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I find myself wondering what Bioware's longterm gameplan is for Mass Effect.


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#1
Mathias

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I know I've been clear a few times on here that I don't exactly have the greatest expectations for Mass Effect: Andromeda. Just listen (if you haven't already) to people's complaints towards DA:I's balance between filler and story if you want to understand why, and that everything we've heard so far about Andromeda seems to point towards a similar experience.

 

That being said though, we know virtually almost nothing about the game. We haven't seen any gameplay, gotten story details, and most importantly, what Bioware's plan is with this franchise. Because let's remember, they originally said there were no plans for a sequel back when ME3 released, and now fast forward a few years later, and they're in the middle of developing one. Why is that? Is it because EA told them to since Mass Effect is both familiar and profitable, or because their choice on making another game came from a creative spark from the development team, and that they wanted to tell a brand new story set in this universe? Because those two things can make a difference in the quality of a game.

 

We still don't know if this is going to be a stand alone entry, or the first installment of a new trilogy. I'm not even confident if we'll know that when we get an info dump on the game later this year. But I gotta say, if it's a stand alone story, that doesn't exactly instill enthusiasm in me for this franchise. They've been making Mass Effect and Dragon Age games for a long time now, and we know they're in the middle of making a brand new IP. It's entirely possible that Bioware could be burnt out on Mass Effect and that most of their creative enthusiasm and energy is aimed towards creating their new IP.

 

You could tell with the way Mass Effect 3 ended that they really had no plan on continuing the series. Yet here we are. If they were to announce that ME:A is a new trilogy, or that ME:A is just the jumping off point to make way for a new series/trilogy that takes place in the Andromeda galaxy, that'd make me more confident in this franchise in the longterm. Because that would tell me that they have a lot of plans for this series, and that they're not just making this game because they had to. We probably won't know anything for sure for a very long time, but I just wanted to get this off my chest.

 

 

 

tl;dr

 

I want to play Mass Effect: Andromeda, knowing there's a bright future ahead for this franchise.

 



#2
Erstus

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I have a strong feeling that this will be the first of a new trilogy in the Mass Effect universe.

But I do hope there is much more planned for this series and universe. It definitely has the lore potential
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#3
Sartoz

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                                                                                             <<<<<<<<<<()>>>>>>>>>>

 

IMO, it is much too soon to speculate about its future. We'd be in a better position to do so, after ME:A is out.


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#4
Erstus

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I will say this - MEA will probably fall short of the Trilogy for one reason : Garrus

Probably the best written and developed character of any game. I do hope we get another Turian squad mate. Garrus was a bro
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#5
AlanC9

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Long-term plan? From Bioware?
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#6
Pasquale1234

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I find the galaxy (and time) change pretty encouraging, frankly. It means they'll need to create new places, new lore, new technologies, new life forms, and associated histories and built-in conflicts. That's a pretty hefty investment to make if you're planning to use it all for only one game.

It's being built by a different team, too, right? Transferring an IP to a different group is pretty costly in and of itself, and not something I would expect if they were going in with a one and done mentality.
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#7
ADelusiveMan

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I will say this - MEA will probably fall short of the Trilogy for one reason : Garrus

Probably the best written and developed character of any game. I do hope we get another Turian squad mate. Garrus was a bro

 

I guess I'm going to have to say what we've all been wanting to say.

 

Bioware, make Garrus a squadmate in Andromeda.  If it doesn't match the story, so be it.  Andromeda needs more Garrus.

 

No Mass Effect without Vakarian. New BSN warcry.


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#8
Guest_irwig_*

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Because let's remember, they originally said there were no plans for a sequel back when ME3 released, and now fast forward a few years later, and they're in the middle of developing one. Why is that? Is it because EA told them to since Mass Effect is both familiar and profitable, or because their choice on making another game came from a creative spark from the development team, and that they wantedto tell a brand new story set in this universe? Because those two things can make a difference in the quality of a game.

 

Plans change all the time in regards to their previous statements about no sequels. As I recall, they polled fans on whether they wanted a sequel or prequel. Most fans said they wanted a sequel. So they're giving you what you want. 

 

EA had nothing to do with it. 


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#9
Nomen Mendax

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I wouldn't worry about EA forcing Bioware to make games that Bioware doesn't want to - I'm pretty sure that isn't how the relationship works.

 

I would imagine that their long term plan for ME is to continue making games as long as they continue to be profitable (and more profitable than alternative projects). Really, I don't think we can ask for anything more than that.


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#10
Ahriman

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Do they look like guys with a plan?

 

I wouldn't worry about EA forcing Bioware to make games that Bioware doesn't want to - I'm pretty sure that isn't how the relationship works.

 

I would imagine that their long term plan for ME is to continue making games as long as they continue to be profitable (and more profitable than alternative projects). Really, I don't think we can ask for anything more than that.

Bioware is EA, it even has "EA division" in it's name in case someone forgot. There are no relationships, they are EA RPG production department.



#11
Steelcan

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I doubt they have even the beginning of a plan
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#12
FKA_Servo

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I guess I'm going to have to say what we've all been wanting to say.

 

Bioware, make Garrus a squadmate in Andromeda.  If it doesn't match the story, so be it.  Andromeda needs more Garrus.

 

No Mass Effect without Vakarian. New BSN warcry.

 

Actually, I submit that the Mako is the heart and soul of Mass Effect. They've heard us loud and clear, in that case.


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#13
Former_Fiend

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I doubt they have even the beginning of a plan

 

I'm actually inclined to agree with this.

 

ME has been a series built on being made up as it went along. Don't see why that should change now.


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#14
Akrabra

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Actually, I submit that the Mako is the heart and soul of Mass Effect. They've heard us loud and clear, in that case.

Loved the Mako, hated the planets. If they can make more interesting planets to explore, then hell yes to the Mako. 



#15
GreyLycanTrope

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At his point it's one of their biggest franchises so the plan is to milk the cash cow for all it's worth with whatever idea seems interesting enough to sell.

Whether the story actually ends up clicking together is anyone's guess but I'm leaning towards no.


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#16
Mathias

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At his point it's one of their biggest franchises so the plan is to milk the cash cow for all it's worth with whatever idea seems interesting enough to sell.

Whether the story actually ends up clicking together is anyone's guess but I'm leaning towards no.

 

That's my big fear, and I see other people on this thread share it too (which is good cause I thought I was gonna get flammed all burnt and crispy). 

 

With Mass Effect 1-3, they clearly had a vision of a story they wanted to tell. Granted they did "plan" it out, and we saw the result of that with ME3, but they at the very least had a vision. Then comes ME:A and I have to wonder if this new team has this great vision of a story they want to tell, or if they're just milking the franchise.

 

My dream scenario would be for Mass Effect: Andromeda to serve as a jumping off point for a new trilogy that takes place a long time after the events of this new game. Either that or just make ME:A the beginning of a new trilogy. Either way it'd suck for it to be a stand alone. I know some people prefer that, but honestly that's what Dragon Age is for. Playing the same protagonist over a three part story, was a major part of what made Mass Effect stand out from all other RPGs. 


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#17
LinksOcarina

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I see them pulling Sci-Fi Trilogies off.

 

So we had the Shepard Trilogy, next would be the Andromeda Trilogy.

 

After that, who knows. I am hoping we get spin-offs eventually, all good franchises need something else to keep going. A Mass Effect RTS or Telltale Game...would be a nice change of pace.


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#18
Killroy

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It's being built by a different team, too, right? Transferring an IP to a different group is pretty costly in and of itself, and not something I would expect if they were going in with a one and done mentality.


The assets are all digital, and the new team was already heavily involved with the franchise. A new team taking over isn't a huge deal.

#19
Pasquale1234

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The assets are all digital, and the new team was already heavily involved with the franchise. A new team taking over isn't a huge deal.


Have you ever actually been involved with technology transfers?

Also, there is an engine change taking place with the transition to FB3.

#20
Killroy

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Have you ever actually been involved with technology transfers?

Also, there is an engine change taking place with the transition to FB3.


The new team already had all of the assets since they worked on ME3, and changing engines has nothing to so with changing teams. Besides, the Dragon Age team already bit the bullet on breaking in the new engine. We know that they were sharing their experiences and development tools with the other BioWare studios.

#21
NM_Che56

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Go in with a negative attitude. See only negatives.

 

That's what's gonna happen.


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#22
Erstus

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I find the galaxy (and time) change pretty encouraging, frankly. It means they'll need to create new places, new lore, new technologies, new life forms, and associated histories and built-in conflicts. That's a pretty hefty investment to make if you're planning to use it all for only one game.It's being built by a different team, too, right? Transferring an IP to a different group is pretty costly in and of itself, and not something I would expect if they were going in with a one and done mentality.

Wait, what? MEA has a new team separate from the team behind the Trilogy?

That's.....dissappointing and frightening.

I guess I'm going to have to say what we've all been wanting to say.
 
Bioware, make Garrus a squadmate in Andromeda.  If it doesn't match the story, so be it.  Andromeda needs more Garrus.
 
No Mass Effect without Vakarian. New BSN warcry.

Haha, yes!

#23
Pasquale1234

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The new team already had all of the assets since they worked on ME3, and changing engines has nothing to so with changing teams. Besides, the Dragon Age team already bit the bullet on breaking in the new engine. We know that they were sharing their experiences and development tools with the other BioWare studios.


You didn't answer my question: Have you ever been involved in a technology transfer?

Do you know what it's like to *completely* turn over assets created and maintained by one group of individuals to another, and have them take full responsibility for all of it?

#24
NM_Che56

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Battlefield 4 uses Frostbite 3  So naturally Andromeda will be a reskinned BF 4...


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#25
Nomen Mendax

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Do they look like guys with a plan?

 

Bioware is EA, it even has "EA division" in it's name in case someone forgot. There are no relationships, they are EA RPG production department.

I'm not claiming to be an expert on their corporate structure but its more complex than claiming that Bioware is simply a production department of EA. The Bioware group consists mainly of two studios, one in Edmonton and one in Montreal (there is also one in Austin I believe). It is my understanding that these studios have a certain amount of autonomy.


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