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DA4 Protagonist background discussion


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#1
Golfimbul

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Heres the list of backgrounds that I think I would like the protagonist to be

 

Human: Orth Barbarian from the anderfels, a tevinter citizen of some sort. Antivan Crow (since Antiva is in Northern thedas)

 

Dwarf: Either from Kal-Sharok or from the ambassadorial.

 

Elf: slave or liberati maybe even a Ben-Hassrath spy.

 

Qunari: slave, antaam, spy, or saarabas.


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#2
JeffZero

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Hoping for a human slave. I want an Origins-esque introductory mission involving escape, either willful or circumstantial, and I just really, really, really want a downtrodden shem protagonist.


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#3
Wheels

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I'd be interested in playing a tevinter noble from a pavus-style family, with generations of breeding and all that. Even when you're no mage. Especially then! Or starting out as a slave, of course. Also, I like that Crow-idea! That would be badass.

 

I just hope each background gets an introduction. Not like it was in Origins, I know that was a specialty of this game, but at least something. Anything. IMO, it's more fun to play a character you've at least once seen in his or her normal, usual environment before everything goes to sh*t.


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#4
JeffZero

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I agree. Something is better than nothing in that regard. It's a neat trick that Inquisition's team managed to inject multiple races into a game whose initial draft was human-only, and I realize it's a lot harder to put background stuff into opening cinematics than many players realize. But even just five minutes in our "former lives" woul be grand.


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#5
Evamitchelle

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There was an off mention about the praesumptors in a codex entry and now I really want that as a background. They're described as being a group of shadowy thieves who are almost respected in Tevinter. Since I always play rogues that'd be perfect for me.
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#6
JeffZero

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There was an off mention about the praesumptors in a codex entry and now I really want that as a background. They're described as being a group of shadowy thieves who are almost respected in Tevinter. Since I always play rogues that'd be perfect for me.

 

Heh, I ran into that earlier today and my first thought was "I really hope this is either playable or there's a companion from this group in 4."



#7
Duelist

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As I prefer playing rogues, ideally I'd like to play as someone lowborn with a shady background since such a background fits a rogue better IMO.
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#8
Cz-99

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If I can't roll a human mage who's all about hedonism and debauchery in the next game, I ain't buyin' it.



#9
Arvaarad

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Predictions:

Humans

Mage: magister or magister's child, some prior interactions with the Lucerni

Non-mage: liberati

Elves

Mage: soporati

Non-mage: liberati

Dwarves

All: trader with the Imperium

Qunari

All: tal-vashoth, with a hard "tal" this time

---

Alternately: every background is infiltrating Inquisition 2.0 in some way. Humans for an anti-Lucerni faction of the magisterium, elves for Fen'Harel, dwarves for the titans, and qunari for the capital-Q Qunari. All the agents would have to spend most of their time gaining trust, so 99% of the quests could be the same across all backgrounds. They'd only have a few key missions they'd get orders to sabotage, and they could choose to follow the orders, or go rogue and genuinely help Inquisition 2.0.

Basically I want to play the videogame equivalent of Paranoia.
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#10
Morroian

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Qunari: slave, antaam, spy, or saarabas.

 

We can't be a saarabas cause they've had their tongue cut out and whatnot. If DA4 has multiple races I think Qunari will be exactly as they were in DAI cause there's not that much room in the lore to have other backgrounds.


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#11
Former_Fiend

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I'd be satisfied with a simple soporati soldier or laetan mage for human, escaped slave for elf and qunari, and maybe something with Carta contacts with the dwarves.

 

I want everyone to kind of start at the bottom because I'm hoping this game is very much the opposite of Inquisition where, instead of reinforcing the powers that be and the status quo, we're tearing down the establishment. I don't want to be fighting agents of chaos, I want to be an agent of change.

 

I also don't want to impose the "tal vashoth" thing on qunari characters. That can be an option, and an option I'd be happy with. But it's not a choice I want made for me.

 

As far as going the Carta route with dwarves again, I feel that there's a lot of potential there that DAI left completely untapped.


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#12
The Ascendant

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I imagine that this game will focus more on the political and structure of power due to the fact that the Qunari and Fen'harel both employ spies, infiltrators and sabatouers. We will engage in a shadowy war like a real Inquisition. We will have to make definitive alliances with one particular faction and depending on one's origins you might be a double or a even a triple agent if you can get away with it. Obviously we'll still have action, adventure and romance, but considering the delicate state of affairs in the north a more moderate and cautious approach is called for. We will be agents of an organization, we will be held accountable and have to operate within our parameters. We'll be like Spectres or medieval James Bonds. We will have opportunities for more overt actions but for this game I think that this war will not be waged in a traditional fashion but rather more the lines of a covert war against not nations but individuals and their respective competing factions.

#13
Former_Fiend

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I imagine that this game will focus more on the political and structure of power due to the fact that the Qunari and Fen'harel both employ spies, infiltrators and sabatouers. We will engage in a shadowy war like a real Inquisition. We will have to make definitive alliances with one particular faction and depending on one's origins you might be a double or a even a triple agent if you can get away with it. Obviously we'll still have action, adventure and romance, but considering the delicate state of affairs in the north a more moderate and cautious approach is called for. We will be agents of an organization, we will be held accountable and have to operate within our parameters. We'll be like Spectres or medieval James Bonds. We will have opportunities for more overt actions but for this game I think that this war will not be waged in a traditional fashion but rather more the lines of a covert war against not nations but individuals and their respective competing factions.

 

Quoted: Everything I do not want in the next dragon age game.



#14
The Ascendant

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Quoted: Everything I do not want in the next dragon age game.

Fair enough,

 

Human- Tevinter(mage) noble, Antivan(rogue) assassin, Anders(warrior) mercenary

Elf- Agent of Fen'Harel (mage), Qunari spy(rogue), Tevinter slave bodyguard(warrior)

Dwarf- Member of Ambassadoria, or Carta ( warrior or rogue)

Qunari- Ben-Hassrath spy(warrior or rogue), Qunari slave/pet/experiment saarebas from Tevinter(mage)



#15
Former_Fiend

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To elaborate.

 

First and foremost, I don't want to be part of any organization. At best, I'd accept being contracted out by the remnants of the Inquisition to help against Fen'Harel, but even in that scenario I do not want to be bound to the Inquisition's principles or values. I would even prefer the option to work against their goals in certain respects.  And I certainly do not want to be answerable to their authority.

 

Secondly, the mention of Fen'Harel and the Qunari using spies as a reason we'd be more covert as a force leads me to believe you'd cast Tevinter itself as an allied state with either Fen'Harel or the Qunari(both optional, judging by your list of backgrounds) as the main enemies. If I'm wrong in that assumption, I apologize. But I would want Tevinter, at least the old guard Tevinter establishment, to be at least an equal enemy to either of those factions.

 

Spinning off of that, I don't want to be forced into a "moderate and cautious approach". Having that as an option is fine. But I also want the option of taking a sledge hammer to the whole machine. Like I said in my initial post here; I want to be an agent of change fighting against the establishment and the status quo, not someone who is reinforcing it.

 

Think that about covers it.


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#16
The Ascendant

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To elaborate.

 

First and foremost, I don't want to be part of any organization. At best, I'd accept being contracted out by the remnants of the Inquisition to help against Fen'Harel, but even in that scenario I do not want to be bound to the Inquisition's principles or values. I would even prefer the option to work against their goals in certain respects.  And I certainly do not want to be answerable to their authority.

 

Secondly, the mention of Fen'Harel and the Qunari using spies as a reason we'd be more covert as a force leads me to believe you'd cast Tevinter itself as an allied state with either Fen'Harel or the Qunari(both optional, judging by your list of backgrounds) as the main enemies. If I'm wrong in that assumption, I apologize. But I would want Tevinter, at least the old guard Tevinter establishment, to be at least an equal enemy to either of those factions.

 

Spinning off of that, I don't want to be forced into a "moderate and cautious approach". Having that as an option is fine. But I also want the option of taking a sledge hammer to the whole machine. Like I said in my initial post here; I want to be an agent of change fighting against the establishment and the status quo, not someone who is reinforcing it.

 

Think that about covers it.

Fair enough. We had the first game where we were a Grey Warden, the second the Champion of a City State and the latest the leader of a multinational organization. What would we be? A mercenary company, a cult, a secret society? Operating on our own does give us freedom, but how do we fight against corrupt Tevinter Magisters, a Qunari invasion and an army or radical elves led by a demigod? We'll need help and support. The remnants of the Inquisition will probably help us, the Grey Wardens are in the midst of either civil war or a new blight, the Orlesian Chantry wouldn't dare help the Imperial Chantry. I've never doubted the powerful of individual groups and individuals but if we have the choice to join groups and gain contacts,resources and information or remain free and maintain our autonomy will be a welcome change. 



#17
Former_Fiend

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Fair enough. We had the first game where we were a Grey Warden, the second the Champion of a City State and the latest the leader of a multinational organization. What would we be? A mercenary company, a cult, a secret society? Operating on our own does give us freedom, but how do we fight against corrupt Tevinter Magisters, a Qunari invasion and an army or radical elves led by a demigod? We'll need help and support. The remnants of the Inquisition will probably help us, the Grey Wardens are in the midst of either civil war or a new blight, the Orlesian Chantry wouldn't dare help the Imperial Chantry. I've never doubted the powerful of individual groups and individuals but if we have the choice to join groups and gain contacts,resources and information or remain free and maintain our autonomy will be a welcome change. 

 

What would we be... a group of highly skilled, highly motivated individuals working for our own goals and purposes with our own methods.

 

To an extend I want to get back to basics with Origins; sure, we were Grey Wardens, but that didn't really mean much. Got our foot in the door, and it meant that the archdemon stayed dead when we put sword to it. Outside of that, we were just the leader of a group of skilled people gathered together for a purpose.

 

I want to get back to that, with some changes; Let's have to work a little harder to get our foot in the door instead of just having to say "Grey Warden". And instead of our purpose being as clear and defined as "end the blight, save the world", it's a little more complicated and, to some extent, up to us in regards to how we shake up the power base in Northern Thedas.

 

Now, I don't have a problem with making contacts in or alliances with certain organizations, even having the option to join them outright. But I don't want to be forced into any organization again where I'm weighted down by that organization's values as a form of railroading. Give me a situation where we're the ones using the various factions for our own ends, not the other way around. Were we have to juggle our alliances to maximize the benefits we get out of them.

 

One of the key points in Solas' story was that large organizations always build up corruption as they go on; it becomes more about keeping the organization going than accomplishing the goal they were founded for. Playing off that, it's thematically appropriate that we specifically and intentionally avoid that pitfall by operating not as an organization, but as a collection of individuals.



#18
The Ascendant

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I see. Very interesting. Wouldn't mind seeing a Dragon Age game like that.
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#19
LeicsFox

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Give me a Tevinter noble or give me death 

 

And please don't limit them to only being a Mage


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#20
Sable Rhapsody

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Give me a Tevinter noble or give me death 

 

Agreed.  I played the underdog and the outsider already (Lavellan and Adaar as Inquisitor, Amell and Tabris as Warden, mage Hawke at the beginning of DA2).  I want to be The Man for a change :P


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#21
Former_Fiend

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Give me a Tevinter noble or give me death 

 

And please don't limit them to only being a Mage

 

The problem is that all Tevinter nobility are mages. If you're not a mage, you're not part of the Altus social class, period.



#22
Former_Fiend

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Agreed.  I played the underdog and the outsider already (Lavellan and Adaar as Inquisitor, Amell and Tabris as Warden, mage Hawke at the beginning of DA2).  I want to be The Man for a change :P

 

I'm on the opposite side of that. Literally every human protagonist we've had has been part of a noble family, though Mage-Warden got taken away from that and Hawke has to work their way back towards it.



#23
LeicsFox

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The problem is that all Tevinter nobility are mages. If you're not a mage, you're not part of the Altus social class, period.

 

^ I'm not entirely sure that holds true with very top echelons of Imperium society 

besides it would be really interesting to have someone with no magic coming from a family who have been mages since there has been an Imperium, Don't get me wrong I'd play magister as well :P

Agreed.  I played the underdog and the outsider already (Lavellan and Adaar as Inquisitor, Amell and Tabris as Warden, mage Hawke at the beginning of DA2).  I want to be The Man for a change :P

 

^shiny, lets be bad guys ;) 


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#24
Hanako Ikezawa

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I'd prefer that regardless of race/class we start at the same point: a slave of Tevinter. It deals with a lot of the problems that come with making protagonists like asking questions most people know the answers to, connects us to the events in the game, and can lead to interesting story routes. 



#25
LeicsFox

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I'd prefer that regardless of race or class we start at the same point: a slave of the Imperium. It deals with a lot of the problems that come with making protagonists like asking questions most people should know the answers to, connects us to the events in the game, and can lead to interesting story routes. 

 

a fair point, but remember how everyone took it last time when we had only the one origin 


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