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No more human nobles


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#26
Wolven_Soul

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Tell that my all human canon playthrough. No really, tell Queen Couland she's boring. She's a Consort, yes, but it's very fun double-playing Anora and preventing her from touching the throne. And playing as a Cousland in awakening is epic! Trevelyan isn't as fun as Cousland, but it's still fun though

 

I will tell Queen Cousland that she is boring actually, saw my room mate do it a couple times, and I played a Cousland in Awakening, I didn't find it all that epic.   

 

Every human noble concept I have seen Dragon Age do are story concepts I have seen so many times.  Literally every other Origin story was more interesting to me.  Except maybe Dalish Elf, that was pretty basic.  Though it was fun to play as an absolutely human hating Elf.


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#27
kimgoold

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I find playing a human very boring. I'm more interested in the other races, although I also loved $hit stirring Anora and not giving her the throne .. I really dislike that character.


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#28
Mykel54

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The only thing i dislike about human nobles in DA games so far is that all of them must be Fereldan or related to it somehow. The DAO warden made sense as fereldan because that´s where the game took place. Hawke could have been a marcher from the start. Trevelyan is another marcher who happens to be from a city state that looks a lot like a former fereldan colony (ruled by banns, the names, etc.).

 

I wouldn´t mind playing human noble if i could play say an orlesian noble or an antivan one, each one with their backstory and accent to fit. I know it would use up a lot of resources, but just having always someone from Ferelden/Marches is pretty unoriginal and repetitive. I found Hawke the most interesting of the bunch and that is only because she started out as a refugee and had to gain back the lost status - plus the interactions with gamlen & leandra were very well done, you actually felt like a former noble.



#29
Cobra's_back

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Why reduce choices doesn't make any sense? Okay change that to playing human orphan or skid row drunk.



#30
GoldenGail3

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I will tell Queen Cousland that she is boring actually, saw my room mate do it a couple times, and I played a Cousland in Awakening, I didn't find it all that epic.   
 
Every human noble concept I have seen Dragon Age do are story concepts I have seen so many times.  Literally every other Origin story was more interesting to me.  Except maybe Dalish Elf, that was pretty basic.  Though it was fun to play as an absolutely human hating Elf.

But the Ferelden Human Noble actually makes sense though, unlike Trevelyan, whom doesn't make much sense. And how dare you! She has the most epic parent ever (Eleanor was a privateer, whom originally hated Bryce). I liked playing a Cousland in Awakening due to Nathienal Howe, whom is the son of the man that slaughtered your parents. So you know I befriended him, with my Cousland, and it was sweet.

#31
Brass_Buckles

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We are apparently going to Tevinter next the only truely interesting people there are the nobility... who are also all mages, many of which are also blood mages.

 

So... all those suffering slaves and the people struggling to keep from becoming slaves under the mage regime, doing goodness knows what to maintain their free status, are boring.

 

... I am sorry but I must disagree with you.  Vehemently.


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#32
Panda

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What is the problem of being an human noble?

How a poor inquisitor was in the council?

 

Trevelyan wasn't in council cause s/he is noble born. S/he either was there, because s/he was with chantry or s/he was one of the mages negotiating for peace between mages and templars.

 

There was also other characters, Lavellan, Adaar and Cadash and none of them noble born either. They were either spies or hired mercenaries.

 

So poor human Inquisitor could have been in the Council just as well.



#33
SpiritMuse

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Makes me wish they had kept in the human commoner and/or human barbarian origin in Origins.

#34
tehturian

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I just want to be from the country the game is predominantly set in(though I liked the roleplaying standpoint of being a refugee in DA2).  

 

This goes double if the next game's set in Tevinter. I want to be a damn Tevinterian goddamnit not another liberal free marcher. 



#35
Steelcan

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nah I'm fine being a noble


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#36
Bhryaen

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Humans suck and smell like the worst cheese at E3.

Smell like despair?

 

My least favorite part of DAI was the Winter Palace portion with its predominance of racist humans (were there any others?) and insistence on you being able to "play noble" in order not to lose the game of DAI. Mind you, I said "least favorite," not "worst." It was quite well done, lots of characters, interesting story to run through... just not the kind of in-game fun I tend to enjoy.

 

There was another thread about this recently. The best conclusion I found was that, even if the devs do make yet another human noble origin in DA4 (and it's apparently what a significant portion of the player base prefers), there's no reason to make it uninteresting. Why not add more of a story for them? Nobles don't have to necessarily be pampered swine, couched in ignorant bliss. There are any number of ways a noble origin could still be involved and gripping. Maybe though the human noble is designed to appeal to those who want that sort of Beaver Cleaver pseudo-innocent character. It's just that then the rest of us who prefer interesting character origins ultimately eschew human nobles and associate them with that. And, really, if there was more to a human noble origin story plot, would it really turn off those with less imagination? What about a fallen noble from a family that used to be in Orlais' nobility but recently went into disrepute? Too much of an "ouch" to consider?

 

This is also why I'm continuing to advocate for multiple origins per race like in DAO. If dull is the way human nobles are perpetually going to be portrayed- fine. (Well, not fine, but I'll tolerate it if...) Just give us also a commoner human origin also. Hell, in DAO humans could play the mage origin as well, possibly from a "commoner" family, and almost getting a commoner origin to make it three. Elves got (potentially) three for that same reason. The notion that a commoner human origin has to be a dreg is ridiculous. Just look at the diversity of DA human experience between nobles and street urchins: merchants, travelers, bards, Gray Wardens, avvar shamans, farmers, blacksmiths, soldiers, not-so-bad-off slaves, barkeeps, mercs, etc. Lots to work with there. I never seem to be able to "get into" playing a human because all that rich potential just gets pasted over with "I'm a noble. Ain't I neat?" It gives humans the most generic interactions with NPCs as well despite that there are also plenty of human nations: Vints, Freemarchers (who scrabble among themselves as well), Fereldens, Orlesians, Antivans, Rivainis, etc. There's a lot more to work with content-wise than the whitey-white Couslands: even their "assuming Ferelden's throne" plot wasn't part of the origin, just something only that origin could do.

 

The most promising human I've made in DAI has been a black noble who I'm presently head-canoning came from "those across the sea-" humans that might all have dark skin. Got to get that character in before it turns out "those across the sea" are all albinos...


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#37
stop_him

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Smell like despair?

 

My least favorite part of DAI was the Winter Palace portion with its predominance of racist humans (were there any others?) and insistence on you being able to "play noble" in order not to lose the game of DAI. Mind you, I said "least favorite," not "worst." It was quite well done, lots of characters, interesting story to run through... just not the kind of in-game fun I tend to enjoy.

 

There was another thread about this recently. The best conclusion I found was that, even if the devs do make yet another human noble origin in DA4 (and it's apparently what a significant portion of the player base prefers), there's no reason to make it uninteresting. Why not add more of a story for them? Nobles don't have to necessarily be pampered swine, couched in ignorant bliss. There are any number of ways a noble origin could still be involved and gripping. Maybe though the human noble is designed to appeal to those who want that sort of Beaver Cleaver pseudo-innocent character. It's just that then the rest of us who prefer interesting character origins ultimately eschew human nobles and associate them with that. And, really, if there was more to a human noble origin story plot, would it really turn off those with less imagination? What about a fallen noble from a family that used to be in Orlais' nobility but recently went into disrepute? Too much of an "ouch" to consider?

 

This is also why I'm continuing to advocate for multiple origins per race like in DAO. If dull is the way human nobles are perpetually going to be portrayed- fine. (Well, not fine, but I'll tolerate it if...) Just give us also a commoner human origin also. Hell, in DAO humans could play the mage origin as well, possibly from a "commoner" family, and almost getting a commoner origin to make it three. Elves got (potentially) three for that same reason. The notion that a commoner human origin has to be a dreg is ridiculous. Just look at the diversity of DA human experience between nobles and street urchins: merchants, travelers, bards, Gray Wardens, avvar shamans, farmers, blacksmiths, soldiers, not-so-bad-off slaves, barkeeps, mercs, etc. Lots to work with there. I never seem to be able to "get into" playing a human because all that rich potential just gets pasted over with "I'm a noble. Ain't I neat?" It gives humans the most generic interactions with NPCs as well despite that there are also plenty of human nations: Vints, Freemarchers (who scrabble among themselves as well), Fereldens, Orlesians, Antivans, Rivainis, etc. There's a lot more to work with content-wise than the whitey-white Couslands: even their "assuming Ferelden's throne" plot wasn't part of the origin, just something only that origin could do.

 

The most promising human I've made in DAI has been a black noble who I'm presently head-canoning came from "those across the sea-" humans that might all have dark skin. Got to get that character in before it turns out "those across the sea" are all albinos...

You make some good points, but ultimately, I dislike playing humans in fantasy games unless there is something inherent about their back story that makes the human interesting. Also, I think it would be difficult to make a commoner human backstory for DA4 when it is likely (if there's an elf option) the elf will be a Tevinter slave or city elf. No Dalish roam those parts. However, I may deign to play a human Avaar, but qunari are simply better for true cultural aliens.

 

In a fantasy game where I can roleplay as an elf, dwarf or qunari, why would I role-play a boring ass human? THE only way for me to make the noble interesting is to play the hell out of that backstory and turn the human into an arrogant, virulent, racist sack of crap. 

 

Hence the birth of Sheldon Willoughby Trevelyan VIII, human supremacist and Chanter of the Light, though his sister actually wins the award for continuing my "worst playthrough" where "Stupid Humans Ruin Everything" co-starring boring noble female Cousland, and boring female Hawke.

 

Still, I appreciate your thoughts on the matter. Bioware has a lot of work to do if they want to make the human interesting for those of us who are attracted to the idea of really role-playing outside of ourselves.



#38
Lady Lemonade

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No! I want to be a noble because I want to be better and richer than everyone else. Elves and Qunari can play the role of peasents quite pleasingly, I don't see why humans also must do dirty work.



#39
Former_Fiend

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While I wouldn't necessarily denounce the human nobles as universally boring, I do absolutely agree that it is time for a change.

 

I would much prefer the next human protagonist to be of either the soporati or laetan social classes of Tevinter, depending on if they're a mage or not.

 

Make the next dwarf protagonist part of the noble cast at the Ambassadoria.


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#40
ModernAcademic

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Bioware, you made this fantastic world with an interesting setting, a diverse set of cultures and a colorful array of people. So why am I always some noble punk who grew up near ferelden if I'm a human? 

 

Stop with the ferelden noble boner. I want to be something else. 

 

I challenge you in the next game to provide us with an interesting human choice rather than a bland tasteless noble. Something like an Avaar warrior, a former Tevinter slave or a street urchin from Antiva. 

 

Seconded. Humans are, after all, the most diverse and divided group in Thedas, according to the very DA games.


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#41
The Oracle

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I'm in favour for a change from all humans only being noble (either at the beginning or by the end). You've got a massive world filled with a huge variety of human cultures. I mean, jebus, I end up in scruffy mercenary armour in Haven and Threnn's all like "Ooooh my Lady, the nobles are all over there swilling wine and hunting foxes". What made her think some raggedy woman that trundled up to her was automatically a Noble? Was I wearing my "I'm a rich ponce" sign again? 

 

Give us Avaar, give us slaves, give us Rivani. Something new, another aspect of humanity in Thedas that doesn't come with a title and land.


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#42
ComedicSociopathy

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Being a human noble from Tevinter might actually be interesting though. 



#43
actionhero112

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Being a human noble from Tevinter might actually be interesting though. 

As long as it isn't some noble schmuck who grew up near ferelden, I'm happy.

 

I'd be most happy with an Avaar option, as I feel a big connection to them. But really anything beyond ferelden noble and I'm happy. 


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#44
The Night Haunter

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As long as it isn't some noble schmuck who grew up near ferelden, I'm happy.

 

I'd be most happy with an Avaar option, as I feel a big connection to them. But really anything beyond ferelden noble and I'm happy. 

Well Avvar is somewhat unlikely given that the Avvar live in the High Lands in the south, so there is Orlais, Nevarra, & Antiva to go through before an Avvar would reach Tevinter. There could of course be similar 'barbarians' living in the western mountains bordering umm... Warden Homeland whose name escapes me.



#45
actionhero112

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Well Avvar is somewhat unlikely given that the Avvar live in the High Lands in the south, so there is Orlais, Nevarra, & Antiva to go through before an Avvar would reach Tevinter. There could of course be similar 'barbarians' living in the western mountains bordering umm... Warden Homeland whose name escapes me.

 

Is there dev confirmation the next game is taking place in Tevinter and that you will start in Tevinter?

 

I know there are a lot of rumors going around about DA4 now, but it's important to remember that pretty much all of them are just that, rumors.



#46
The Night Haunter

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Is there dev confirmation the next game is taking place in Tevinter and that you will start in Tevinter?

 

I know there are a lot of rumors going around about DA4 now, but it's important to remember that pretty much all of them are just that, rumors.

You are correct in that it has not been 'confirmed'. But (trespasser spoilers)

Spoiler


#47
actionhero112

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You are correct in that it has not been 'confirmed'. But (trespasser spoilers)

Spoiler

 

It's still jumping to conclusions. I think affirming qualities of DA4 as definite before the game is even announced is a bit premature.

 

In general, I would say it's better to keep your mind open to possibilities and not get caught up in, "We're going to x locale and face Solas in x way and the inquisition will play x role. So this won't work because of x"

 

Slow the roll. 



#48
The Night Haunter

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It's still jumping to conclusions. I think affirming qualities of DA4 as definite before the game is even announced is a bit premature.

 

In general, I would say it's better to keep your mind open to possibilities and not get caught up in, "We're going to x locale and face Solas in x way and the inquisition will play x role."

 

Slow the roll. 

Well, to my mind it isn't jumping very far, but you are correct in that we could end up anywhere for DA4. As for Solas, it is far from guaranteed that he will play much of a role in DA4, much less be the next big bad. There could quite easily be something else that takes precendence (what ever is up in the Anderfels for instance, we've been hearing for years that the **** hit the fan out there, so that could be part of the next plot. Anderfels is also conveniently near Tevinter).

 

At this point I would be surprised (but not upset) if the next game were in Antiva/Rivain/Anderfels rather than Tevinter.



#49
Snowy-Ninja

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Yes time for a change... but make it like Origins (bet you've never heard that one before)

 

Have options to be a noble or commoner, like our origin stories in DA:O we could do it with the dwarf let us do it with the human and since we live in Tevinter (i assume its tevinter) we don't have be forced into the circle if you choose mage. That way those who want to be a noble can be and those that do not don't have to be!

 

Also being a slave would work well in Tevinter. Sort of like Shartan.



#50
Ieldra

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nah I'm fine being a noble

Yeah, me too. As long as nobles and mages are the only educated type of people apart from priests, I'll always have a preference for them. Though a mageborn slave in Tevinter would also be interesting.

Whatever they'll do, I'd like an interesting background. The only type I'd really dislike is the random nonentity adventurer from nowhere.
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