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Winter Rift Mage, Great Solo Build, maybe one of the best?


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#51
actionhero112

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now ke is to be used with superb fire belt and constantly spam firemine on things that arent immune to fire. 23k per mine. 2k auto hit. 2.5k per projectile from eb. whos going to challenge her dps?

fire mine has next to no mana cost and cd, so spam it. the prime time seem to be gone as well for some reasons unknown

Literally every mage can cast fire mine.

 

So i guess the answer to your question is... literally every mage can rival the KE. 

 

What set the KE apart was replenishing barrier and unprecedented cd reduction through spirit blade.

 

Now that Firey Array doesn't require barrier to get the chaotic focus bonus, and that every class can use immolate to reduce their cooldowns, the KE's niche has almost completely eroded. 

 

Compared to the new rift mage/necro, I wouldn't give the KE the time of day. 

 

In general, I would say the specialization is more defensive now, and Rift/Necro are the offensive specializations.



#52
JiaJM98

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Literally every mage can cast fire mine.

 

So i guess the answer to your question is... literally every mage can rival the KE. 

 

What set the KE apart was replenishing barrier and unprecedented cd reduction through spirit blade.

 

Now that Firey Array doesn't require barrier to get the chaotic focus bonus, and that every class can use immolate to reduce their cooldowns, the KE's niche has almost completely eroded. 

 

Compared to the new rift mage/necro, I wouldn't give the KE the time of day. 

 

In general, I would say the specialization is more defensive now, and Rift/Necro are the offensive specializations.

Sure any mage can spam fire mine, but as a necro/rm you would not just run up to a group of mobs and start spamming fire mine none stop. You will need to cast barrier or stop attacking and enter stealth. As a result, I find myself spamming fire mine far more frequent as a KE. And yes, that's my new auto attack for my KE. 

 

I appreciate that necro fire mine spam plus walking bomb masterwork as ottffsse posted can be even more damaging. But as of gaming experience, I still find spamming fire mine as KE much more enjoyable and unique.



#53
actionhero112

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Sure any mage can spam fire mine, but as a necro/rm you would not just run up to a group of mobs and start spamming fire mine none stop. You will need to cast barrier or stop attacking and enter stealth. As a result, I find myself spamming fire mine far more frequent as a KE. And yes, that's my new auto attack for my KE. 

 

I appreciate that necro fire mine spam plus walking bomb masterwork as ottffsse posted can be even more damaging. But as of gaming experience, I still find spamming fire mine as KE much more enjoyable and unique.

 

You don't need to cast barrier. You can have your support mage cast barrier on you.

 

I play all my mages in cqc, because of how good firey array is. 

 

Why do you think people enter stealth through ring of doubt? It's not because it does less damage than constantly spamming spells, (which any mage can do) it's because it does more damage than doing so.

 

Because of immolate, any mage can replicate the KE offensive playstyle and do it better. 

 

KE is still the best damage sponge in the game, but it's just no longer the offensive powerhouse it was compared to it's contemporaries. 



#54
Bigdawg13

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I still find spamming fire mine as KE much more enjoyable and unique.


I lack the words to fully express how much I do not want to play a KE ever again if spamming any single skill is best.

#55
Elhanan

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I would not discount the allure of a replenishing Barrier, as KE still remains my fave Spec for Mages.
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#56
stop_him

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Sure any mage can spam fire mine, but as a necro/rm you would not just run up to a group of mobs and start spamming fire mine none stop. You will need to cast barrier or stop attacking and enter stealth. As a result, I find myself spamming fire mine far more frequent as a KE. And yes, that's my new auto attack for my KE. 

 

I appreciate that necro fire mine spam plus walking bomb masterwork as ottffsse posted can be even more damaging. But as of gaming experience, I still find spamming fire mine as KE much more enjoyable and unique.

Really? One Chain Lightning on a group of enemies or one Energy Barrage is enough to fill my barrier.


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#57
SyngeIX

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Same question, two different threads?

Summarizing other thread: Restorative Veil - Electricity attacks = Mana.

Well there are two different threads about rift mages and winter, so I thought I'd chance my arm :)

My game must be bugged - my mana recovers normally with fire and storm attacks, same too with standard attacks as well. But stone fist and winter's grasp just aren't giving me anything.

I'm playing with a few mods but they didn't affect my previous rift mage. I'm going to do a reinstall and try it without the mods and see if it helps. 

If not, no ice mage for me...



#58
StarFlorge

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Subbed.

Thanks :)



#59
StarFlorge

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Also i like how the winter rift mage has now gone completely off topic xD but i dont mind this being a hotspot for mage talk :)



#60
PapaCharlie9

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In general, even with trials, trespasser kind of nuked this game's difficulty.

IKR? It was so exciting to see the changes made for increased challenge, but then as the avalanche of new items and buffs were revealed, I started to wonder, what were they thinking? All you have to do is open a random chest to get a totally Munchkin-inducing item that destroys all challenge.

#61
Elhanan

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IKR? It was so exciting to see the changes made for increased challenge, but then as the avalanche of new items and buffs were revealed, I started to wonder, what were they thinking? All you have to do is open a random chest to get a totally Munchkin-inducing item that destroys all challenge.


Guess you are having better drops than myself, as the best item I have seen is an Amulet of Dodge. Most are Sigils, which I choose to skip, and others have increased/ decreased Taunt; an effect I pass on as a rule.

Ring of Doubt and another unique Item were found, but nothing has been a game changer for Nightmare Scaled & Varied Difficulty.

#62
JiaJM98

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Guess you are having better drops than myself, as the best item I have seen is an Amulet of Dodge. Most are Sigils, which I choose to skip, and others have increased/ decreased Taunt; an effect I pass on as a rule.

Ring of Doubt and another unique Item were found, but nothing has been a game changer for Nightmare Scaled & Varied Difficulty.

i use superb amulet of aggresion on my champion to hold aggro better. (i know you have war cry and etc, but since you dont need to worry about survivability in any way with champion, i thought i might as well give my champ this amulet)

#63
PapaCharlie9

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Ring of Doubt and another unique Item were found, but nothing has been a game changer for Nightmare Scaled & Varied Difficulty.

I don't think you can put those two phrases in the same sentence. ;)

 

If it wasn't clear, I was including the Golden Nug in my previous comment, also. That alone pretty much undoes all of the good tweaks to challenge.



#64
Elhanan

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I don't think you can put those two phrases in the same sentence. ;)
 
If it wasn't clear, I was including the Golden Nug in my previous comment, also. That alone pretty much undoes all of the good tweaks to challenge.


Perhaps if one farms and grinds for items and mats, but I do not. I may start the game with a few Tier 4 schematics, but am restricted by the mats available to a low level character. This is on the Player; not the game, as it is based on behavior and not game code.

As for the Ring of Doubt, while it can be exploited (see Starflorge vid), it is again on the Player whether to use such an exploit. For my current Rift Mage, it becomes a way to survive if no opponent has Perception, but there are no devastating uses to one shot Bosses.
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#65
Exalus

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Difficulty can be adjusted somewhat clunkily by simply restricting yourself to tier 1 mats or disallowing crafting completely.

 

I'd like to see someone do a solo NM run w/o glitches/exploits, crafting and with all trials. I'm not sure if it would be even possible.


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#66
PapaCharlie9

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Perhaps if one farms and grinds for items and mats, but I do not. I may start the game with a few Tier 4 schematics, but am restricted by the mats available to a low level character. This is on the Player; not the game, as it is based on behavior and not game code.
 

Agreed. I did a no-crafting run before (well, during, really) Patch 10, for the purpose of increasing challenge. There are plenty of self-imposed restrictions that can artificially up challenge, but since Bioware was going through the trouble of making challenge tweaks, it would be nice to not have to resort to self-imposed restrictions. Again.

 

All that said, I can't complain about the Golden Nug. It's going to save me tens of hours of farming. I don't want to sound too ungrateful as I gripe about the Munchkinization of the game.



#67
ottffsse

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Difficulty can be adjusted somewhat clunkily by simply restricting yourself to tier 1 mats or disallowing crafting completely.
 
I'd like to see someone do a solo NM run w/o glitches/exploits, crafting and with all trials. I'm not sure if it would be even possible.


Oh it's very possible as the new items are op as f***. Just for mages, for instance I used the Heart of Pride unique staff while soloing for instance, which is not a craftable item but a trespasser item. It gives +50% attack speed. This means with clean burn and gathering storm, you are casting and attacking so fast as a mage that cooldowns become very very short. And who needs fade shield when you can literally cast that new barrier with the 5s no decay/damage upgrade on yourself every 10s.

Non mages have stuff like supreme amulet of barrier etc.

#68
Exalus

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That sounds very fun and worth a run. However, it can only be acquired late in the game and has a high level requirement.

 

How do you get past in your heart shall burn?


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#69
ottffsse

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That sounds very fun and worth a run. However, it can only be acquired late in the game and has a high level requirement.
 
How do you get past in your heart shall burn?


I soloed that as a mage as well, I had I think a crafted tier 2 armour though, with some +20 to magic on kill mw. In the last game I played nm all trials not that crafted armour really saves you with on nm alone. What I had equipped as my staff though was again a in game unique staff called Deathward (asteriums in Emerald Graves reward). I did not unlock Emprise du Lion/ fade touched snowfleur hunting until completing HLtA and WEWHs. That was very good especially for a necro, as Deathward has innate property of heal 1% health on hit, it has a base 46 Cold damage so it's decent for mid game. And having that property basically makes you invincible in 80% of cases as a necro if played right.

EDIT: Early game pre skyhold is the real challenge with no crafting for any class while soloing. And maybe a rogue archer with the stealth upgrade to leaping shot can actually do it IF not crafting AT ALL. DW with flank attack skirmisher might work too but is very vulnerable to getting hit as one will be at close range.

#70
PapaCharlie9

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I'd like to see someone do a solo NM run w/o glitches/exploits, crafting and with all trials. I'm not sure if it would be even possible.

 

I would not take that bet -- I think it is quite achievable, though it would take a lot of patience, planning, and do-overs.

 

We would have to agree on what constitutes a glitch/exploit, though.

 

Is save scumming an exploit? Most would agree it is. Although some might argue (I among them) that save scumming is just a way to reduce the variance induced by the RNG. An entire run can be ruined by rolling unlucky just a few times in a row. Why should that be allowed?

 

What about loot-1? That's a bit more in the gray area to me.

 

What about using the Golden Nug to farm schematics from the BE for free?  Barely in the gray area, but I could see some arguing it is legit.

 

What about kiting or other tactics that use the terrain to your advantage? Most would agree that is legit.

 

But obviously people's opinions will vary, which is why it's hard to really nail this down.



#71
Exalus

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I would not take that bet -- I think it is quite achievable, though it would take a lot of patience, planning, and do-overs.

 

We would have to agree on what constitutes a glitch/exploit, though.

 

Is save scumming an exploit? Most would agree it is. Although some might argue (I among them) that save scumming is just a way to reduce the variance induced by the RNG. An entire run can be ruined by rolling unlucky just a few times in a row. Why should that be allowed?

 

What about loot-1? That's a bit more in the gray area to me.

 

What about using the Golden Nug to farm schematics from the BE for free?  Barely in the gray area, but I could see some arguing it is legit.

 

What about kiting or other tactics that use the terrain to your advantage? Most would agree that is legit.

 

But obviously people's opinions will vary, which is why it's hard to really nail this down.

I think even with soft rules in place it would be an immense feat since. Solo archer play is heavily reliant on abuse terrain, kiting, and draw range already. Though I'm not sure what you meant from farming from the BE.

 

I know a youtube series where someone has done a nm solo for SnS warrior, 2h warrior (kind of amazing), and bow rogue but I have not found anyone who has done it for mages and certainly not under the trial system.



#72
actionhero112

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Amulet of Barrier makes anything possible. I did a no Golden Nug/All Trials/Nightmare runthrough as soon as I figured out how broken new combat roll is, and how broken amulets of barrier are. I did craft though, but I could have just as easily not done so. 

 

Unless you want to disqualify any run that soft resets (in which case, you're looking at an ironman/permadeath run) I don't think Trials added enough to outweigh the tools now at the players hands.



#73
StarFlorge

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I think even with soft rules in place it would be an immense feat since. Solo archer play is heavily reliant on abuse terrain, kiting, and draw range already. Though I'm not sure what you meant from farming from the BE.

 

I know a youtube series where someone has done a nm solo for SnS warrior, 2h warrior (kind of amazing), and bow rogue but I have not found anyone who has done it for mages and certainly not under the trial system.

I can start that series, i love playing mage as most people know by now xD and would like a challenge :) also to save a lot of time, would it be better to show just combat and remove most cut scenes and walking :) or would you prefer that left in? :) Also which trials should be put on?



#74
Exalus

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I can start that series, i love playing mage as most people know by now xD and would like a challenge :) also to save a lot of time, would it be better to show just combat and remove most cut scenes and walking :) or would you prefer that left in? :) Also which trials should be put on?

It's up to you, the main challenges will be the fights before skyhold anyways. Though from what I'm hearing you may also need to disallow certain overpowered DLC (and trials reward save scumming) gear sprinkled into the vanilla game.



#75
StarFlorge

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It's up to you, the main challenges will be the fights before skyhold anyways. Though from what I'm hearing you may also need to disallow certain overpowered DLC (and trials reward save scumming) gear sprinkled into the vanilla game.

i wont be using that gear xD makes the game too easy.