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State of the PC version


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#1
Prismo

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Hey guys, I'm thinking of grabbing the GOTY pc version (originally bought the ps4 version) and am looking for general impressions of the state of said pc version. Looking around, most of the opinions I've found are from launch or very early 2015, so I am curious how it is faring now. I'm mainly curious about the controls and tactical camera with mouse and keyboard (did they ever get it anywhere near DAO, or at least more pc orientated?) but also general graphic fidelity (running a 290) and stability.

 

Thanks



#2
Taki17

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They've added some mouse options and an autoattack button, but it is still nowhere near where DAO was. In terms of controls, the PC version is still atrocious, I can't even force myself to play it without an X360 controller.

 

Stability and performance have gotten better (I have to note that I personally never experienced any game breaking errors). I'm running the config that is in my signature, most of the settings set to ultra with medium tesselation and anti-aliasing and I'm getting a stable 45 fps everywhere in the game, so no stutter or freezing. Still, I don't know how well the game will perform on your system as I don't know your specs.

 

In short, if you don't mind the subpar PC controls (or have a controller), and your system can handle the game, then I'd say go for it. It is not a bad game in general, but the weakest in the DA series so far, in terms of story, gameplay and characters; but the visuals are nice and crafting can be fun.


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#3
Thandal N'Lyman

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Setting the cursor to Medium or Large, using "mouselook" (both made possible only by patches) and learning to hit the "Interact" key (the default is "F", but I've re-mapped it) instead of trying to click the little on-screen target really made a difference for me.

 

Still not as smooth as DAO/DA2, but that's what happens when you have to get used to a game using a different engine.  FB3 may make a lot of things better visually, but it has a long way to go to match the ease of the Eclipse engine's kb+m UI.


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#4
Darkly Tranquil

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It's not too bad now. As other have said, it's nowhere near as user friendly as Origins, but it is useable. There are still some niggles and poor design choices, but it's nothing game breaking. I used m&k because navigating menus with controller drives me batty, and although it can be a bit awkward for controlling melee classes, it works fine for ranged, and after a while you kind of get used to it.

Performance wise, it will depend on your rig. I have a 4790k with a GTX 980 Ti running at 1440p and with everything maxed, I average around 58-63 fps, with occasional dips down to the high forties in a couple of places where fps is known to drop (ie. crossroads). Cutscene frame rate is still janky as hell, even with the cutscene fps unlock; somehow it manages to look jerky even at 60fps. I don't even... But in any case, the game is a performance devouring beast, so you will need a pretty high end rig to get an optimal experience.

For me, the higher resolution and better frame rates more than make up for little niggles with the PC version. YMMV.

#5
ArianaGBSA

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Hey guys, I'm thinking of grabbing the GOTY pc version (originally bought the ps4 version) and am looking for general impressions of the state of said pc version. Looking around, most of the opinions I've found are from launch or very early 2015, so I am curious how it is faring now. I'm mainly curious about the controls and tactical camera with mouse and keyboard (did they ever get it anywhere near DAO, or at least more pc orientated?) but also general graphic fidelity (running a 290) and stability.

 

Thanks

It is amazing now EXCEPT for the bugs introduced in Trespasser so I'd wait to see if they are going to release a final patch.
Of course when I say amazing I'm talking about performance, stability and bugs (previous to Trespasser)
The core gameplay/combat can't be fixed, it sux, but they made a pretty good job fixing **** and improving performance/stability since launch.


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#6
Serza

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Improvements from launch have been significant. I've preordered (a retail, so it arrived about a day later than it would've if Digital) and bought all the DLCs and I do not regret a thing.

 

Some say the PC GUI is bad, and the controls even worse, but I wouldn't really put much stock on that. I haven't had any problems with the controls, and I have experience with something as simple as Life is Strange (five keys and both mouse buttons) as well as something as complicated as ArmA 3 (with ACE. Number of key combinations go in the tens rather easily.)


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#7
Thandal N'Lyman

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It is amazing now EXCEPT for the bugs introduced in Trespasser so I'd wait to see if they are going to release a final patch.

 

^^ THIS ^^

 

I forgot to mention that Trespasser  introduced a significant number of bugs that have caused CtDs for some people on rigs that had been stable before.

 

In my own case I had to disable the "Lunge and Slash" ability for any Warrior I wanted in the Party, else I'd find myself suddenly back at the desktop!  Once I did that there were no more CtD problems for me, but I gather that others have had more difficulties.



#8
Prismo

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Cheers guys, I'm sure my pc can handle it I mainly mentioned stability and my card on the off chance there were any AMD specific problems. Kind of bummed to hear that m&k isn't the greatest for melee though, was thinking of going dw rogue this go round.



#9
ArianaGBSA

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Cheers guys, I'm sure my pc can handle it I mainly mentioned stability and my card on the off chance there were any AMD specific problems. Kind of bummed to hear that m&k isn't the greatest for melee though, was thinking of going dw rogue this go round.

I'm playing DW Rogue right now, I see no problems with controls (aside from the game mechanics in general, but nothing specific for this character)
Perhaps it is my playstyle with flying kicks and evasive jumps, you'd mistake me for an acrobat, but I'm doing pretty well, I usually go stealth, poison weapons, Ultimate Ultra Critical Art Flying Side Kick and then Final Evasive Rolling Jump of Assassination from Hell then normal attacks, which in my case trigger Immolation (FT Hardenen Gurn Hide), Walking Bomb (FT Imperial Vestment Cotton), Shield Bash (FT Stormheart), Poison (Rogue Skill), Lightning Damage (Superb Rune), Ice Damage (Superb Rune).
Sincerely all I see is a bunch of colored numbers popping on screen while enemies constantly explode in green dust, spirit doom or raging flame.
Not as overpowered as my unscratchable 2H Champion with Chromatic Greatsword Combat Rolling (new upgrade toggle to do damage, you should check those) enemies to the void but a lot more fun!
On a side note: Combat Roll new rune is almost sure to be nerfed on the last patch so I don' think my champ is gonna be that happy forever



#10
Sylvius the Mad

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The KBM controls are fine for ranged characters. They always have been. The tactical camera is quite nimble.

AMD cards actually work really well with Mantle.

#11
nemmis

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I play the PC version with a old N52 controller just for movement and my mouse for fights its never been a problem .I run the Deluxe Version and have all the addons and I have to say the graphics are first class and other than a small glitch in Trespasser where my group don't follow its been free of any problems .



#12
correctamundo

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Moving around is way better than in DAO, inventory and journal etc not as good. Combat controls and tac-cam is better in DAI as well. IMHO.



#13
ArianaGBSA

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Moving around is way better than in DAO, inventory and journal etc not as good. Combat controls and tac-cam is better in DAI as well. IMHO.

AUHSUHAUSHUAHSUHAUHUSHAUHUHUAHSUHAUHSUHLOLLOLOLOOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
You mean the tact cam where your characters don't even know how to walk around obstacles and you have to keep guiding all of them around micro rubbles or they get stuck? That tact cam? I'm trying not die here but this is so absurd my brain is trying to jump out of my ear turn into a rope and choke me to death so that I never read something like this again
Moving around is better? For an action game (which is what Inquisition is) yes, for a RPG HELL NO, it became stupid and Mario
Well at least I'm finally gonna die so I really have to thank you!



#14
nightscrawl

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This most recent patch (10) brought the most stability fixes yet, I think. Hell, even running around Hinterlands seems less laggy than it had with patch 9 or previous. I also noticed that the sound popping issue during conversations seems to have been fixed, which was wonderful for me.

 

The m/k controls are largely the same, but they have added some new hotkeys over the various patches that reduce some difficulties. Really, that just depends on what you're able to get used to. When I first started with a melee character I thought they were really terrible and had numerous problems, but now not so much.

 

Can't speak on the tac-cam as I don't use it.



#15
Taki17

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...tac-cam is better in DAI as well...

I still can't get my head around the fact that the camera has to take the stairs to reach elevated parts of the map in tac cam.


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#16
Darkly Tranquil

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Moving around is way better than in DAO, inventory and journal etc not as good. Combat controls and tac-cam is better in DAI as well. IMHO.


t7R2kqB.gif

#17
Mykel54

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The PC controls are still terrible for mouse&keyboard, it´s just a pain to make things work - just not enjoyable for me, feels like i am fighting the game rather than relaxing on it. So unless you plan to use a controler, i suggest you put combat on casual and stop worrying.

 

Last time i played the new patch had added loads of bugs, like characters freezing and being unresponsive, crashes, etc. It´s not a polished game by any means, i guess because of the new engine they´re using.

 

So in short - there have been some improvements, but nowhere near the level what i would consider "playable". It still feels like a console port that was given very little attention, even the PC manual wants you to use a controler instead of the keyboard. If this game was anything but "Dragon Age", a series i was already invested, i would have skipped the game without question.


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#18
Swordfishtrombone

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Cheers guys, I'm sure my pc can handle it I mainly mentioned stability and my card on the off chance there were any AMD specific problems. Kind of bummed to hear that m&k isn't the greatest for melee though, was thinking of going dw rogue this go round.

 

I wouldn't worry about it. Took me a while to get used to the mouse and keyboard controls, but once I did, I've had no problems with either ranged or melee characters (Though haven't played warriers - only played a dual wielding rogue.)

 

As mentioned before, using the interact key "f" instead of trying to click with a mouse to interact with things made everything a lot easier, and a lot less frustrating. 

 

The only thing I almost never use is the tactical cam. I find it to be annoyingly clunky to use, so much so that I've never bothered to really get into it. 



#19
Swordfishtrombone

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...and tac-cam is better in DAI as well. IMHO.

 

:blink:



#20
nightscrawl

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I wouldn't worry about it. Took me a while to get used to the mouse and keyboard controls, but once I did, I've had no problems with either ranged or melee characters (Though haven't played warriers - only played a dual wielding rogue.)


I found that it's important to make use of the various abilities that allow you to move across the field, like lunge and slash, so you are able to stay in the fight and move around without actually using the movement controls.

#21
correctamundo

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Well at least I'm finally gonna die so I really have to thank you!

 

Yes, what are you waiting for, go ahead - make my day.

 

I still can't get my head around the fact that the camera has to take the stairs to reach elevated parts of the map in tac cam.

 

Yes going back to DAO now isn't as pleasant when I am used to DAI. Panning with middle mb or moving cursor to edges is particularly smooth either. Both versions have their quirks but I think I prefer DAIs quirks.

 

t7R2kqB.gif

 

Ok. Once more for the really dense one: Moving around is way better than in DAO, inventory and journal etc not as good. Combat controls and tac-cam is better in DAI as well. IMHO.



#22
correctamundo

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I wouldn't worry about it. Took me a while to get used to the mouse and keyboard controls, but once I did, I've had no problems with either ranged or melee characters (Though haven't played warriers - only played a dual wielding rogue.)

 

As mentioned before, using the interact key "f" instead of trying to click with a mouse to interact with things made everything a lot easier, and a lot less frustrating. 

 

The only thing I almost never use is the tactical cam. I find it to be annoyingly clunky to use, so much so that I've never bothered to really get into it. 

 

I moved interact to mouse button four (I think, it is a thumb button), mouse look on and auto move. In a fight auto-move is off of course. No more effing click-to-move. =)

 

Yes the tac-cam is indeed quirky but I am more used to it's quirks than the DAO-cams quirks now.



#23
akabane_k

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It takes a bit of getting used to, especially melee. But overall, its acceptable.



#24
Darkly Tranquil

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Yes, what are you waiting for, go ahead - make my day.
 
Yes going back to DAO now isn't as pleasant when I am used to DAI. Panning with middle mb or moving cursor to edges is particularly smooth either. Both versions have their quirks but I think I prefer DAIs quirks.
 
Ok. Once more for the really dense one: Moving around is way better than in DAO, inventory and journal etc not as good. Combat controls and tac-cam is better in DAI as well. IMHO.

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#25
PhroXenGold

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It takes a bit of getting used to, especially melee. But overall, its acceptable.

 

Pretty much my thoughts. It's not perfect, and certainly after playing a lot of previous DA games, it's feels a little odd, but not to the extent that it impairs my enjoyment of the game. So, in a nutshell, good enough.