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I find myself wondering what Bioware's longterm gameplan is for Mass Effect.


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#76
Mathias

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Is there any indication that BioWare Montreal don't want to tell this story?

 

I'm sure they do to some degree, it's their enthusiasm I'm wondering about. 



#77
AlanC9

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Where's that Demi Moore gif from?

#78
dreamgazer

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I'm sure they do to some degree, it's their enthusiasm I'm wondering about.


Based on what, though?

#79
Han Shot First

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Where's that Demi Moore gif from?

 

A movie from the 90s called Indecent Proposal.



#80
Guest_irwig_*

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Battlefield 4 uses Frostbite 3  So naturally Andromeda will be a reskinned BF 4...

 

You know that game engines can be modified to suit whatever game they want to work with, right? It's not just for one type of game genre (eg. shooters like BF4) or whatever. The previous ME games were made using the Unreal Engine which was used to make FPS, RPG, and a whole lot of other games. Some movie studios have even used the UE in film making.



#81
AlanC9

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A movie from the 90s called Indecent Proposal.


Thanks. That's one of those movies I've heard so much about that actually watching it seems redundant.

#82
dreamgazer

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Thanks. That's one of those movies I've heard so much about that actually watching it seems redundant.


You're not missing much. The one-sentence synopsis is about as interesting as the film gets, since so much of it relies on the shock value and moral dilemma of the premise. I'd rather watch the episode of Community with a subplot that spoofs the movie.
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#83
Mathias

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Based on what, though?

 

http://forum.bioware...s-effect/page-1



#84
SolNebula

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The only longterm plan every business is doing......making money!



#85
pdusen

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If you seriously worry about this stuff, you have way too much time on your hands.

#86
Sanunes

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You know that game engines can be modified to suit whatever game they want to work with, right? It's not just for one type of game genre (eg. shooters like BF4) or whatever. The previous ME games were made using the Unreal Engine which was used to make FPS, RPG, and a whole lot of other games. Some movie studios have even used the UE in film making.

 

Mass Effect has always been designed on a "FPS engine" for Mass Effect 1, 2, and 3 are all built on the Unreal Engine 3, so I never do understand those type of comments aside from being "I just want to complain" type posts.



#87
AlanC9

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http://forum.bioware...s-effect/page-1

Your whole argument there is that Bio could cure your free-floating anxiety by announcing that this is the start of a new trilogy or some such. But there are good reasons for not announcing that. This is a bit of a risky move for the series, and it'd be kind of dumb to increase the risk by announcing a planned trilogy if it turns out that sales don't justify it.

I should also point out that Bio Montreal is highly likely to really be enthusiastic for this project rather than the other two IPs, since they're much more involved with this IP than the other two. Edmonton being done with Mass Effect wouldn't be all that meaningful.
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#88
dreamgazer

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http://forum.bioware...s-effect/page-1


Right, you're extrapolating these thoughts about enthusiasm based on very, very little concrete information, none of which actually suggests a lack of enthusiasm.

#89
Mathias

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Your whole argument there is that Bio could cure your free-floating anxiety by announcing that this is the start of a new trilogy or some such. But there are good reasons for not announcing that. This is a bit of a risky move for the series, and it'd be kind of dumb to increase the risk by announcing a planned trilogy if it turns out that sales don't justify it.
 

 

Mass Effect is a very popular series, as long as they make a good game they shouldn't be overly concerned about sales. Yea it's still a risk but they'd probably increase people's interest even more by announcing it's the start of a new trilogy.

 

 

Right, you're extrapolating these thoughts about enthusiasm based on very, very little concrete information, none of which actually suggests a lack of enthusiasm.

 

I know that, but I'm just reading between the lines here and considering their performances and attitudes in the past.



#90
Killroy

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It's not "reading between the lines" if you pull it out of your own butt.
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#91
AlanC9

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Note that Bio might also consider a trilogy structure to be a mistake. ME became all-but-unworkable by the end.

#92
Jaquio

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Any AAA series that has released four titles in less than a decade is in money print mode.

 

Game series that have produced that much in that short of a time are usually plagued by complaints, the source of which is related to how the developers cut corners.  Some games have incoherent or non-existent storylines.  Others are buggy and unfinished.  And some are simply reskins of existing games using copious amounts of borrowed elements from previous games.

 

Almost all the people whose vision drove this series are gone.  That's not to say that newcomers don't have vision, but the corporate overlords are probably not going to bring in someone who's going to rock the boat.

 

What we can hope for at this point is that the offering has enough style and substance to be enjoyable. 


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#93
Mathias

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Note that Bio might also consider a trilogy structure to be a mistake. ME became all-but-unworkable by the end.

 

That was their fault, not because it's a flawed concept. They flat out admitted they didn't plan the trilogy out as well as they should've. They were reaching for the stars without having a real game plan on how to carry through with their promises. 

 

 

It's not "reading between the lines" if you pull it out of your own butt.

 

If you say so. I have my reasons to not have all the confidence in the world for Andromeda. And look, ME:A could end up being amazing. When I buy this game I'm going to leave whatever bias and pre-conceived notions behind, pop the sucker into my PS4 and get as lost in the game as I can before I place judgement on it.

 

But since I'm talking about it now, I don't have a great feeling about this game. And this isn't from me just waking up one day and deciding to be a little pessimistic about it. This is years in the making.



#94
Mathias

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Any AAA series that has released four titles in less than a decade is in money print mode.

 

Game series that have produced that much in that short of a time are usually plagued by complaints, the source of which is related to how the developers cut corners.  Some games have incoherent or non-existent storylines.  Others are buggy and unfinished.  And some are simply reskins of existing games using copious amounts of borrowed elements from previous games.

 

Almost all the people whose vision drove this series are gone.  That's not to say that newcomers don't have vision, but the corporate overlords are probably not going to bring in someone who's going to rock the boat.

 

What we can hope for at this point is that the offering has enough style and substance to be enjoyable. 

 

Well said. It also doesn't help that the man who played a heavy hand in the failures of ME3, is the Creative Director of this game.



#95
Killroy

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If you say so. I have my reasons to not have all the confidence in the world for Andromeda. And look, ME:A could end up being amazing. When I buy this game I'm going to leave whatever bias and pre-conceived notions behind, pop the sucker into my PS4 and get as lost in the game as I can before I place judgement on it.
 
But since I'm talking about it now, I don't have a great feeling about this game. And this isn't from me just waking up one day and deciding to be a little pessimistic about it. This is years in the making.


I'm not demanding confidence from you. I'm just pointing out that you're fabricating reasons to be concerned/pessimistic. There are legitimate reasons to be unsure/lacking in confidence, such as the Omega DLC being thoroughly meh, so making up reasons out of thin air just comes across as childish.

#96
Regan_Cousland

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4l35av.gif

 

Looks like FemShep on her bed in the Normandy captain's cabin.

That must be the money she received from every store on the Citadel that she shamelessly endorsed. lol

The tragic thing is that, while Shepard was swimming in credits and revelling in her own awesomeness -- her pet fish died. Again.


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#97
dreamgazer

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Well said. It also doesn't help that the man who played a heavy hand in the failures of ME3, is the Creative Director of this game.


I think we're getting to the crux of your thread's purpose. Eh.

All three games had "failures" (especially ME2), regardless of the origin of their vision. I'm fine with an evolution of vision, and I don't see any evidence of a lack of enthusiasm yet.

#98
Erstus

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I do hope that the original Mass Effect title screen theme makes an appearance in this new title though. I still get chills when I listen to it. I also feel that it captures the whole tone and atmosphere of the Mass Effect universe

 

It is a brilliant piece


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#99
Arcian

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Go in with a negative attitude. See only negatives.

 

That's what's gonna happen.

Going in with a negative attitude just means you give yourself the chance to be positively surprised if the game actually delivers. After all, a pessimist is never disappointed.


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#100
dreamgazer

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I do hope that the original Mass Effect title screen theme makes an appearance in this new title though. I still get chills when I listen to it. I also feel that it captures the whole tone and atmosphere of the Mass Effect universe
 
It is a brilliant piece


I wouldn't be surprised to hear Vigil sometime early on, perhaps at the beginning just to kick the fanbase's nostalgia in the quad.

You can actually hear it at the tail end of the Andromeda trailer.