You state it as if it were an agreed-upon fact. I loved both the War Table and as for the open world, it was the first open world I never felt lost in, and which I felt my choices mattered. I loved both aspects of the game, and hope to see more of both in the next games, and I know I'm not the only one.
Ummm? OP actually explicitly states in their first sentence that this is their opinion. And that they might be the only one with this opinion.
I might be alone in my opinion on this but I generally found the war table to be a needless distraction that took away from the story. Yes, there were interesting tidbits of information every now and then but I would have certainly preferred more focus on the story and characters. In this manner I think Bioware was too ambitious in wanting to do too much. The same goes for the "open world". I would have preferred a much smaller world with more story and/or companion elements in it. So I suppose in summary, bigger in this context is not always better and Bioware needs to realise that. It was one of things that seemed a good idea at the time but did not work out in the end.





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