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SAG-AFTRA Video Game Voice Actors Taking Strike Vote


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#76
Queen Skadi

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You must be rather upset at the whole pay scale of  almost every job situation in the world.  Movies, music, large corporations, civil service.  In almost all cases the people that do, 'the day to day work' get paid much much less than others.

 

Life isn't always fair, but at least most of the higher ups in these industries don't ask everyone else to campaign on their behalf under a hashtag like #performancematters



#77
Former_Fiend

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I get that and I get that these guys are looking out for their own interests, but i have no idea why I or any of you should feel sympathy for these guys and campaign on their behalf? At the end of the day these guys are already doing pretty well for themselves so it is very hard to take pity on them when they demand far larger bonuses and pay checks than the artists, programmers and writers despite doing far less work.

 

While a good voice actor can make a character come alive I generally don't play video games for the voice acting and I am sure there are plenty of lesser known voice actors who are capable of doing just as good a performance for a lot less. 

 

It depends. 

 

I mean, look at GTA V. Ned Luke, Steven Ogg, and Shawn Fonteno were involved in that project for years; not just doing voice work but also motion and face capture for their characters. The game is very cinematic; every cutscene is their performance. They brought that game to life as much as the animators did.

 

So, yeah, I think that those actors deserve a sizeable slice of the billion dollar pie that GTA V made, just as much as I think Andy Serkis deserves credit and financial compensation for his work.

 

That doesn't mean I think VA's should be making money proportional to live action actors on blockbusters, but that doesn't mean that what they're making currently is what they deserve.



#78
pdusen

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Oh honey you do realize there are jobs that require you to do far more physically exhausting tasks for far longer don't you? 

 

Oh, honey, do you just not understand the difference between "physical exhaustion" and "damage that accumulates"? Is that the problem here? Because otherwise your responses make no sense whatsoever.



#79
Ahglock

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To sum up my opinion on this from what I've read.  Asking for better conditions is totally reaosnable.  Residuals, probably not. Maybe a higher base pay so the non big names can do alright.(not just on that, but on the type of jobs you can have that allow you to leave for VA work on short notice)

 

I'm not worried about the programmers etc.  They work in the tech field and are doing more than fine. 


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#80
Elhanan

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Hopefully this can get settled by reasoned folks at a table using common sense, patience, and perhaps a d20 if needed....
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#81
Beerfish

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Life isn't always fair, but at least most of the higher ups in these industries don't ask everyone else to campaign on their behalf under a hashtag like #performancematters

So it's a hashtag you are upset at?  The higher ups lobby and campaign for their pay in different ways, one of the differences is that they are often speaking to the converted,  This is really no different than any other labour situation in which one side thinks they deserve more, don't feel their points are being addresses and take action.  Video game acting is a much bigger business these days especially when that form of entertainment is passing some other long standing ones.



#82
Queen Skadi

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Oh, honey, do you just not understand the difference between "physical exhaustion" and "damage that accumulates"? Is that the problem here? Because otherwise your responses make no sense whatsoever.

 

No I understand however it seems the trick to managing that is taking regular breaks and utilizing vocal techniques that don't strain the vocal cords as much, every workplace has it's risks but the key is knowing how to manage those risks.

 

Damage that accumulates is not something that is unique to voice acting, if you are constantly working in noisy environments there is a high risk of permanent hearing damage, in a lot of physically demanding jobs there are plenty of ways one can hurt themselves and potentially do permanent damage to themselves, compared to a lot of other jobs Voice acting seems like a pretty safe profession.


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#83
Panda

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No I understand however it seems the trick to managing that is taking regular breaks and utilizing vocal techniques that don't strain the vocal cords as much, every workplace has it's risks but the key is knowing how to manage those risks.

 

Damage that accumulates is not something that is unique to voice acting, if you are constantly working in noisy environments there is a high risk of permanent hearing damage, in a lot of physically demanding jobs there are plenty of ways one can hurt themselves and potentially do permanent damage to themselves, compared to a lot of other jobs Voice acting seems like a pretty safe profession.

 

Those jobs have safety regulations so there wouldn't be permanent damage and maybe voice acting industry needs some of  those as well.


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#84
Ahglock

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No I understand however it seems the trick to managing that is taking regular breaks and utilizing vocal techniques that don't strain the vocal cords as much, every workplace has it's risks but the key is knowing how to manage those risks.

 

 

 

Maybe I was miss reading it.  But isn't that what they are asking for.  The ability to manage those risks and not have some douche crack the whip and say yell more!!!  While yes more dangerous it would be similar to electricians going on strike because they were not being allowed the time to make sure the power was off.  You can't say you just need to know how to manage the risks.  They do, they have a very clear list of ways to help manage the risks that the corporations they work for are not allowing them to do. 


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#85
Avejajed

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So it's a hashtag you are upset at?  The higher ups lobby and campaign for their pay in different ways, one of the differences is that they are often speaking to the converted,  This is really no different than any other labour situation in which one side thinks they deserve more, don't feel their points are being addresses and take action.  Video game acting is a much bigger business these days especially when that form of entertainment is passing some other long standing ones.

 

I know this wasn't directed at me but I also mentioned the hashtag so I want to comment- what I don't like about it is not that they are using it, but that people are blindly pushing it around without knowing what it's really about. 



#86
Queen Skadi

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So it's a hashtag you are upset at?  The higher ups lobby and campaign for their pay in different ways, one of the differences is that they are often speaking to the converted,  This is really no different than any other labour situation in which one side thinks they deserve more, don't feel their points are being addresses and take action.  Video game acting is a much bigger business these days especially when that form of entertainment is passing some other long standing ones.

 

I would say it is more how people blindly jump behind and support these causes merely because somebody famous asked them too, it does not upset me but it does confuse me especially since the cause has nothing to do with making the world a better place but rather helping those already in a fairly lucrative position maintain the status quo. Out of all the problems in the world this is the one that you think is most urgent?


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#87
pdusen

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Out of all the problems in the world this is the one that you think is most urgent?

 

"First-world problems" is not, and has never been, a legitimate criticism for supporting a particular cause. There are more problems in the world than any one person can deal with, so everyone has to pick and choose which ones they care about. That's just how things are.



#88
Sylvius the Mad

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I think voice-over has harmed games, and I wish developers would just stop doing it. Making voice actors more expensive helps advance this goal.
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#89
Former_Fiend

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I think voice-over has harmed games, and I wish developers would just stop doing it. Making voice actors more expensive helps advance this goal.

 

And while we're at it, these new fangled talking pictures have just got to stop.


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#90
Queen Skadi

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Maybe I was miss reading it.  But isn't that what they are asking for.  The ability to manage those risks and not have some douche crack the whip and say yell more!!!  While yes more dangerous it would be similar to electricians going on strike because they were not being allowed the time to make sure the power was off.  You can't say you just need to know how to manage the risks.  They do, they have a very clear list of ways to help manage the risks that the corporations they work for are not allowing them to do. 

 

From Will's heart wrenching description of the horrors of a day in the life of a voice actor it would seem they already get regular breaks every 2 hours (3 at the most). Most of the demands involve performance bonuses and royalties as well as "stunt pay" for demanding roles, they also want to make it harder for non union members to get work in the industry which would also prohibit developers from using their own staff for voice work.



#91
Suron

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Oh, honey, do you just not understand the difference between "physical exhaustion" and "damage that accumulates"? Is that the problem here? Because otherwise your responses make no sense whatsoever.

 

but you don't seem to understand that jobs that cause "physical exhaustion" goes hand in hand with "damage that accumulates"

 

VA's should get themselves better treated/whatever to "protect" their voice..but putting themselves on the same bar as people (like devs) that work 50-80 hours a week is absurd.

 

I did HVAC for a living, and with the heavy physical exhaustion that come with long hours of hard physical labor has left me with severe back problems that now has me on narcotic pain medication full-time.  Physical exhaustion brings accumulated damage.  So gtfo of here with this crap until you know wtf you're talking about.



#92
Queen Skadi

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"First-world problems" is not, and has never been, a legitimate criticism for supporting a particular cause. There are more problems in the world than any one person can deal with, so everyone has to pick and choose which ones they care about. That's just how things are.

 

Even among first world problems this one seems pretty lame, we all pick and choose our battles but why is it you care so deeply about this one? Pretty sure Will Weaton could not give a flying toss about you so why should you care that he only gets 4 times as much the cogs in the games industry instead of 20 times as much?


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#93
Ahglock

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And while we're at it, these new fangled talking pictures have just got to stop.

 

Meh I kind of agree with him on this point.  At least for RPGs.  There is a power in the written word that gets lost when voiced.  When voiced in nails down a very specific meaning and way to take it.  when written it is up to your imagination.



#94
pdusen

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Even among first world problems this one seems pretty lame, we all pick and choose our battles but why is it you care so deeply about this one? Pretty sure Will Weaton could not give a flying toss about you so why should you care that he only gets 4 times as much the cogs in the games industry instead of 20 times as much?

 

Me specifically? I don't care. I'm only here because, from time to time, I like to point out to people when they don't know what they're talking about.



#95
Panda

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Meh I kind of agree with him on this point.  At least for RPGs.  There is a power in the written word that gets lost when voiced.  When voiced in nails down a very specific meaning and way to take it.  when written it is up to your imagination.

 

When it's voiced it can be conveyed in clear emotion so that the meaning and way to take it can't be mistaken, it can be also seen like this. I personally prefer voiced over non-voiced, much more emotional ^^



#96
Avejajed

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Meh I kind of agree with him on this point.  At least for RPGs.  There is a power in the written word that gets lost when voiced.  When voiced in nails down a very specific meaning and way to take it.  when written it is up to your imagination.

 

 

If I want to just read the written word I'll go read a book. I want my video games immersive.



#97
Innocent Bystander

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I don't believe what I'm reading here.

"VAs are getting paid $200/hour and want more, let's sharpen some pitchforks!"

......Meanwhile in Shareholder's Lounge.......

Shareholders just sit there, acting like they matter, cashing in hundreds of millions while cntributing ABSOLUTELY NOTHING AT ALL.

If you want to blame anyone about anything money related, blame shareholders. Everytime. Everywhere.

#98
Former_Fiend

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Meh I kind of agree with him on this point.  At least for RPGs.  There is a power in the written word that gets lost when voiced.  When voiced in nails down a very specific meaning and way to take it.  when written it is up to your imagination.

 

A lot of my favorite games are built on the voice acting, so this isn't something I can support.



#99
Queen Skadi

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Me specifically? I don't care. I'm only here because, from time to time, I like to point out to people when they don't know what they're talking about.

 

Well technically that requires you to know what you are talking about first, not sure you are really qualified honey.



#100
pdusen

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Well technically that requires you to know what you are talking about first, not sure you are really qualified honey.

 

:rolleyes:  Well, your conduct speaks for itself, anyway.