Hi everyone,
I wanted to start a post on damage taken by falling.
First of all, is there a formula or something to calculate the numbers? does armor count? and do abilities such as livid and salty dog matter?
In my personal experience the only place where it actually matters something is the Fereldan Castle map and specifically, falling from the bridge in zone 1 and from ladders in general. So in the end it's not that big of a deal.
Still I don't like how falling damage is treated by 2 characters: the legionnaire and the duelist.
The description of Walking Fortress says:
"You may not be able to hold them off forever, but right now, nothing can touch you. You have complete immunity to damage for a short time."
It does not protect you from falling damage. it is something that always annoyed me. So Bioware made a mistake. You are not completely immune to damage when using WF. And it says "nothing can touch you", then why can the demon commander's fear effect work? but that's another story....
They should either fix WF or change the description: Bioware wrote a cheque the poor Lego can't cash.
(he is still a pretty tough character though.. the chuck norris of dragon age)
Same goes for the duelist: when she falls and is hurt no elusive is consumed and she takes damage....
I think both WF and elusive should change the way they treat falling damage, what do you think?
PS Don't know if matters but I'm on PS4.





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