Really? Huntress sucks against mooks, so much wasted damage, and destroys bosses.
Answer a couple questions. First off, what is this wasted damage against mooks? Secondly, how does the Huntress compare in boss damage relative to every single other infiltrator?
I agree - but it also depends on the meaning of "poor." No build that can tear down bosses quickly is going to be as bad against mooks as the best build centered around Shuriken weapon damage. But there may be builds that have high boss DPS that can't take down mooks as effectively as another build that may have half the boss DPS, but is built around taking advantage of things like accuracy, stability, shield gate mechanics, headshots, etc.
I agree it hinges on what "poor" is. As far as builds, I seriously doubt there is something like two builds where A has twice as much boss DPS as B, but is worse against mooks. There may not really be a concrete example in game except for some sort of oddball build, which I can't think of offhand.
I also don't think shieldgate is going to make much of a difference here either. It is rendered meaningless by many weapons, and even ammos. Someone might be tempted to claim Javelin GI w/ WA is a better boss killer than Phasic and as a result loses against many mooks, but it does not work out that way in the game where shots to kill nearly all the bosses are identical.
Weapons are going to play some role in this, but frankly most of the great DPS guns that are good against bosses are good against mooks. Where I believe people can find the most stretch for this weak against mooks thing will be with respect to accuracy since you cannot easily boost this on most characters. So...
Huntress, Valkyrie with something like the Raider, Claymore, etc., GI, weapons/PPR build Prollector all come to mind. Anything that specializes more in single target DPS, especially with some kind of anti-armor (since all bosses have armor) or debuff power, would seem to qualify.
Raider is probably the closest thing to a weapon that is better against bosses than mooks on most characters. Closest of course, not that it isn't still good against mooks if you use it within its performance envelope. Granted, the effective range against bosses is slightly further, but compare bonus damage area size on bosses to that of the standard mook and they aren't hugely different.
Huntress and Valkyrie both can get relatively frequent BE's, and weapon choice may affect the frequency but that doesn't cut into boss DPS any less than mook DPS given the multipliers.
PPR is like Typhoon in that it may require adaptation of playstyle, but given that both will mow down groups of mooks at a time, it is hard to say they are better against bosses.
GI with anything will kill mooks rapidly. ACA will always have two powers that are good against mooks.