel that while your reply was informative, it will fall on deaf ears. There are some here who hate TW3 cause they just do not like the story or gameplay. But you have others who hates TW3 cause it is seen more of a masculine game that emphasizes everything that is "wrong" with society today such as the portrayal of women and the lack of LBGT/ethnic races representation (ignorant to the fact that the game takes place in a 13th century European setting and things werent as progressive as they are today) unlike DAI which makes room for variety of human racial "looks" as well as more female and LBGT representation. In short, TW3 isnt the socially progressive game like DAI was and people hate/dislike TW3 cause of that.
You neglected to mention the fixed protag. Any potential customer who doesn't feel drawn to playing Geralt isn't going to be interested in the games.
As to your list of "everything that is wrong with society today", I'd like to suggest that people who actually deal with that stuff in day-to-day life might like to escape it in their escapist fantasy.
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#39
Posté 23 septembre 2015 - 03:59
None, Other than boring characters, that are homophobic, anti-women, and lack any real story,
You seriously need to learn not to make wild assumptions based off of 'things I've heard'.
#40
Posté 23 septembre 2015 - 04:01
>didn't play TW3
>says this
Really now? At least play the game before you judge. And boring characters? Please, the women in W3 were amazing. The game has a lot of great characters.
I have to say this is true, and not something I was at all expecting (especially after the awful - and terribly written - first game). The characters and Geralt are well-written and fun to play, and some of the relationships that blossom are really nice. The third game really is head and shoulders above the second, which ranks several miles above the first.
I was skeptical of Geralt, because I'm diehard custom protagonist. I still infinitely prefer it, but he's at least changeable enough to feel somewhat like my own. Any other game in the setting (and hopefully Cyberpunk) should have a CC though.
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#41
Posté 23 septembre 2015 - 04:04
You neglected to mention the fixed protag. Any potential customer who doesn't feel drawn to playing Geralt isn't going to be interested in the games.
As to your list of "everything that is wrong with society today", I'd like to suggest that people who actually deal with that stuff in day-to-day life might like to escape it in their escapist fantasy.
Or action games for that matter. It's more appropriate to Mass Effect, probably, which is its own weird hybrid thing (leaning more towards shooter, now). But comparing The Witcher to Dragon Age as people like to do so much is like comparing Fallout 2 to Fallout 3. To me, at least.
I think the gameplay is a lot of fun (and there are weird, trivial aspects that specifically appeal to me, like having to read books to confer advantages and tailoring specific tools to specific encounters), but I'm playing it more than anything for the relationships - the Triss romance is nice (and I've put my playthrough on hold until they expand upon it) - and for the open world exploration. I can't fault anyone who would pass on it though, because there are a million valid reasons to do so.
I think characterizing it as "manly, masculine mantertainment" does it a bit of a disservice, but that poster also has weird opinions about things.
#42
Posté 23 septembre 2015 - 04:08
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#43
Posté 23 septembre 2015 - 04:17
Yeah I'm hoping that Cyberpunk makes use of a character creator.
I'm pretty sure it will have CC.
#44
Posté 23 septembre 2015 - 04:26
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#45
Posté 23 septembre 2015 - 04:26
Yeah I'm hoping that Cyberpunk makes use of a character creator.
I believe CDPR has already hinted on customization for Cyperpunk. The game doesn't sound like it will have a set protagonist a la Geralt, but rather it will be closer to the BioWare formula in that regard.
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#46
Posté 23 septembre 2015 - 04:29
LOL
typical bioware fans at their finest. God this community is awful
Bruh, i've seen people on here say ME2 is better than Gears in terms of TPS mechanics and unironically slamming JRPGs for being linear/railroaded while praising ME. The lack of self-awareness and ignorance on the part of this rabble is something to behold.
On the subject of women, I always got a kick showing how those "dumb shooters" like Gears and Halo have women in proper gear and how ME's female designs are akin to Dead or Alive's,speaking of which,DOA5 is better at it's genre than ME1 and 2 are at theirs.
ME:A needs more characters that look like Triss and Ynnefer.
Or DOA5's Christie, her face is a work of art. ![]()

#47
Posté 23 septembre 2015 - 04:32
I am super excited for Andromeda.
#48
Posté 23 septembre 2015 - 04:39
Yeah, Gothic 2 already did open world rpg well a decade ago, no need to look at TW3 for that. If they want something more Sci-Fi then look at fallout new vegas.Which is good if you notice this as the games which CDPR looked at when making 3 were gothic series and new vegas on how to do open world.
For graphics Bioware should be looking at no one other than D.I.C.E, they're both owned by the same company and they're using D.I.C.E's engine after all.
They should look at their past games for most things rpg related.
I'll say look at CDPR for not having black and white morality in their games but then again some other rpg's I've played also do the same thing.
Never look at CDPR on how to do combat, they don't know what they're doing in that regard and I still don't see how people ignore this part.
Bioware should also hire new writers for their games.
#49
Posté 23 septembre 2015 - 04:47
Also you guys, please. Do not compare witcher to DA - ME games, both are completely different games with different story and universe. Plus, different company.
And why can't DA/ME be compared to Witcher 3? So you are saying that things like animations, sidequest design, open world design, and customization cannot be compared between the two games just because they are from different developers with different stories?
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#50
Posté 23 septembre 2015 - 04:48
And why can't DA/ME be compared to Witcher 3? So you are saying that things like animations, sidequest design, open world design, and customization cannot be compared between the two games just because they are from different developers with different stories?
Because they're different games, simple as that. They work differently.




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