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The Wardens really are ignorant...


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#26
Jandi

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Compared to the rest of Thedas? The Grey Wardens are experts on darkspawn lore and unmatched by anyone else except for perhaps the Dwarves who are in constant war with the Darkspawn.

 

Also, Solas has only been awake for a year only after the Grey Wardens used their knowledge to save Thedas five times from the darkspawn. I wouldn't take his criticism to full heart unless there's something that he knows about the taint that he's not telling the rest of us...

 

Well, considering that the Blight most likely predates the Veil, one would assume that he knows a great deal about it.



#27
WardenWade

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Thats so sweet of you Waredn Wade, but I dont know hich inquisitor mocks himself for exiling them, they fucked up and they had to go, besides they were a liability. If there will be any bgliths comin well give them a shout.

That's a good point, and I apologize if my tone in my previous post was off.  Your mileage may vary with the Wardens, and they have a lot to make up for.  I got that comment when I allied with them, and it may be different otherwise?

 

EDIT



#28
Cz-99

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I totally agree. How dare they not know all of these secrets from the dawn of time. I mean, it's not like they're just mortals and not ancient elven pseudo-godlike mages. Plus they're useless. Like, I don't care if you can end a blight and have done so in the past if you ain't know how the Darkspawn came to be and all them secrety secrets. Layk, bye felicia. Hashtaguslesswardens hasthtagsuchignantmuchwow

 

Spoiler


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#29
ModernAcademic

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The Wardens only know what Weisshaupt chooses to tell them. This is why they are not more efficient, nor competent at halting the Corruption and eliminating darkspawn.

 

We do know the Order was originated from some Tevinters who rebelled against the Imperium and decided to do something about the Blight and the near extinction of mankind.

 

In the Epilogue of DAI, we learn there was a falling apart between Weisshaupt and the Order. I believe this has a lot to do with this terrible habit of their HQ of keeping secrets from the rest of them...


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#30
ModernAcademic

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Btw, if you Google Weisshaupt and Kirkwall, an interesting search result will appear...

 

And people say there's nothing peculiar with the DA franchise...all the symbolism alone thrown in our faces...dear God...



#31
Heimdall

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The Wardens as an organization know more than anyone in Thedas about Darkspawn barring immortals from the dawn of history...

 

They love their secrets though, even from their own members.



#32
Aulis Vaara

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Well, considering that the Blight most likely predates the Veil, one would assume that he knows a great deal about it.


Yes, he knows so much about the Blight, like that it can make someone immortal. Oh wait, he didn't. Well, he does know how to get rid of it, right? Well, apparently not. But he must know where it comes from, right? Well, he think wild magic corrupted the lyrium beneath the temple of Sacred Ashes.

He doesn't even talk about the Golden City gone black.

I don't think he knows anything about the Blight, except what he learned while studying how to deal with Corypheus. He's just not stupid enough to assume that the Blight has no ontological inertia.
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#33
Wulfram

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Virtually all of Thedas is ridiculously ignorant, so that the writers have a nice stock of revelations to make.

#34
Nixou

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Also red lyrium is a fairly recent development, not in terms of its creation, but it's involvement in the modern world. 

 

 

Am I the only one who got the feeling that the Grey Wardens have always been toying with red Lyrium?

I mean we know the joining involve Darkspawn blood and Lyrium, and that it give the Taint to Grey Wardens who survive it and allows them to "hear the song". It seems to me that the Joining is about fabricating tiny quantities of red lyrium by using the blood to infect regular Lyrium and using it to both inoculate the Warden recruits and link them the infected Magic-Siphonophores' collective mind

 

***

 

Honestly Solas's attitude towards the warden's pisses me off. It's so hypocritical that he has a problem with the lengths the wardens go to, when he himself is willing to destroy the world to achieve his goals.

 

 

Solas? Hypocritical?

 Naaaaaaaaaaaaaah :P

 

***

 

Anyway, When you think about it, Wardens have been tinkering with magics they barely understand for centuries. It's almost as if the writers were trying to tell us that a Warden who agreed with the ark Ritual, drank Avernus' potion, parleyed and entered a truce with the Architect wasn't so un-Warden-like. :bandit: 


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#35
Cobra's_back

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How many could there possibly be left? If you choose poorly with the following war table mission, they can all die.

 

If you are careful with the five missions not all die.

 

Inquisitor,
The mines have been collapsed, and the darkspawn in the area utterly destroyed. For a time, it looked as though we might have to join them. The Grey Wardens fought with unmatched bravery to clear us a path before the entire mountain fell upon us all.
 
The fifth and last mission Destroy Darkspawn Outbreak: It is on Wiki. 
 
The surviving Wardens are remaining in the area to continue patrolling for darkspawn. I thank the Maker for giving you the wisdom to spare the Wardens and bring them to our service.
 
While we fought the beasts deep in the mines, we uncovered what Marquise Bouffon must have been looking for. I have sent it to the Inquisition for safekeeping. May it serve us better than it would have served the treacherous marquise.
 
Yours in service,
Lieutenant Suzanne Cloche-sec


#36
Cobra's_back

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The Wardens as an organization know more than anyone in Thedas about Darkspawn barring immortals from the dawn of history...

 

They love their secrets though, even from their own members.

True but the group that stays with the Inquisition starts sharing secrets.


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#37
kimgoold

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Do you honestly think the organizations at large in Thedas have the same level of knowledge that you as player have, you have knowledge from Dragon Age Origins,Awakenings,DA2 and DAI and a handful of novels. This is for the most part information you the player has, even baldy Mcelfy pants himself has limited knowledge on darkspawn.

You nailed it, and thats the best description for a certain someone Ive read. (choked on my coffee laughing, Classic)


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#38
Aren

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Little we know about the wardens,aside from few of them we didn't meet the highest members of their order,so is not reasonable to believe that the Chamberlain and the First warden as well as some of the Anderfels know much more,but they don't share their secrets even with the others GW.

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#39
Poledo

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Btw, if you Google Weisshaupt and Kirkwall, an interesting search result will appear...

 

And people say there's nothing peculiar with the DA franchise...all the symbolism alone thrown in our faces...dear God...

 

You're going to need to clarify, I saw nothing of note.


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#40
Beomer

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I find all this Warden bashing that goes on on these forums really funny. It's just like how so many people like to criticize soldiers in real life.

The point they don't see is that no matter how ignorant the Wardens might be of the 'big picture', of all the big mysterious secrets behind everything, they get the job done. By hook or by crook they save the world. They do all the dirty and distasteful stuff. They do whatever the f*** needs to be done and they kill the Archdemon and stop the blight from ending the world. In fact the only reason the rest of the people get to act all squeamish and disdainful about what the Wardens do is because the Wardens do what they do.

Is their method full proof? Maybe not. In fact they're working on the assumption of seven old Gods and they might well be wrong. But until the 'modern' day Thedas does not find a more full proof method to deal with the blights, the Wardens are all they have. And throwing them out is pretty much equal to writing their own collective death certificate.


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#41
Captmorgan72

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The Wardens exist not just for the Blight. They are experts at fighting the Darkspawn. Most of them are skilled and talented warriors and mages before even joining. If they survive the Joining, they are trained by Warden vets who know how the Darkspawn fight. Fighting Darkspawn is not the same as fighting people. They are like beasts and men all in one. That and their immunity to the taint. No matter how much Darkspawn blood they get on themselves they can never get infected. That is why the Legion of the Dead call themselves that. They know that they will eventually die either by taint infection or just by getting slain by Darkspawn. 

 

In the game our Inquisition fights legions of Darkspawn and logically all of us would be infected at the end of the fight based on how much blood is covering our bodies, but that is just game mechanics. If you were looking at the situation "realistically," we would all be done for after our first fight with them.  

 

Darkspawn usually stay underground but sometimes they come topside like we saw in Inquisition. It wouldn't take a large group of them to infect people and turn them into ghouls that in turn would infect even more people and then you have an epidemic on your hands. Send in soldiers and they may kill some but will likely get infected just by fighting them. Send in Grey Wardens that are specialized in fighting them and are immune to the taint. So Wardens are extremely important and are not just needed to kill Archdemons. 


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#42
WardenWade

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The Wardens exist not just for the Blight.

I've found the hints about this in the franchise so far, such as in Awakening, pretty interesting :)



#43
Mr.House

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You know, I find it strange that the wardens can kill the Archdemons, but even the wardens could not fully kill Coryfish and possibly the other magisters. What happens if the other survivors decide to mount another full out war that makes even Coryfish's atatck (which was very close to destroying all the south) look like child's play on Thedas? Creatures that can control and manipulate wardens? Sure they can kill Archedmons but to the tainted magisters they are just walking toys to be played with and political nightmares.



#44
Mr.House

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The Wardens exist not just for the Blight. They are experts at fighting the Darkspawn. Most of them are skilled and talented warriors and mages before even joining. If they survive the Joining, they are trained by Warden vets who know how the Darkspawn fight. Fighting Darkspawn is not the same as fighting people. They are like beasts and men all in one. That and their immunity to the taint. No matter how much Darkspawn blood they get on themselves they can never get infected. That is why the Legion of the Dead call themselves that. They know that they will eventually die either by taint infection or just by getting slain by Darkspawn. 

 

In the game our Inquisition fights legions of Darkspawn and logically all of us would be infected at the end of the fight based on how much blood is covering our bodies, but that is just game mechanics. If you were looking at the situation "realistically," we would all be done for after our first fight with them.  

 

Darkspawn usually stay underground but sometimes they come topside like we saw in Inquisition. It wouldn't take a large group of them to infect people and turn them into ghouls that in turn would infect even more people and then you have an epidemic on your hands. Send in soldiers and they may kill some but will likely get infected just by fighting them. Send in Grey Wardens that are specialized in fighting them and are immune to the taint. So Wardens are extremely important and are not just needed to kill Archdemons. 

That's no different then DAO companions that where not Alistair/Loghain and Hawke and her companions that where not her siblings.

 

It is however canon that Hawke fought alot of darkspawn in their life, and survived and Inquisitor fought crap load to find the Titans heart. Same with characters like Leli and Morrigan being vets from the Fifth Blight.



#45
Gervaise

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My biggest criticism against the Wardens is their secrecy.   For example, if you are going to lock away a darkspawn Magister in a magical prison that no one can escape from, then you should at least warn people to keep away and remember to keep guarding it.  They must have had records back at HQ that detailed the reason why they had imprisoned Corypheus instead of killing him.   When word got back that he was no longer there, alarm bells should have started ringing and they should have let everyone know what the problem with him was.   They knew he could influence mages but particularly Warden mages, regardless of the false calling, which could have come totally out of the blue.

 

However, I always felt the Warden decision was misleading.    First play through my girl was heavily influenced by Solas and banished them but even she thought this was only going to be temporary and I specifically told Leliana not to put the boot in and rubbish them with the rest of Thedas.   Yet at the end, I discover everyone is turning them away because of what we did.    This is not what I intended.    I was sending them away for their own safety as much as anything else but once Corypheus was dead, they were welcome to return.    This was not reflected in the game and everything concerning the banishment was negative.

 

By contrast, if you keep the Wardens there are no negative consequences.   You get extra war table missions and the supposed risk from Corypheus never materialises.   At the end the Wardens are not only still with the Inquisition and in Orlais but actively working with everyone throughout Thedas.   

 

This is why the latest decision concerning the Inquisition has me wary.    It is meant to be a trade off between great strength but risk of corruption against weaker group but totally secure so no infiltration from outside agents.    Since intelligence and secrecy are likely to be the best weapons we have in hunting down Solas I'm hoping that if this decision has any bearing on the next game, this trade off will be properly reflected.     I'll not be best pleased if they make working for the Divine the best option with the potential downside of corruption ignored like it was for the Wardens, whilst the outcome for the opposite decision is wholly negative.



#46
Captmorgan72

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That's no different then DAO companions that where not Alistair/Loghain and Hawke and her companions that where not her siblings.

 

It is however canon that Hawke fought alot of darkspawn in their life, and survived and Inquisitor fought crap load to find the Titans heart. Same with characters like Leli and Morrigan being vets from the Fifth Blight.

Yep, I addressed that in my post. It's game mechanics. We are told many times throughout all the games not to get darkspawn blood in your eyes or in your mouth or you will get infected by the taint. Then our characters and company fight tons of them and take a shower in their blood with no problems. I guess sometimes you have to suspend disbelief when the lore creators break their own lore. 



#47
Mr.House

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Yep, I addressed that in my post. It's game mechanics. We are told many times throughout all the games not to get darkspawn blood in your eyes or in your mouth or you will get infected by the taint. Then our characters and company fight tons of them and take a shower in their blood with no problems. I guess sometimes you have to suspend disbelief when the lore creators break their own lore. 

It's kinda hard too tho when you have the Carver/Bethany deep roads situation.Which is lore friendly, but then you have Hawke bathing in darkspawn blood. At least in  DAI the blood splatter on people is not as bad as DAO/DA2.



#48
diaspora2k5

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They know nothing of red lyrium, the true nature of the Blight, what cause Dark Spawn to rage or where the corruption comes from; all they know is that a Warden must make the killing blow on the Arch Demon, and yet they are hailed as experts on Darkspawn. Solas seems to know far more about the Blight, Darkspawn and corruption than the Greywardens ever have, at least he hints at knowing. So what do the Grey Wardens really know about the Darkspawn and their origins? Apart from roleplaying reasons, there really is no reason to keep them around after Adamant.

  • There's a codex entry based on wardens exchanging letters on the nature of red lyrium
  • neither you or I know whether or not Weisshaupt actually has more in depth information regarding the Blight.


#49
DarkKnightHolmes

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You don't need to know somethings origin to kill it properly.



#50
Jandi

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You don't need to know somethings origin to kill it properly.

 

Fire and/or Pitchfork will cure anything.