I hope not. If so that's forcing a decision from DA:O. It really bugged me that Leliana was in DA2/DA:I since I killed her in one of my playthroughs. Party members back as important NPCs is fine, former NPCs as partymembers, ok I guess, but NOT if they were killable.
Actually, I rather like the idea of choice based companions whose presence is dependent on your prior decisions; it actually makes your choices have consequence. The Iron Bull decision in DAI actually mattered because of the ultimate outcome in Trespasser.
I'd actually like to see them be really ballsy and gate two companions behind mutually exclusive story choices (kind of like the Iorveth/Roche branching storyline in Witcher 2). The opportunity was there with Dorian and Cole in In Hushed Whispers and Champions of the Just (one might almost suspect they seriously considered it during development), but in the end they contrived so that whichever one you didn't go with shows up at Haven for In Your Heart Shall Bleed. They missed the chance in DAI, so I'd like to see them do it in DA4, possibly by making us choose between a Tevinter or Qunari companion.





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