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Are we getting a new warrior or is content done?


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#26
Minuos

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I'm surprised people actually consider Pala to be a warrior. She uses daggers, opens rogue doors and promotes for cunning. Emphasis on that last point. In MP, Warrior = Constitution, Mage = Willpower, Rogue = Cunning. If MP was more versatile, they could have made the character they had in mind. But it isn't, and they couldn't. Forcing it is pointless.

 

Hopefully we get an actual warrior to round things off, and there's a distinct lack of Wardens.


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#27
Silversmurf

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I'm surprised people actually consider Pala to be a warrior. 

 

I don't.  Not in the slightest.  Never will.



#28
Jay P

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I don't. Not in the slightest. Never will.


Yeah, she's a rogue.

I so much consider her a rogue, that when trying to use her to finish off my experienced rogue challenge, I thought she was bugged, and for the longest time couldn't figure out why I wasn't making progress.
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#29
Domiel Angelus

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I'm surprised people actually consider Pala to be a warrior. She uses daggers, opens rogue doors and promotes for cunning. Emphasis on that last point. In MP, Warrior = Constitution, Mage = Willpower, Rogue = Cunning. If MP was more versatile, they could have made the character they had in mind. But it isn't, and they couldn't. Forcing it is pointless.

 

Hopefully we get an actual warrior to round things off, and there's a distinct lack of Wardens.

 

She has two taunts, a charge, generates guard+has buffs to her guard in her passives, has access to all the damage reducing passives and has Combat Roll instead of Evade as her defensive maneuver. The most defining thing is she got Flow of Battle which at this point only appeared on other warriors. She has far fewer Rogue abilities overall when you look through her trees. That's why people consider her a Warrior before a Rogue no matter what her gear and door options are. 

 

Its also why I say the Archer is a DA:O Warrior throwback and not a real Rogue, he doesn't gain Stealth and acquires quite a few abilities that would be better suited on a Bow Warrior including Opportunity Knocks because your Warrior in DA:O because you'd be less likely to crit because you wouldn't put as much into that stat then and would have been relying more on your party's critical attacks to defeat a foe. 

 

Both of the "promotes for cunning" could also be a throwback to when you could actually choose your attributes as opposed to having them inflicted with the other classes as you can promote either the Archer or the Silent Sister and use your personal style, but you still acquire a very important attribute instead of being forced to play something less than optimal for your fun factor.

 

I'm hoping for a Warden as well. 


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#30
scene_cachet

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I'd like to see an Elven Arcane Archer using elemental arrows and attacks.

 

Yep... With a dispell arrow too.



#31
Sulaco_7

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I think one last patch is incoming.  It's tough to add new content when there are no more SP resources to use, but they can still do the following:

 

  - Fix bugs, make it the most stable release ever.

  - Revamp existing weapons (i.e., make a level 27 version of Caliban)

  - Redo existing ability trees / stream line

 

So, still things to look forward to.



#32
themageguy

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I don't really want another magic using elf.
Id be happy with a seeker or a warrior elf.

#33
Snakebite

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She has two taunts, a charge, generates guard+has buffs to her guard in her passives, has access to all the damage reducing passives and has Combat Roll instead of Evade as her defensive maneuver. The most defining thing is she got Flow of Battle which at this point only appeared on other warriors. She has far fewer Rogue abilities overall when you look through her trees. That's why people consider her a Warrior before a Rogue no matter what her gear and door options are. 

 

Warrior Abilites:

  1. Charging Bull
  2. Combat Roll
  3. War Cry
  4. To The Death
  5. War Horn
  6. Lunge & Slash

Rogue Abilities:

  1. Throwing Blades
  2. Spinning Blades
  3. Flashing Steel
  4. Shadow Strike
  5. Hidden Blades
  6. Deathblow
  7. Parry

There are more rogue abilities in her trees, and I would say that people tend to rely on more of the rogue abilities than warrior ones.  The only warrior ability I see being used as frequently as the rogue abilities is Charging Bull.

 

You can't claim that that she is more warrior-like and use Flow of Battle as evidence, when she has another defining passive that also utilizes crit chance, but it is exclusive to rogues.  Flow of Battle and Looked Like it Hurt go hand in hand.  Edit: Cooldown on crit isn't even exclusive to warriors, seeing as the Archer has Opportunity Knocks.

 

I think of her more as a rogue than a warrior.  She has more rogue abilities, uses daggers, promotes to cunning, and opens rogue doors.  That trumps guard generation and more warrior passives in my book.


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#34
Silvershroud

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Well, we have 4 dagger users, and only 2 archers.  So my vote would go to an archer.  I'd like to see a city-elf archer.  We have two elves, both dalish mages.  So a non-dalish, non-mage elf would be nice.  Another 1H + Shield user would be nice too.  A warden perhaps?  Preferably one that has some skill in hitting things with his weapon, unlike the usual pure-tank legionnaire, and the "I'll spam a magical explosion" (that isn't magic :huh: ) Templar.  If we get another mage, I want a Blood Mage.

 

Or even better, a blood-mage, an elf archer, and a shield guy.  Preferably all wardens.


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#35
Domiel Angelus

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Warrior Abilites:

  1. Charging Bull
  2. Combat Roll
  3. War Cry
  4. To The Death
  5. War Horn
  6. Lunge & Slash

Rogue Abilities:

  1. Throwing Blades
  2. Spinning Blades
  3. Flashing Steel
  4. Shadow Strike
  5. Hidden Blades
  6. Deathblow
  7. Parry

There are more rogue abilities in her trees, and I would say that people tend to rely on more of the rogue abilities than warrior ones.  The only warrior ability I see being used as frequently as the rogue abilities is Charging Bull.

 

You can't claim that that she is more warrior-like and use Flow of Battle as evidence, when she has another defining passive that also utilizes crit chance, but it is exclusive to rogues.  Flow of Battle and Looked Like it Hurt go hand in hand.  Edit: Cooldown on crit isn't even exclusive to warriors, seeing as the Archer has Opportunity Knocks.

 

I think of her more as a rogue than a warrior.  She has more rogue abilities, uses daggers, promotes to cunning, and opens rogue doors.  That trumps guard generation and more warrior passives in my book.

 

Opportunity Knocks is meant to be based on your party's critical strikes, not your own ( When an ally critically hits, you take advantage of their success faster with reduced cooldown times) just because it works for your own crits just means the code is still bugged. Using your own Critical strikes for cool-down reduction was meant to be a Warrior trait. 

 

Through the list of her Warrior to Rogue tree items including passives. 

 

Warrior:

1. Lunge And Slash

2. Deep Reserves

3. Flow of Battle

4. Fervor

5. Shield Breaker

6. Furious Blows

7. Charging Bull

8. Combat Roll

9. Bulwark

10. Turn the Blade

11. Bear Mauls the Wolves (I think Izzy gets this one too, but most of the Warriors have it)

12. War Cry

13. Cutting Words

14. To The Death

15. Untouchable Defense

16. War Horn

17. Grisly Mutilation

18. Terrifying Presence

19. Unyielding (Started on Korbin first, Isabela and Pala got it long after)

 

Rogue: 

1. Flashing Steel

2. Spinning Blades

3. Throwing Blades

4. Shadow Strike

5. Looks Like It Hurts

6. Hidden Blades

7. Silent Sister

8. Unforgiving Chain (Warriors have a version of this one too, since you brought up Opportunity Knocks)

9. Dance of Death

10. Salty Sea Dog

11: Disable (Which is actually a reskinned Warrior passive to accommodate for Dex, see Crippling Blows and the fact that Disable doesn't exist in SP)

 

She also has more hit points per level than the other rogues even after she had it nerfed, and if they could have gotten her to use one handed weapons instead of daggers they would have but the reason why she doesn't and can't has already been explained a few times. Also not long ago they were considering switching her over to Kick doors but I have a feeling that has the same problem as one handed weapons instead of daggers at this point.

 

I play her as a tank build: War Cry, Charging Bull, Flashing Steel and either War Horn or Combat Roll. That's part of why I consider her a Warrior over Rogue. 


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#36
BiggyDX

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As long as I get my Grappling Chain + Elemental Rune combo, I'm happy.

#37
LearnedHand

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Flow of Battle and Fervor are the skills that make the SS imo. Under the hood she is really a warrior and she should have given con instead of cunning.


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#38
Proto

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Flow of Battle and Fervor are the skills that make the SS imo. Under the hood she is really a warrior and she should have given con instead of cunning.

 

Yup, and she was intended to open warrior doors. And she counted as a warrior towards the XP challenges.

 

BUT, alas, she is a rogue because she gives cunning promotions. 


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#39
ParthianShotX

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Yeah, she's a rogue.

I so much consider her a rogue, that when trying to use her to finish off my experienced rogue challenge, I thought she was bugged, and for the longest time couldn't figure out why I wasn't making progress.

 

I did this too.  



#40
Silversmurf

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Can you imagine the CON everyone would have if she gave this instead of CUN ?

 

Makes me sad she isn't actually a warrior....but....daggers.....cunning......opens Rogue doors(big hint)......yeah Rogue.



#41
KalGerion_Beast

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Wasnt it basically confirmed in the next patch Pala will be opening warrior only doors from then on out?  

 

I remember them saying it worked like 99% of the time correctly, but needed a little more work because the 1% chance it wouldnt work "something" really, really bad would happen.  


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#42
Silversmurf

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That would be bad...

 


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#43
Spin-Orbit

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Could totally dual wield staves or any other random weapons in SP but not in MP due to the way the classes were broken out compared to SP (1h warrior is not different from 2h warrior in SP but it is in MP). Hope that clears the confusion up  :)

 

 

MP must have class template and dual wield only exist as a rogue and can't cross the stream  ;)



#44
DanakV

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My OCD cannot handle it if they fail to add another character and leave us with six of two classes but only five of the third.  Please BioWare, have compassion for those of us with mental disorders and give us one more character...


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#45
Bunk Lewis

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I feel like having an acrobatic warrior would be fun. One whom, like SS and Saare, foregoes the need to use a basic attack. Give it agility based moves. Wouldn't it be fun to jump around with Evade, Crushing Leap, Fade Step, and a warriors form of jumping shot (maybe jumping shot meets throwing daggers)? Throw some flow of battle up in that mix, and BAM, you've got another performer like Zither who acts like a warrior. Exciting fast paced gameplay that is aesthetically pleasing. Give 'em some neat lore like Zither and you can tie it all up with a little bowtie and call it an early Christmas present. 


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#46
ThatBruhYouDK

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I feel like having an acrobatic warrior would be fun. One whom, like SS and Saare, foregoes the need to use a basic attack. Give it agility based moves. Wouldn't it be fun to jump around with Evade, Crushing Leap, Fade Step, and a warriors form of jumping shot (maybe jumping shot meets throwing daggers)? Throw some flow of battle up in that mix, and BAM, you've got another performer like Zither who acts like a warrior. Exciting fast paced gameplay that is aesthetically pleasing. Give 'em some neat lore like Zither and you can tie it all up with a little bowtie and call it an early Christmas present.

That might keep me around for a little

#47
Snakebite

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Opportunity Knocks is meant to be based on your party's critical strikes, not your own ( When an ally critically hits, you take advantage of their success faster with reduced cooldown times) just because it works for your own crits just means the code is still bugged. Using your own Critical strikes for cool-down reduction was meant to be a Warrior trait. 

 

*a big ol' list that shows there are more warrior passives than rogue passives*

 

She also has more hit points per level than the other rogues even after she had it nerfed, and if they could have gotten her to use one handed weapons instead of daggers they would have but the reason why she doesn't and can't has already been explained a few times. Also not long ago they were considering switching her over to Kick doors but I have a feeling that has the same problem as one handed weapons instead of daggers at this point.

 

I play her as a tank build: War Cry, Charging Bull, Flashing Steel and either War Horn or Combat Roll. That's part of why I consider her a Warrior over Rogue. 

 

Is Opportunity Knocks not supposed to give you any cooldown reduction from your own crits?  I always thought it was meant to give cooldown reduction whenever anyone in the group got a crit.  Have any developers said specifically that you are not supposed to get any cooldown reduction from your own crits?  I do know that it gives more than half a second of cooldown reduction per crit (at least for your own), so that part of the tooltip is wrong.

 

I acknowledged in my first post that she has more warrior passives.  I don't necessarily think of passives when I hear/read the word "abilities".  I think of the abilities I actively use while playing, and I tend to use more of the rogue abilities.  The fact is, the less visible things (e.g. health gained per level and passives) don't affect my perception of what kind of class she is as much as the highly visible things (e.g. the abilities I prefer to use, the kind of weapons she uses, the doors she opens, the stat she increases through promotion).  I know they wanted her to kick doors open and use two one-handed weapons, but sadly that's just not how it turned out.

 

I don't consider her as either a rogue or a warrior.  She is clearly something in between.  But if I had to choose, I would say she is more rogue-like than warrior-like.  Obviously this is just my opinion, but I am willing to bet, judging by my observations of how others play her, that I am far from alone in that opinion.


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#48
DrascatonisFade3K

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If we have a "warrior" with daggers (silent sister), I want a "rogue" with a one handed sword and bolt. That would be something
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#49
LearnedHand

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A warrior that throws a shield? Before you think Capt. America, I'm thinking more like the crusader in Diablo 3 with the boomerang shield.


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#50
BIGLEE337

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I think to make the SS a bit more Warrior...y and to feel a bit more of a mix between warrior and rogue, she should be changed to promote like a warrior and also to be able to equip both one handed weapons as well as daggers.